Player Matchup

Sylvanus
Sylvanus
Abbadon_Winter
Sylvanus
Level 147
God Stats
4W - 6L
1,556 SR
Queue Stats
27W - 28L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
BunnyEars_
Danzaburou
Level 65
God Stats
1W - 2L
1,609 SR
Queue Stats
12W - 14L
1,578 Elo+
Party 2
Ne Zha
Ne Zha
InOte BE
Ne Zha
Level 109
God Stats
40W - 39L
1,607 SR
Queue Stats
664W - 724L
1,470 Elo+
Solo
Mulan
Mulan
JonJamesLucas
Mulan
Level 124
God Stats
0W - 2L
1,551 SR
Queue Stats
16W - 15L
1,634 Elo+
Party 2
Kukulkan
Kukulkan
chicken-verifier
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,707 Elo+
Party 2
Team Averages
Level 90
1,564 SR
1,584 Elo+

VS

Team Averages
Level 95
1,518 SR
1,544 Elo+
Hercules
Hercules
Jonihole
Hercules
Level 110
God Stats
2W - 0L
1,648 SR
Queue Stats
12W - 13L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
SummonedKnight
Nu Wa
Level 126
God Stats
1W - 1L
1,529 SR
Queue Stats
43W - 30L
1,626 Elo+
Party 3
Achilles
Achilles
TheWhite-O
Achilles
Level 83
God Stats
1W - 3L
1,327 SR
Queue Stats
21W - 24L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
Thic Thor
Jormungandr
Level 84
God Stats
6W - 3L
1,584 SR
Queue Stats
81W - 61L
1,696 Elo+
Party 3
Hera
Hera
ahmetcan1740
Hera
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 1 / 10
9,502
950
10,002
14,212
15,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
BunnyEars_
Danzaburou
15
1 / 5 / 7
9,569
957
20,454
18,217
9,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
InOte BE
Ne Zha
15
6 / 2 / 5
10,280
1,028
12,714
10,684
5,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 4
10,282
1,028
13,798
13,715
10,259
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 7 / 2
8,170
817
248
9,530
4,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

136

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jonihole
Hercules
16
1 / 4 / 14
9,476
948
10,224
24,658
19,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 8
10,253
1,025
11,970
7,142
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TheWhite-O
Achilles
16
2 / 2 / 7
9,542
954
10,608
17,520
15,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Thic Thor
Jormungandr
16
5 / 1 / 10
10,245
1,025
13,226
12,363
15,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 2 / 9
9,761
976
14,792
7,684
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
12
Kills
16
16
Deaths
12
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
1
10
5
L
Danzaburou
BunnyEars_
Danzaburou
1
5
7
0.9
L
Ne Zha
InOte BE
Ne Zha
6
2
5
4.25
L
5
1
4
7
W
Hercules
Jonihole
Hercules
1
4
14
2
W
5
3
8
3
W
Achilles
TheWhite-O
Achilles
2
2
7
2.75
W
Jormungandr
Thic Thor
Jormungandr
5
1
10
10
W
3
2
9
3.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,216
Damage
60,820
66,358
Taken
69,367
44,854
Mitigated
54,596
14,698
Healing
27,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,002
2,964
5,569
4,472
14,212
15,137
0
7,624
5,403
19,187
0
L
Danzaburou
BunnyEars_
Danzaburou
20,454
9,060
0
2,918
18,217
9,361
0
9,632
7,137
0
48,223
L
Ne Zha
InOte BE
Ne Zha
12,714
3,487
0
1,116
10,684
5,585
0
7,669
2,501
0
25,445
L
13,798
1,274
0
616
13,715
10,259
0
6,580
6,197
0
25,906
W
Hercules
Jonihole
Hercules
10,224
4,872
1,009
12,686
24,658
19,053
0
3,697
20,493
0
16,288
W
11,970
1,777
274
663
7,142
2,422
0
413
6,729
28,273
0
W
Achilles
TheWhite-O
Achilles
10,608
1,964
1,347
6,579
17,520
15,213
0
2,827
14,693
0
25,147
W
Jormungandr
Thic Thor
Jormungandr
13,226
2,062
1,467
2,705
12,363
15,337
0
2,419
9,944
26,112
0
W
14,792
2,885
81
675
7,684
2,571
0
894
6,790
34,367
0
L
248
97
0
7
9,530
4,512
0
6,205
2,557
396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,803
Gold Earned
49,277
103
Minions Killed
181
4
Camps Cleared
4
770,124
Distance Traveled
886,424
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,502
950
14
1
1
157,805
0
L
Danzaburou
9,569
957
51
5
1
158,155
1
L
Ne Zha
10,280
1,028
16
2
1
176,153
1
L
Mulan
10,282
1,028
22
2
1
179,313
0
W
Hercules
9,476
948
23
2
0
156,466
0
W
Nu Wa
10,253
1,025
29
3
1
156,648
0
W
Achilles
9,542
954
34
3
0
195,408
0
W
Jormungandr
10,245
1,025
46
5
2
187,681
2
W
Hera
9,761
976
49
5
1
190,221
0
L
Kukulkan
8,170
817
0
0
0
98,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role