Player Matchup

Gilgamesh
Gilgamesh
Banestench
Gilgamesh
Level 25
God Stats
37W - 23L
1,558 SR
Queue Stats
55W - 45L
1,404 Elo+
Party 2
Sol
Sol
T3rran1st
Sol
Level 26
God Stats
13W - 10L
1,500 SR
Queue Stats
39W - 38L
1,380 Elo+
Party 2
Ravana
Ravana
bracket-tired219
Ravana
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,374 Elo+
Solo
Ares
Ares
ronaldoroga05-ro
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,067 Elo+
Solo
Thanatos
Thanatos
waxy-lectern8
Thanatos
Level 6
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,275 Elo+

VS

Team Averages
Level 34
1,578 SR
1,351 Elo+
Fenrir
Fenrir
CyBeRLiFe0101
Fenrir
Level 29
God Stats
2W - 2L
1,809 SR
Queue Stats
80W - 95L
1,378 Elo+
Solo
Ra
Ra
MAXIMUS_AKREDUS
Ra
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 9L
1,305 Elo+
Solo
Hades
Hades
VANLUEX1
Hades
Level 122
God Stats
12W - 2L
1,716 SR
Queue Stats
142W - 139L
1,439 Elo+
Party 1
Ymir
Ymir
Vanloonikbeatz
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 37L
1,326 Elo+
Party 1
Hachiman
Hachiman
tutsulu-yama
Hachiman
Level 7
God Stats
4W - 7L
1,368 SR
Queue Stats
6W - 9L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Banestench
Gilgamesh
16
2 / 9 / 3
10,245
427
10,985
23,993
17,356
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 7 / 1
11,077
462
13,458
22,022
7,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 12 / 2
8,999
375
6,912
18,096
8,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 14 / 3
9,977
416
4,278
21,615
11,481
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
waxy-lectern8
Thanatos
12
1 / 9 / 3
8,960
373
3,178
16,051
5,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 6
12,734
531
9,754
18,306
7,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 5 / 16
11,000
458
8,159
12,435
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
VANLUEX1
Hades
20
19 / 0 / 15
13,988
583
34,984
29,236
16,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 15
12,211
509
8,264
18,186
17,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
tutsulu-yama
Hachiman
15
4 / 4 / 14
10,614
442
7,110
10,867
3,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
112
12
Kills
46
51
Deaths
15
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Banestench
Gilgamesh
2
9
3
0.39
W
10
4
6
3.25
W
5
5
16
2.6
L
6
7
1
0.93
W
Hades
VANLUEX1
Hades
19
0
15
26.5
W
8
2
15
7.75
L
1
12
2
0.17
L
2
14
3
0.25
W
Hachiman
tutsulu-yama
Hachiman
4
4
14
2.75
L
Thanatos
waxy-lectern8
Thanatos
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,811
Damage
68,271
101,777
Taken
89,030
49,723
Mitigated
50,935
22,971
Healing
41,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Banestench
Gilgamesh
10,985
1,700
0
3,058
23,993
17,356
38
13,479
10,360
12,050
46,754
W
9,754
2,758
26
5,107
18,306
7,914
4,074
5,974
12,332
0
83,232
W
8,159
1,123
3,060
3,807
12,435
4,718
266
5,965
6,470
44,567
0
L
13,458
3,768
0
10,736
22,022
7,140
3,031
11,501
10,359
84,459
0
W
Hades
VANLUEX1
Hades
34,984
4,101
1,729
21,496
29,236
16,860
2,762
6,572
21,551
120,434
0
W
8,264
2,434
0
4,667
18,186
17,460
1,398
2,571
15,615
48,266
0
L
6,912
2,188
0
3,630
18,096
8,536
32
6,941
11,114
0
41,792
L
4,278
657
0
113
21,615
11,481
733
12,251
9,228
23,413
0
W
Hachiman
tutsulu-yama
Hachiman
7,110
4,876
0
1,338
10,867
3,983
926
2,405
8,462
0
45,363
L
Thanatos
waxy-lectern8
Thanatos
3,178
826
0
5,434
16,051
5,210
684
6,657
9,233
0
26,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,258
Gold Earned
60,547
327
Minions Killed
515
0
Camps Cleared
0
1,829,510
Distance Traveled
2,131,840
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,245
427
82
3
0
387,677
5
W
Fenrir
12,734
531
124
5
0
462,482
0
W
Ra
11,000
458
73
3
0
446,943
0
L
Sol
11,077
462
104
4
0
398,600
5
W
Hades
13,988
583
184
8
0
434,361
0
W
Ymir
12,211
509
62
3
0
373,272
1
L
Ravana
8,999
375
55
2
0
377,037
2
L
Ares
9,977
416
40
2
0
297,933
2
W
Hachiman
10,614
442
72
3
0
414,782
0
L
Thanatos
8,960
373
46
2
0
368,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role