Player Matchup

Cu Chulainn
Cu Chulainn
AngraMeliodas
Cu Chulainn
Level 46
God Stats
9W - 10L
1,417 SR
Queue Stats
43W - 60L
1,383 Elo+
Solo
Sol
Sol
EsperZeon
Sol
Level 62
God Stats
20W - 18L
1,582 SR
Queue Stats
89W - 80L
1,596 Elo+
Party 2
Neith
Neith
F5_Kaleb
Neith
Level 17
God Stats
1W - 1L
1,463 SR
Queue Stats
9W - 15L
1,262 Elo+
Party 2
Hun Batz
Hun Batz
Nicolukas98
Hun Batz
Level 52
God Stats
2W - 6L
1,498 SR
Queue Stats
138W - 168L
1,390 Elo+
Party 1
Ares
Ares
SnkyBaguette
Ares
Level 49
God Stats
20W - 14L
1,547 SR
Queue Stats
174W - 191L
1,456 Elo+
Party 1
Team Averages
Level 45
1,501 SR
1,417 Elo+

VS

Team Averages
Level 56
1,462 SR
1,363 Elo+
Ne Zha
Ne Zha
ChipSauce
Ne Zha
Level 94
God Stats
5W - 15L
1,231 SR
Queue Stats
14W - 29L
1,318 Elo+
Party 3
Khepri
Khepri
Grengolok
Khepri
Level 41
God Stats
21W - 7L
1,816 SR
Queue Stats
93W - 56L
1,645 Elo+
Solo
Cliodhna
Cliodhna
Nol123ee
Cliodhna
Level 69
God Stats
2W - 2L
1,361 SR
Queue Stats
13W - 27L
1,273 Elo+
Party 3
Ra
Ra
carsoncat999
Ra
Level 63
God Stats
8W - 15L
1,366 SR
Queue Stats
12W - 27L
1,256 Elo+
Party 3
Cthulhu
Cthulhu
supermike246
Cthulhu
Level 11
God Stats
1W - 1L
1,534 SR
Queue Stats
3W - 5L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AngraMeliodas
Cu Chulainn
10
0 / 6 / 2
8,383
335
3,271
10,971
4,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
14 / 8 / 5
13,526
541
33,339
26,942
11,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
F5_Kaleb
Neith
17
3 / 11 / 7
11,468
459
8,918
18,639
6,820
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Nicolukas98
Hun Batz
18
2 / 9 / 6
10,897
436
7,335
23,037
10,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 8 / 12
10,962
438
9,663
33,730
42,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChipSauce
Ne Zha
20
18 / 7 / 14
13,880
555
37,895
25,969
11,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Grengolok
Khepri
15
4 / 2 / 18
11,447
458
6,304
17,335
21,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Nol123ee
Cliodhna
19
12 / 2 / 11
13,048
522
22,646
18,630
10,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 1 / 13
11,914
477
10,992
13,046
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
supermike246
Cthulhu
14
2 / 11 / 10
10,153
406
9,720
24,186
17,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
108
21
Kills
42
42
Deaths
23
32
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AngraMeliodas
Cu Chulainn
0
6
2
0.17
W
Ne Zha
ChipSauce
Ne Zha
18
7
14
3.57
L
14
8
5
2.06
L
Neith
F5_Kaleb
Neith
3
11
7
0.59
W
Khepri
Grengolok
Khepri
4
2
18
6.5
L
Hun Batz
Nicolukas98
Hun Batz
2
9
6
0.56
W
Cliodhna
Nol123ee
Cliodhna
12
2
11
8.75
L
2
8
12
1
W
6
1
13
12.5
W
Cthulhu
supermike246
Cthulhu
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,526
Damage
87,557
113,319
Taken
99,166
75,764
Mitigated
65,429
19,061
Healing
33,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AngraMeliodas
Cu Chulainn
3,271
500
0
445
10,971
4,477
0
0
10,971
0
28,436
W
Ne Zha
ChipSauce
Ne Zha
37,895
18,647
0
8,718
25,969
11,050
1,888
11,173
13,234
0
98,764
L
33,339
16,995
426
10,415
26,942
11,589
1,590
7,969
18,833
111,104
0
L
Neith
F5_Kaleb
Neith
8,918
3,078
0
1,433
18,639
6,820
420
2,737
15,698
0
42,842
W
Khepri
Grengolok
Khepri
6,304
648
1,090
4,698
17,335
21,180
437
9,865
6,980
27,348
0
L
Hun Batz
Nicolukas98
Hun Batz
7,335
757
0
4,378
23,037
10,222
0
4,194
18,543
0
72,906
W
Cliodhna
Nol123ee
Cliodhna
22,646
3,545
379
2,944
18,630
10,352
1,670
5,096
13,398
0
91,864
L
9,663
1,237
0
1,964
33,730
42,656
0
10,983
22,258
34,822
0
W
10,992
1,032
6,627
5,994
13,046
5,607
2,219
3,890
8,996
83,850
0
W
Cthulhu
supermike246
Cthulhu
9,720
1,264
750
1,966
24,186
17,240
993
12,064
12,029
33,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,236
Gold Earned
60,442
451
Minions Killed
446
0
Camps Cleared
0
1,900,298
Distance Traveled
2,409,191
30
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,383
335
56
2
0
190,912
4
W
Ne Zha
13,880
555
97
4
0
503,710
0
L
Sol
13,526
541
161
6
0
418,916
3
L
Neith
11,468
459
72
3
0
409,685
2
W
Khepri
11,447
458
34
1
0
437,864
3
L
Hun Batz
10,897
436
130
5
0
448,249
1
W
Cliodhna
13,048
522
114
5
0
498,883
0
L
Ares
10,962
438
32
1
0
432,536
20
W
Ra
11,914
477
146
6
0
493,194
0
W
Cthulhu
10,153
406
55
2
0
475,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role