Player Matchup

Ah Puch
Ah Puch
EzPz BigDogg
Ah Puch
Level 88
God Stats
4W - 4L
1,622 SR
Queue Stats
69W - 46L
1,598 Elo+
Party 2
Loki
Loki
EzPzPhilTeTe
Loki
Level 160
God Stats
0W - 3L
1,591 SR
Queue Stats
71W - 51L
1,615 Elo+
Party 2
Xbalanque
Xbalanque
FluffyKing91
Xbalanque
Level 160
God Stats
1W - 3L
1,510 SR
Queue Stats
183W - 172L
1,535 Elo+
Party 2
Team Averages
Level 136
1,574 SR
1,582 Elo+

VS

Team Averages
Level 125
1,733 SR
1,584 Elo+
Chang'e
Chang'e
CalebTheBoi48
Chang'e
Level 103
God Stats
18W - 6L
1,680 SR
Queue Stats
343W - 210L
1,626 Elo+
Party 1
Danzaburou
Danzaburou
FatMuu
Danzaburou
Level 157
God Stats
7W - 3L
1,666 SR
Queue Stats
199W - 247L
1,521 Elo+
Solo
Ares
Ares
RedEmerald23
Ares
Level 116
God Stats
8W - 3L
1,852 SR
Queue Stats
398W - 322L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EzPz BigDogg
Ah Puch
11
2 / 3 / 7
7,673
639
8,889
6,392
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 5 / 4
8,371
698
7,221
12,717
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
FluffyKing91
Xbalanque
11
2 / 5 / 6
7,592
633
8,029
10,308
3,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
2 / 6 / 7
8,184
682
6,852
10,329
7,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
FatMuu
Danzaburou
14
6 / 1 / 6
9,569
797
8,331
8,032
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 2 / 8
9,791
816
10,976
14,766
16,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
9
Kills
13
13
Deaths
9
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
6
7
0.92
L
Ah Puch
EzPz BigDogg
Ah Puch
2
3
7
1.83
L
5
5
4
1.4
W
Danzaburou
FatMuu
Danzaburou
6
1
6
9
L
Xbalanque
FluffyKing91
Xbalanque
2
5
6
1
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,139
Damage
26,159
29,417
Taken
33,127
12,365
Mitigated
28,854
3,348
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,852
478
1,859
2,615
10,329
7,902
412
2,623
7,402
23,226
0
L
Ah Puch
EzPz BigDogg
Ah Puch
8,889
68
0
632
6,392
2,413
0
3,950
2,442
30,647
0
L
7,221
1,144
0
633
12,717
6,068
0
8,235
4,482
0
23,018
W
Danzaburou
FatMuu
Danzaburou
8,331
2,353
0
3,409
8,032
4,172
1,943
2,286
5,562
0
37,901
L
Xbalanque
FluffyKing91
Xbalanque
8,029
3,196
0
2,083
10,308
3,884
0
5,956
4,352
0
19,486
W
10,976
487
750
1,825
14,766
16,780
288
3,759
10,601
21,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,636
Gold Earned
27,544
123
Minions Killed
129
6
Camps Cleared
5
627,893
Distance Traveled
654,922
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,184
682
32
3
1
207,023
3
L
Ah Puch
7,673
639
51
4
0
208,117
1
L
Loki
8,371
698
36
3
4
225,472
4
W
Danzaburou
9,569
797
78
7
2
215,324
2
L
Xbalanque
7,592
633
36
3
2
194,304
6
W
Ares
9,791
816
19
2
2
232,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role