Player Matchup

Ganesha
Ganesha
Dreick5
Ganesha
Level 154
God Stats
0W - 2L
1,291 SR
Queue Stats
38W - 31L
1,676 Elo+
Party 2
Olorun
Olorun
NoReasonToBeBan
Olorun
Level 105
God Stats
5W - 2L
1,828 SR
Queue Stats
165W - 176L
1,603 Elo+
Party 2
Mulan
Mulan
Phyross
Mulan
Level 151
God Stats
0W - 1L
1,810 SR
Queue Stats
26W - 29L
1,607 Elo+
Party 2
Janus
Janus
RokuSparda94
Janus
Level 158
God Stats
2W - 1L
1,572 SR
Queue Stats
30W - 17L
1,744 Elo+
Party 2
Ne Zha
Ne Zha
bou87
Ne Zha
Level 156
God Stats
0W - 3L
1,540 SR
Queue Stats
89W - 68L
1,692 Elo+
Party 2
Team Averages
Level 145
1,608 SR
1,664 Elo+

VS

Team Averages
Level 141
1,621 SR
1,564 Elo+
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AndryBear
Ao Kuang
Level 142
God Stats
2W - 0L
1,819 SR
Queue Stats
191W - 188L
1,613 Elo+
Solo
Mulan
Mulan
Dalegendofmen
Mulan
Level 135
God Stats
7W - 7L
1,421 SR
Queue Stats
204W - 182L
1,572 Elo+
Solo
Sylvanus
Sylvanus
die123Schaufel
Sylvanus
Level 160
God Stats
19W - 7L
1,863 SR
Queue Stats
368W - 310L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dreick5
Ganesha
10
0 / 2 / 2
5,768
577
2,875
8,235
5,264
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 4 / 0
4,516
452
1,429
6,301
865
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Phyross
Mulan
10
2 / 2 / 2
5,620
562
3,068
6,596
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
5,907
591
6,218
4,945
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ne Zha
bou87
Ne Zha
9
1 / 1 / 1
4,842
484
3,573
6,792
2,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 0 / 2
6,631
663
6,737
5,283
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
 
Tiamat
10
1 / 1 / 2
5,828
583
3,201
5,220
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
AndryBear
Ao Kuang
10
1 / 2 / 2
5,823
582
3,422
6,957
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

11
2 / 1 / 1
6,319
632
5,115
5,930
3,699
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sylvanus
9
2 / 1 / 4
5,417
542
4,596
5,380
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
11
11
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
2
6
W
Tiamat
 
Tiamat
1
1
2
2
W
Ao Kuang
AndryBear
Ao Kuang
1
2
2
1
W
2
1
1
2.5
L
Ganesha
Dreick5
Ganesha
0
2
2
0.5
L
0
4
0
0
L
Mulan
Phyross
Mulan
2
2
2
1.5
L
2
2
3
1.75
L
Ne Zha
bou87
Ne Zha
1
1
1
1.5
W
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,163
Damage
23,071
32,869
Taken
28,770
12,151
Mitigated
13,336
9,782
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,737
3,738
0
1,612
5,283
1,483
409
945
4,177
0
35,396
W
Tiamat
 
Tiamat
3,201
548
0
2,396
5,220
2,550
0
2,505
2,446
35,525
0
W
Ao Kuang
AndryBear
Ao Kuang
3,422
1,207
0
1,647
6,957
1,972
0
2,005
4,761
32,571
0
W
5,115
964
0
2,771
5,930
3,699
0
3,185
2,689
7,792
28,477
L
Ganesha
Dreick5
Ganesha
2,875
690
0
1,893
8,235
5,264
0
2,894
5,341
31,454
0
L
1,429
697
112
1,867
6,301
865
0
1,268
5,033
19,196
0
L
Mulan
Phyross
Mulan
3,068
505
0
2,614
6,596
2,311
0
2,746
3,850
0
28,690
L
6,218
495
0
742
4,945
1,492
0
2,890
2,055
38,103
0
L
Ne Zha
bou87
Ne Zha
3,573
425
196
2,358
6,792
2,219
0
1,951
4,841
0
22,877
W
Sylvanus
4,596
1,784
1,117
2,566
5,380
3,632
0
1,372
3,693
15,506
6,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,653
Gold Earned
30,018
309
Minions Killed
345
0
Camps Cleared
0
979,246
Distance Traveled
971,093
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,631
663
80
8
0
185,097
2
W
Tiamat
5,828
583
79
8
0
208,130
6
W
Ao Kuang
5,823
582
70
7
0
208,655
2
W
Mulan
6,319
632
88
9
0
181,856
4
L
Ganesha
5,768
577
73
7
0
201,232
5
L
Olorun
4,516
452
45
5
0
137,354
1
L
Mulan
5,620
562
69
7
0
208,225
3
L
Janus
5,907
591
85
9
0
204,590
5
L
Ne Zha
4,842
484
37
4
0
227,845
2
W
Sylvanus
5,417
542
28
3
0
187,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role