Player Matchup

Achilles
Achilles
JReives
Achilles
Level 108
God Stats
18W - 11L
1,374 SR
Queue Stats
142W - 166L
1,397 Elo+
Solo
Nemesis
Nemesis
PPLxToxhic
Nemesis
Level 68
God Stats
0W - 2L
1,319 SR
Queue Stats
23W - 34L
1,412 Elo+
Solo
Neith
Neith
Tizianitocole
Neith
Level 45
God Stats
197W - 202L
1,470 SR
Queue Stats
540W - 593L
1,374 Elo+
Solo
Thoth
Thoth
deadheadhippie
Thoth
Level 48
God Stats
0W - 1L
1,281 SR
Queue Stats
21W - 25L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
senpai_lby
Morgan Le Fay
Level 45
God Stats
25W - 30L
1,548 SR
Queue Stats
409W - 450L
1,484 Elo+
Solo
Team Averages
Level 63
1,398 SR
1,398 Elo+

VS

Team Averages
Level 93
1,476 SR
1,446 Elo+
Merlin
Merlin
BIG irishmonk3y
Merlin
Level 149
God Stats
2W - 3L
1,471 SR
Queue Stats
123W - 145L
1,408 Elo+
Party 1
Neith
Neith
CptAmerica2201
Neith
Level 80
God Stats
7W - 9L
1,441 SR
Queue Stats
27W - 25L
1,450 Elo+
Solo
Cliodhna
Cliodhna
DeyMt
Cliodhna
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,395 Elo+
Solo
Ares
Ares
XxClownProXx
Ares
Level 37
God Stats
3W - 0L
1,509 SR
Queue Stats
41W - 40L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
monk3yking077
Sun Wukong
Level 160
God Stats
23W - 32L
1,458 SR
Queue Stats
207W - 236L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JReives
Achilles
17
1 / 9 / 3
11,146
857
17,830
38,217
37,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
PPLxToxhic
Nemesis
16
0 / 3 / 1
9,860
758
3,936
6,511
2,176
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 5 / 3
11,040
849
18,190
24,466
8,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 13 / 1
11,547
888
12,264
21,092
6,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
senpai_lby
Morgan Le Fay
16
0 / 0 / 1
10,422
802
2,170
1,068
376
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 10
12,062
928
15,456
6,296
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
6 / 1 / 18
12,581
968
22,389
7,648
3,779
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
DeyMt
Cliodhna
19
4 / 2 / 17
12,078
929
14,951
14,041
6,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 1 / 18
12,682
976
11,996
21,928
36,081
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
monk3yking077
Sun Wukong
20
9 / 0 / 20
13,851
1,065
21,598
11,991
16,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
113
4
Kills
30
30
Deaths
4
9
Assists
83
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
W
6
1
18
15
W
Cliodhna
DeyMt
Cliodhna
4
2
17
6.25
L
Achilles
JReives
Achilles
1
9
3
0.28
L
Nemesis
PPLxToxhic
Nemesis
0
3
1
0.17
L
0
5
3
0.3
W
3
1
18
12
L
3
13
1
0.27
W
Sun Wukong
monk3yking077
Sun Wukong
9
0
20
19
L
Morgan Le Fay
senpai_lby
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,390
Damage
86,390
91,354
Taken
61,904
55,728
Mitigated
66,407
7,356
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,456
669
252
1,934
6,296
2,665
0
1,689
4,607
38,875
0
W
22,389
13,698
0
736
7,648
3,779
0
2,200
5,448
0
44,682
W
Cliodhna
DeyMt
Cliodhna
14,951
633
0
180
14,041
6,910
0
3,489
10,552
0
42,446
L
Achilles
JReives
Achilles
17,830
7,406
40
3,126
38,217
37,847
0
10,239
27,194
0
35,006
L
Nemesis
PPLxToxhic
Nemesis
3,936
1,251
0
515
6,511
2,176
0
2,124
4,294
0
9,057
L
18,190
7,717
0
2,981
24,466
8,915
0
9,282
14,929
0
44,354
W
11,996
841
2,913
3,209
21,928
36,081
0
5,040
16,888
27,105
0
L
12,264
924
0
135
21,092
6,414
0
5,605
15,143
27,544
0
W
Sun Wukong
monk3yking077
Sun Wukong
21,598
3,464
0
1,767
11,991
16,972
0
2,016
9,975
0
40,165
L
Morgan Le Fay
senpai_lby
Morgan Le Fay
2,170
42
0
559
1,068
376
0
202
866
27,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,015
Gold Earned
63,254
195
Minions Killed
279
5
Camps Cleared
7
824,639
Distance Traveled
1,227,436
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,062
928
59
5
0
246,314
0
W
Neith
12,581
968
75
6
0
202,144
0
W
Cliodhna
12,078
929
84
6
2
278,769
0
L
Achilles
11,146
857
29
2
0
234,525
2
L
Nemesis
9,860
758
9
1
0
123,201
0
L
Neith
11,040
849
59
5
1
165,894
0
W
Ares
12,682
976
23
2
0
236,947
0
L
Thoth
11,547
888
34
3
1
183,862
0
W
Sun Wukong
13,851
1,065
38
3
5
263,262
0
L
Morgan Le Fay
10,422
802
64
5
3
117,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role