Player Matchup

Hou Yi
Hou Yi
Ayumisa
Hou Yi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Tyr
Tyr
Its_Kant_YouKnow
Tyr
Level 113
God Stats
1W - 1L
1,207 SR
Queue Stats
12W - 14L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
Joshindas
Tsukuyomi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,481 Elo+
Solo
Hel
Hel
demix2005
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,412 Elo+
Party 2
Ares
Ares
flow00
Ares
Level 121
God Stats
22W - 27L
1,458 SR
Queue Stats
1,021W - 1,047L
1,479 Elo+
Party 2
Team Averages
Level 75
1,433 SR
1,462 Elo+

VS

Team Averages
Level 75
1,622 SR
1,559 Elo+
Medusa
Medusa
ARotundPidgeon
Medusa
Level 86
God Stats
4W - 1L
1,902 SR
Queue Stats
133W - 95L
1,547 Elo+
Party 1
Odin
Odin
EngorgedPlums
Odin
Level 28
God Stats
4W - 3L
1,774 SR
Queue Stats
149W - 117L
1,621 Elo+
Party 1
Yemoja
Yemoja
Jacaroo228
Yemoja
Level 66
God Stats
2W - 3L
1,587 SR
Queue Stats
162W - 154L
1,573 Elo+
Party 1
Agni
Agni
Kattleya
Agni
Level 134
God Stats
1W - 8L
1,227 SR
Queue Stats
82W - 87L
1,495 Elo+
Solo
Thor
Thor
Planaxis
Thor
Level 63
God Stats
1W - 3L
1,622 SR
Queue Stats
123W - 90L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ayumisa
Hou Yi
20
11 / 3 / 17
15,920
724
32,891
26,062
13,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 7 / 25
12,607
573
14,525
35,223
51,496
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Joshindas
Tsukuyomi
20
4 / 10 / 20
13,744
625
29,445
21,295
11,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
9 / 2 / 18
16,333
742
31,145
27,287
14,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
flow00
Ares
20
5 / 6 / 17
14,348
652
26,009
35,621
57,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 13
14,232
647
27,872
27,066
14,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 6 / 15
14,447
657
26,486
32,661
40,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Jacaroo228
Yemoja
20
1 / 3 / 21
13,596
618
9,036
31,693
42,835
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
20
11 / 5 / 15
15,348
698
44,708
21,112
10,810
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
18
1 / 9 / 14
11,637
529
9,081
28,965
14,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
106
29
Kills
28
28
Deaths
29
97
Assists
78
Player
Kills
Deaths
Assists
KDA
L
8
6
13
2.42
W
Hou Yi
Ayumisa
Hou Yi
11
3
17
6.5
L
7
6
15
2.42
W
0
7
25
1.79
L
Yemoja
Jacaroo228
Yemoja
1
3
21
3.83
W
Tsukuyomi
Joshindas
Tsukuyomi
4
10
20
1.4
L
Agni
11
5
15
3.7
L
Thor
1
9
14
0.89
W
9
2
18
9
W
Ares
flow00
Ares
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,015
Damage
117,183
145,488
Taken
141,497
148,212
Mitigated
123,590
78,440
Healing
54,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,872
18,747
762
4,241
27,066
14,767
1,411
11,200
15,866
0
57,221
W
Hou Yi
Ayumisa
Hou Yi
32,891
16,251
2,507
7,382
26,062
13,751
4,588
8,901
17,161
0
75,342
L
26,486
2,898
2,039
2,110
32,661
40,965
962
11,700
20,961
1,453
49,787
W
14,525
1,111
3,471
7,872
35,223
51,496
115
14,111
21,112
0
22,665
L
Yemoja
Jacaroo228
Yemoja
9,036
3,021
22,805
9,617
31,693
42,835
265
14,847
16,846
17,381
0
W
Tsukuyomi
Joshindas
Tsukuyomi
29,445
4,829
686
993
21,295
11,404
281
6,748
14,547
0
47,695
L
Agni
44,708
4,024
2,882
2,575
21,112
10,810
426
8,582
12,530
78,267
0
L
Thor
9,081
2,203
3,365
4,206
28,965
14,213
625
10,825
18,140
0
15,334
W
31,145
443
29,198
18,863
27,287
14,294
413
12,345
14,942
67,326
0
W
Ares
flow00
Ares
26,009
364
1,960
5,508
35,621
57,267
471
11,769
23,852
34,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,952
Gold Earned
69,260
213
Minions Killed
209
0
Camps Cleared
0
2,004,294
Distance Traveled
1,869,066
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,232
647
67
3
0
358,451
3
W
Hou Yi
15,920
724
78
4
0
320,562
1
L
Odin
14,447
657
49
2
0
416,661
0
W
Tyr
12,607
573
18
1
0
422,195
1
L
Yemoja
13,596
618
12
1
0
357,956
1
W
Tsukuyomi
13,744
625
29
1
0
410,969
1
L
Agni
15,348
698
73
3
0
376,704
0
L
Thor
11,637
529
8
0
0
359,294
1
W
Hel
16,333
742
75
3
0
458,943
0
W
Ares
14,348
652
13
1
0
391,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role