Player Matchup

Artio
Artio
 
Artio
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Liein
Da Ji
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 253L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Nixtrick
Hun Batz
Level 17
God Stats
2W - 2L
1,702 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 1
Vulcan
Vulcan
coolpotato98
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,693 Elo+
Party 1
Rama
Rama
mrmonoplies
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,802 Elo+
Party 1
Team Averages
Level 30
1,540 SR
1,621 Elo+

VS

Team Averages
Level 29
1,477 SR
1,476 Elo+
Hercules
Hercules
BrochLesnar
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,382 Elo+
Party 3
Gilgamesh
Gilgamesh
DudeImFranklin
Gilgamesh
Level 15
God Stats
5W - 2L
1,735 SR
Queue Stats
74W - 72L
1,580 Elo+
Party 2
Zeus
Zeus
HyDrio
Zeus
Level 18
God Stats
1W - 0L
1,150 SR
Queue Stats
5W - 6L
1,294 Elo+
Party 3
Loki
Loki
Pigbenis305
Loki
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 68L
1,572 Elo+
Party 2
Neith
Neith
chineseslaveownr
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
4 / 5 / 0
7,092
473
6,547
13,693
15,945
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Liein
Da Ji
5
0 / 2 / 0
5,165
344
399
2,273
682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hun Batz
Nixtrick
Hun Batz
10
1 / 4 / 1
6,541
436
3,666
9,032
2,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
10
1 / 3 / 2
6,255
417
7,947
6,961
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 7 / 1
6,054
404
3,700
9,775
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrochLesnar
Hercules
10
1 / 1 / 6
7,440
496
3,235
11,896
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
DudeImFranklin
Gilgamesh
14
2 / 1 / 8
8,460
564
6,119
9,299
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
HyDrio
Zeus
13
1 / 2 / 3
8,280
552
4,882
7,403
2,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
13 / 3 / 1
10,846
723
11,178
11,856
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 8
7,450
497
6,684
6,294
2,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
20
21
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
5
0
0.8
W
Hercules
BrochLesnar
Hercules
1
1
6
4
W
Gilgamesh
DudeImFranklin
Gilgamesh
2
1
8
6
W
Zeus
HyDrio
Zeus
1
2
3
1.25
L
Da Ji
Liein
Da Ji
0
2
0
0
L
Hun Batz
Nixtrick
Hun Batz
1
4
1
0.38
W
13
3
1
4.5
W
3
0
8
7
L
Vulcan
1
3
2
0.67
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,259
Damage
32,098
41,734
Taken
46,748
23,808
Mitigated
23,351
7,639
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,547
1,205
653
3,165
13,693
15,945
264
1,555
11,910
17,350
0
W
Hercules
BrochLesnar
Hercules
3,235
1,158
0
2,853
11,896
8,204
322
4,681
7,215
0
18,250
W
Gilgamesh
DudeImFranklin
Gilgamesh
6,119
1,139
0
3,114
9,299
5,934
726
2,421
6,878
4,031
33,881
W
Zeus
HyDrio
Zeus
4,882
1,171
0
2,442
7,403
2,575
2,679
1,249
6,154
48,081
0
L
Da Ji
Liein
Da Ji
399
177
0
274
2,273
682
0
0
2,273
0
10,033
L
Hun Batz
Nixtrick
Hun Batz
3,666
707
377
513
9,032
2,483
0
63
8,604
0
24,325
W
11,178
3,556
0
4,747
11,856
4,511
152
2,878
8,978
0
78,835
W
6,684
3,247
0
2,848
6,294
2,127
2,529
3,265
3,029
0
28,128
L
Vulcan
7,947
3,045
0
750
6,961
2,272
0
2,097
4,791
25,577
0
L
3,700
3,331
0
1,907
9,775
2,426
133
1,792
7,842
0
19,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
42,476
179
Minions Killed
394
0
Camps Cleared
0
1,150,730
Distance Traveled
1,460,253
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,092
473
25
2
0
278,740
2
W
Hercules
7,440
496
33
2
0
290,604
0
W
Gilgamesh
8,460
564
73
5
0
308,870
0
W
Zeus
8,280
552
89
6
0
238,693
0
L
Da Ji
5,165
344
28
2
0
72,195
0
L
Hun Batz
6,541
436
46
3
0
280,695
0
W
Loki
10,846
723
145
10
0
334,638
2
W
Neith
7,450
497
54
4
0
287,448
6
L
Vulcan
6,255
417
42
3
0
277,680
0
L
Rama
6,054
404
38
3
0
241,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role