Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
HayCerveza
Artemis
Level 6
God Stats
5W - 0L
1,685 SR
Queue Stats
37W - 7L
1,894 Elo+
Party 1
Scylla
Scylla
PibaChorra
Scylla
Level 25
God Stats
2W - 1L
1,609 SR
Queue Stats
52W - 45L
1,504 Elo+
Party 1
Team Averages
Level 64
1,598 SR
1,632 Elo+

VS

Team Averages
Level 58
1,436 SR
1,263 Elo+
Cernunnos
Cernunnos
Dradonkill
Cernunnos
Level 43
God Stats
0W - 4L
1,438 SR
Queue Stats
5W - 21L
985 Elo+
Solo
Gilgamesh
Gilgamesh
Luquinhabemloco
Gilgamesh
Level 108
God Stats
12W - 22L
1,518 SR
Queue Stats
128W - 197L
1,333 Elo+
Solo
Merlin
Merlin
Montopolo659
Merlin
Level 23
God Stats
0W - 5L
1,352 SR
Queue Stats
7W - 10L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 1 / 10
5,135
1,027
2,438
5,394
3,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
HayCerveza
Artemis
10
10 / 1 / 5
6,645
1,329
7,035
3,738
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
PibaChorra
Scylla
10
5 / 1 / 11
6,072
1,214
4,037
2,209
652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dradonkill
Cernunnos
8
1 / 6 / 1
4,806
961
2,518
5,549
1,113
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Luquinhabemloco
Gilgamesh
4
0 / 3 / 0
3,749
750
540
3,084
890
Mace

Mace

+10
Physical Power

Merlin
8
2 / 7 / 1
5,639
1,128
2,080
6,191
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
3
3
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
10
6
L
Cernunnos
Dradonkill
Cernunnos
1
6
1
0.25
W
Artemis
HayCerveza
Artemis
10
1
5
12.5
L
Gilgamesh
Luquinhabemloco
Gilgamesh
0
3
0
0
L
Merlin
2
7
1
0.36
W
Scylla
PibaChorra
Scylla
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,510
Damage
5,138
11,341
Taken
14,824
5,181
Mitigated
3,570
1,541
Healing
299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,438
792
0
581
5,394
3,005
414
753
4,641
0
11,097
L
Cernunnos
Dradonkill
Cernunnos
2,518
720
0
92
5,549
1,113
0
1,291
4,258
0
7,053
W
Artemis
HayCerveza
Artemis
7,035
3,554
0
657
3,738
1,524
1,545
1,298
2,440
0
17,473
L
Gilgamesh
Luquinhabemloco
Gilgamesh
540
45
0
0
3,084
890
0
1,136
1,948
0
1,999
L
Merlin
2,080
234
0
207
6,191
1,567
0
1,686
4,505
9,512
0
W
Scylla
PibaChorra
Scylla
4,037
844
0
303
2,209
652
779
534
1,675
13,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,852
Gold Earned
14,194
75
Minions Killed
32
5
Camps Cleared
1
317,385
Distance Traveled
207,493
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,135
1,027
21
4
4
118,228
1
L
Cernunnos
4,806
961
11
2
1
78,884
3
W
Artemis
6,645
1,329
22
4
1
92,648
3
L
Gilgamesh
3,749
750
4
1
0
43,935
1
L
Merlin
5,639
1,128
17
3
0
84,674
2
W
Scylla
6,072
1,214
32
6
0
106,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role