Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
La_Chola28
Neith
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Geb
Geb
UncIe Barry
Geb
Level 126
God Stats
1W - 1L
1,684 SR
Queue Stats
31W - 37L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
fulmetal199
Baron Samedi
Level 100
God Stats
2W - 1L
1,584 SR
Queue Stats
73W - 79L
1,424 Elo+
Solo
Team Averages
Level 115
1,553 SR
1,481 Elo+

VS

Team Averages
Level 106
1,562 SR
1,399 Elo+
Fenrir
Fenrir
GuigaFerreira
Fenrir
Level 146
God Stats
1W - 0L
1,646 SR
Queue Stats
88W - 129L
1,342 Elo+
Party 1
Olorun
Olorun
Mannu_Chaves
Olorun
Level 29
God Stats
1W - 0L
1,679 SR
Queue Stats
8W - 7L
1,442 Elo+
Party 1
Chang'e
Chang'e
Yy_yao_yY
Chang'e
Level 160
God Stats
1W - 0L
1,563 SR
Queue Stats
21W - 27L
1,389 Elo+
Party 1
Medusa
Medusa
break_Ex
Medusa
Level 145
God Stats
2W - 2L
1,387 SR
Queue Stats
55W - 84L
1,361 Elo+
Party 1
Hercules
Hercules
oSchematic
Hercules
Level 52
God Stats
11W - 15L
1,534 SR
Queue Stats
119W - 131L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 5 / 3
10,533
752
15,919
19,610
19,858
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
 
Danzaburou
16
1 / 4 / 1
9,369
669
9,862
10,844
4,076
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
15
1 / 8 / 4
9,410
672
8,597
12,337
6,775
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 2
8,668
619
12,554
15,227
6,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
fulmetal199
Baron Samedi
16
1 / 6 / 2
9,110
651
11,506
13,563
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
10,271
734
7,429
11,274
5,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
19
8 / 1 / 14
12,192
871
16,832
14,135
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Yy_yao_yY
Chang'e
18
4 / 1 / 20
11,071
791
10,194
15,391
13,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
break_Ex
Medusa
19
8 / 2 / 15
12,215
873
13,009
13,676
6,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
oSchematic
Hercules
17
5 / 1 / 16
11,075
791
14,156
18,772
12,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
106
7
Kills
27
27
Deaths
8
12
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
3
0.9
L
Danzaburou
 
Danzaburou
1
4
1
0.38
W
2
3
14
3
L
Neith
1
8
4
0.38
W
Olorun
8
1
14
15
L
1
4
2
0.5
W
Chang'e
Yy_yao_yY
Chang'e
4
1
20
14
W
Medusa
break_Ex
Medusa
8
2
15
7.75
L
Baron Samedi
fulmetal199
Baron Samedi
1
6
2
0.33
W
Hercules
oSchematic
Hercules
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,438
Damage
61,620
71,581
Taken
73,248
44,164
Mitigated
45,713
14,082
Healing
33,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,919
861
0
5,254
19,610
19,858
1
6,035
13,575
2,715
36,822
L
Danzaburou
 
Danzaburou
9,862
4,011
0
582
10,844
4,076
312
3,199
7,645
0
32,643
W
7,429
1,410
0
2,914
11,274
5,136
685
4,871
6,403
0
30,167
L
Neith
8,597
3,340
0
1,017
12,337
6,775
0
5,933
6,404
0
25,237
W
Olorun
16,832
6,280
3,065
5,500
14,135
8,189
1,909
4,920
9,215
45,280
3,364
L
12,554
379
0
2,486
15,227
6,821
0
7,041
8,186
29,559
0
W
Chang'e
Yy_yao_yY
Chang'e
10,194
319
8,601
8,130
15,391
13,724
274
4,807
10,584
34,373
0
W
Medusa
break_Ex
Medusa
13,009
4,478
0
2,115
13,676
6,547
2,236
5,071
8,605
0
49,441
L
Baron Samedi
fulmetal199
Baron Samedi
11,506
693
1,062
3,681
13,563
6,634
0
3,652
9,911
45,562
0
W
Hercules
oSchematic
Hercules
14,156
3,751
0
3,414
18,772
12,117
348
6,079
12,693
0
30,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,090
Gold Earned
56,824
279
Minions Killed
335
8
Camps Cleared
8
1,247,567
Distance Traveled
1,376,594
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,533
752
57
4
1
273,723
1
L
Danzaburou
9,369
669
53
4
0
236,575
0
W
Fenrir
10,271
734
54
4
3
261,680
2
L
Neith
9,410
672
41
3
1
211,330
0
W
Olorun
12,192
871
80
6
1
276,300
3
L
Geb
8,668
619
49
4
1
285,959
1
W
Chang'e
11,071
791
58
4
2
270,472
0
W
Medusa
12,215
873
100
7
2
266,390
1
L
Baron Samedi
9,110
651
79
6
5
239,980
1
W
Hercules
11,075
791
43
3
0
301,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role