Player Matchup

Bacchus
Bacchus
DYONYSYUS
Bacchus
Level 21
God Stats
8W - 9L
1,510 SR
Queue Stats
10W - 12L
1,461 Elo+
Party 1
Loki
Loki
Keep0nDreaming
Loki
Level 8
God Stats
4W - 3L
1,768 SR
Queue Stats
12W - 8L
1,608 Elo+
Party 1
Merlin
Merlin
Listazar
Merlin
Level 13
God Stats
1W - 1L
1,802 SR
Queue Stats
11W - 8L
1,585 Elo+
Party 1
Hades
Hades
ScottyPippen99
Hades
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,461 Elo+
Party 3
Skadi
Skadi
hawserhh
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,575 Elo+
Party 3
Team Averages
Level 19
1,616 SR
1,538 Elo+

VS

Team Averages
Level 17
1,661 SR
1,517 Elo+
Sylvanus
Sylvanus
CHUPA34CHUPS
Sylvanus
Level 18
God Stats
6W - 4L
1,549 SR
Queue Stats
11W - 10L
1,512 Elo+
Party 2
Fenrir
Fenrir
Joshua92
Fenrir
Level 29
God Stats
1W - 4L
1,594 SR
Queue Stats
26W - 32L
1,336 Elo+
Solo
Anubis
Anubis
KengScale7
Anubis
Level 5
God Stats
3W - 0L
1,805 SR
Queue Stats
14W - 11L
1,592 Elo+
Solo
Izanami
Izanami
david34rus
Izanami
Level 29
God Stats
11W - 7L
1,659 SR
Queue Stats
29W - 26L
1,566 Elo+
Party 2
Olorun
Olorun
jounsel
Olorun
Level 2
God Stats
24W - 7L
1,699 SR
Queue Stats
67W - 41L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DYONYSYUS
Bacchus
10
0 / 5 / 4
7,022
390
5,084
16,829
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 11 / 1
6,990
388
4,367
13,544
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Listazar
Merlin
11
1 / 11 / 2
6,982
388
6,754
11,228
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 0
7,624
424
3,590
13,311
9,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
hawserhh
Skadi
14
3 / 6 / 1
8,333
463
7,468
12,922
3,764
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CHUPA34CHUPS
Sylvanus
13
1 / 1 / 10
8,929
496
6,075
11,239
11,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Joshua92
Fenrir
13
2 / 1 / 4
9,023
501
2,151
10,026
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
KengScale7
Anubis
19
20 / 1 / 5
12,895
716
24,406
15,518
8,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
david34rus
Izanami
15
9 / 1 / 3
10,341
575
11,636
9,770
3,779
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
jounsel
Olorun
19
5 / 1 / 3
12,120
673
6,632
11,931
9,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
37
38
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CHUPA34CHUPS
Sylvanus
1
1
10
6
L
Bacchus
DYONYSYUS
Bacchus
0
5
4
0.4
W
Fenrir
Joshua92
Fenrir
2
1
4
4
L
0
11
1
0.05
W
Anubis
KengScale7
Anubis
20
1
5
22.5
L
Merlin
Listazar
Merlin
1
11
2
0.18
L
1
5
0
0.2
W
Izanami
david34rus
Izanami
9
1
3
10.5
L
Skadi
hawserhh
Skadi
3
6
1
0.58
W
Olorun
jounsel
Olorun
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
50,900
67,834
Taken
58,484
38,573
Mitigated
38,052
10,317
Healing
30,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CHUPA34CHUPS
Sylvanus
6,075
1,772
4,091
4,875
11,239
11,698
756
3,227
8,012
24,473
8,785
L
Bacchus
DYONYSYUS
Bacchus
5,084
761
0
1,601
16,829
18,598
0
9,652
7,177
14,600
0
W
Fenrir
Joshua92
Fenrir
2,151
578
0
2,516
10,026
4,206
692
1,511
8,515
0
40,717
L
4,367
914
0
994
13,544
3,992
0
7,519
6,025
0
43,580
W
Anubis
KengScale7
Anubis
24,406
1,238
0
9,074
15,518
8,559
1,892
6,209
9,309
101,162
0
L
Merlin
Listazar
Merlin
6,754
451
0
558
11,228
2,784
0
7,900
3,328
30,947
0
L
3,590
179
0
4,572
13,311
9,435
0
6,880
6,431
33,818
0
W
Izanami
david34rus
Izanami
11,636
8,147
0
1,844
9,770
3,779
6,665
2,745
7,025
0
66,548
L
Skadi
hawserhh
Skadi
7,468
2,926
0
2,592
12,922
3,764
0
3,962
8,960
0
46,743
W
Olorun
jounsel
Olorun
6,632
2,864
353
7,844
11,931
9,810
2,468
1,952
9,979
84,845
10,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,951
Gold Earned
53,308
295
Minions Killed
542
0
Camps Cleared
0
1,542,094
Distance Traveled
1,530,312
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,929
496
53
3
0
283,587
2
L
Bacchus
7,022
390
13
1
0
321,813
3
W
Fenrir
9,023
501
68
4
0
303,801
0
L
Loki
6,990
388
79
4
0
324,380
3
W
Anubis
12,895
716
154
9
0
309,695
11
L
Merlin
6,982
388
51
3
0
300,797
5
L
Hades
7,624
424
66
4
0
303,952
1
W
Izanami
10,341
575
99
6
0
329,262
0
L
Skadi
8,333
463
86
5
0
291,152
2
W
Olorun
12,120
673
168
9
0
303,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role