Player Matchup

Skadi
Skadi
DuckWucky
Skadi
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 35L
1,495 Elo+
Party 1
Chronos
Chronos
EtherealMech
Chronos
Level 97
God Stats
3W - 1L
1,421 SR
Queue Stats
158W - 102L
1,588 Elo+
Party 1
Cerberus
Cerberus
RustybucketPete
Cerberus
Level 53
God Stats
13W - 8L
1,370 SR
Queue Stats
116W - 117L
1,516 Elo+
Party 1
Team Averages
Level 52
1,430 SR
1,533 Elo+

VS

Team Averages
Level 69
1,596 SR
1,743 Elo+
Artemis
Artemis
Oliver6969
Artemis
Level 24
God Stats
4W - 0L
1,715 SR
Queue Stats
121W - 36L
1,756 Elo+
Party 2
Ganesha
Ganesha
ThisGameBussin
Ganesha
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 20L
1,770 Elo+
Solo
Janus
Janus
themirksta
Janus
Level 156
God Stats
4W - 1L
1,574 SR
Queue Stats
529W - 261L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DuckWucky
Skadi
12
5 / 5 / 2
9,036
821
5,191
8,344
2,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
EtherealMech
Chronos
11
1 / 6 / 7
7,629
694
9,511
12,731
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
2 / 6 / 6
7,891
717
7,214
17,932
11,319
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Oliver6969
Artemis
12
5 / 3 / 7
8,689
790
7,920
7,662
2,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 15
9,150
832
8,917
15,618
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
14
11 / 3 / 6
9,998
909
17,364
7,667
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
8
Kills
17
17
Deaths
8
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
DuckWucky
Skadi
5
5
2
1.2
L
Chronos
EtherealMech
Chronos
1
6
7
0.75
W
Artemis
Oliver6969
Artemis
5
3
7
2.83
L
Cerberus
2
6
6
0.83
W
1
2
15
4.25
W
Janus
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,916
Damage
34,201
39,007
Taken
30,947
16,992
Mitigated
21,318
4,348
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DuckWucky
Skadi
5,191
2,725
0
549
8,344
2,129
0
5,214
3,056
0
12,238
L
Chronos
EtherealMech
Chronos
9,511
4,388
0
1,907
12,731
3,544
0
9,429
3,022
26,581
3,717
W
Artemis
Oliver6969
Artemis
7,920
4,195
0
1,165
7,662
2,826
1,443
4,638
3,024
0
20,007
L
Cerberus
7,214
433
0
1,892
17,932
11,319
0
11,161
6,542
21,265
0
W
8,917
1,147
0
6,386
15,618
15,835
304
6,283
9,269
27,276
0
W
Janus
17,364
2,866
0
1,308
7,667
2,657
1,002
4,692
2,975
42,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,556
Gold Earned
27,837
113
Minions Killed
106
2
Camps Cleared
8
499,466
Distance Traveled
611,918
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,036
821
17
2
0
140,238
1
L
Chronos
7,629
694
55
5
2
182,184
1
W
Artemis
8,689
790
30
3
2
200,399
0
L
Cerberus
7,891
717
41
4
0
177,044
2
W
Ganesha
9,150
832
1
0
0
206,921
4
W
Janus
9,998
909
75
7
6
204,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role