Player Matchup

Guan Yu
Guan Yu
Bigbagseller
Guan Yu
Level 119
God Stats
5W - 2L
1,384 SR
Queue Stats
24W - 29L
1,379 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Khulil
Morgan Le Fay
Level 87
God Stats
11W - 8L
1,442 SR
Queue Stats
148W - 161L
1,408 Elo+
Party 2
Arachne
Arachne
Kxeja
Arachne
Level 101
God Stats
9W - 3L
1,770 SR
Queue Stats
139W - 148L
1,421 Elo+
Party 2
Izanami
Izanami
Sensei Trill
Izanami
Level 115
God Stats
97W - 80L
1,594 SR
Queue Stats
437W - 416L
1,469 Elo+
Party 2
Fenrir
Fenrir
Wtue
Fenrir
Level 101
God Stats
5W - 3L
1,398 SR
Queue Stats
171W - 187L
1,424 Elo+
Party 2
Team Averages
Level 105
1,517 SR
1,420 Elo+

VS

Team Averages
Level 132
1,499 SR
1,498 Elo+
Cliodhna
Cliodhna
Caveman Gamer01
Cliodhna
Level 142
God Stats
3W - 2L
1,610 SR
Queue Stats
135W - 120L
1,519 Elo+
Party 1
Geb
Geb
DrAgOn x LoD
Geb
Level 147
God Stats
0W - 3L
1,257 SR
Queue Stats
125W - 114L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
KingMeAsChampDad
Cernunnos
Level 125
God Stats
123W - 97L
1,565 SR
Queue Stats
590W - 558L
1,491 Elo+
Solo
Cabrakan
Cabrakan
Myke Oxmall1980
Cabrakan
Level 123
God Stats
2W - 2L
1,479 SR
Queue Stats
192W - 208L
1,494 Elo+
Solo
Scylla
Scylla
Shadow w0lf117
Scylla
Level 125
God Stats
2W - 5L
1,587 SR
Queue Stats
279W - 293L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bigbagseller
Guan Yu
8
0 / 1 / 1
4,993
555
2,463
5,966
2,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Khulil
Morgan Le Fay
8
1 / 0 / 2
5,300
589
2,426
2,491
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Kxeja
Arachne
9
4 / 1 / 0
5,813
646
1,366
6,110
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Sensei Trill
Izanami
11
0 / 0 / 0
5,898
655
996
3,287
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Wtue
Fenrir
8
0 / 0 / 3
5,002
556
1,683
4,120
1,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
2 / 3 / 0
5,219
580
4,433
6,113
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 0 / 0
4,243
471
133
2,672
2,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
1
0 / 0 / 0
3,286
365
0
110
14
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
8
0 / 1 / 2
5,036
560
3,603
4,859
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
4,079
453
591
1,491
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
2
2
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bigbagseller
Guan Yu
0
1
1
0.5
L
Cliodhna
2
3
0
0.67
L
0
0
0
0
W
Morgan Le Fay
Khulil
Morgan Le Fay
1
0
2
2
L
Cernunnos
0
0
0
0
W
Arachne
Kxeja
Arachne
4
1
0
4
L
Cabrakan
0
1
2
1
W
Izanami
Sensei Trill
Izanami
0
0
0
0
L
0
1
0
0
W
Fenrir
Wtue
Fenrir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,934
Damage
8,760
21,974
Taken
15,245
8,230
Mitigated
7,707
9,831
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bigbagseller
Guan Yu
2,463
371
130
2,152
5,966
2,790
0
2,194
3,772
0
24,771
L
Cliodhna
4,433
611
0
2,036
6,113
1,507
0
1,801
4,094
0
24,037
L
133
0
0
15
2,672
2,172
0
0
2,672
14,293
0
W
Morgan Le Fay
Khulil
Morgan Le Fay
2,426
400
0
1,170
2,491
716
784
325
2,104
22,421
0
L
Cernunnos
0
0
0
0
110
14
0
0
110
0
0
W
Arachne
Kxeja
Arachne
1,366
951
0
2,160
6,110
2,226
0
1,015
5,055
0
29,317
L
Cabrakan
3,603
470
0
1,753
4,859
3,693
0
0
4,859
20,821
2,272
W
Izanami
Sensei Trill
Izanami
996
720
0
2,092
3,287
912
0
65
3,222
0
46,774
L
591
42
0
500
1,491
321
0
349
1,084
9,981
0
W
Fenrir
Wtue
Fenrir
1,683
333
787
1,340
4,120
1,586
0
420
3,700
0
11,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
21,863
289
Minions Killed
149
0
Camps Cleared
0
914,516
Distance Traveled
693,961
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,993
555
52
6
0
176,883
0
L
Cliodhna
5,219
580
58
6
0
207,732
2
L
Geb
4,243
471
18
2
0
158,731
4
W
Morgan Le Fay
5,300
589
50
6
0
186,914
2
L
Cernunnos
3,286
365
0
0
0
15,672
0
W
Arachne
5,813
646
61
7
0
207,606
3
L
Cabrakan
5,036
560
51
6
0
121,820
2
W
Izanami
5,898
655
100
11
0
158,541
3
L
Scylla
4,079
453
22
2
0
190,006
1
W
Fenrir
5,002
556
26
3
0
184,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role