Player Matchup

Izanami
Izanami
Hrtx4
Izanami
Level 26
God Stats
31W - 23L
1,533 SR
Queue Stats
146W - 151L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
L1QUID_Solid456
Gilgamesh
Level 27
God Stats
0W - 1L
1,823 SR
Queue Stats
1W - 2L
1,718 Elo+
Solo
Vamana
Vamana
Prosthetic3rdArm
Vamana
Level 15
God Stats
0W - 2L
1,335 SR
Queue Stats
41W - 63L
1,496 Elo+
Solo
Arachne
Arachne
That Was Hot
Arachne
Level 69
God Stats
1W - 2L
1,344 SR
Queue Stats
2W - 2L
1,457 Elo+
Party 1
Ymir
Ymir
vepeI
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,507 SR
1,525 Elo+

VS

Team Averages
Level 19
1,568 SR
1,489 Elo+
Fafnir
Fafnir
GGG l20l
Fafnir
Level 18
God Stats
2W - 2L
1,184 SR
Queue Stats
24W - 33L
1,391 Elo+
Solo
Ra
Ra
GrandaddySmurffy
Ra
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
68W - 43L
1,613 Elo+
Solo
Rama
Rama
Scrib1833yatyas
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,200 Elo+
Solo
Cabrakan
Cabrakan
WhereAccount
Cabrakan
Level 20
God Stats
6W - 1L
1,843 SR
Queue Stats
30W - 17L
1,684 Elo+
Party 2
Osiris
Osiris
WillBruh99
Osiris
Level 22
God Stats
4W - 0L
1,815 SR
Queue Stats
15W - 7L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hrtx4
Izanami
13
4 / 3 / 1
7,768
555
8,118
7,051
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
L1QUID_Solid456
Gilgamesh
10
3 / 4 / 0
6,456
461
3,719
10,404
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 9 / 0
5,132
367
2,525
10,101
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
That Was Hot
Arachne
7
0 / 6 / 0
5,431
388
2,843
8,364
2,515
Ymir
vepeI
Ymir
6
1 / 6 / 0
5,336
381
865
6,629
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GGG l20l
Fafnir
9
0 / 1 / 4
6,086
435
397
5,017
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
19 / 0 / 3
10,733
767
13,116
5,324
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 4 / 0
6,305
450
2,366
6,673
1,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
WhereAccount
Cabrakan
12
6 / 0 / 8
8,036
574
7,062
9,353
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
WillBruh99
Osiris
11
2 / 3 / 3
7,075
505
4,370
7,080
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
8
Kills
28
28
Deaths
8
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
GGG l20l
Fafnir
0
1
4
2
W
19
0
3
20.5
L
Izanami
Hrtx4
Izanami
4
3
1
1.5
L
Gilgamesh
L1QUID_Solid456
Gilgamesh
3
4
0
0.75
L
0
9
0
0
W
1
4
0
0.25
L
Arachne
That Was Hot
Arachne
0
6
0
0
W
Cabrakan
WhereAccount
Cabrakan
6
0
8
10
W
Osiris
WillBruh99
Osiris
2
3
3
1.17
L
Ymir
vepeI
Ymir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,070
Damage
27,311
42,549
Taken
33,447
21,002
Mitigated
21,351
3,419
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
GGG l20l
Fafnir
397
31
0
972
5,017
4,299
599
0
4,937
8,879
0
W
13,116
1,913
940
3,613
5,324
2,270
533
681
4,531
85,640
0
L
Izanami
Hrtx4
Izanami
8,118
4,651
0
507
7,051
2,839
1,004
2,593
4,340
0
53,818
L
Gilgamesh
L1QUID_Solid456
Gilgamesh
3,719
598
0
1,043
10,404
6,358
0
3,711
6,641
0
25,404
L
2,525
1,201
0
1,195
10,101
4,729
0
6,085
3,834
0
18,980
W
2,366
1,844
0
727
6,673
1,606
210
93
6,580
0
26,682
L
Arachne
That Was Hot
Arachne
2,843
2,445
0
434
8,364
2,515
0
4,133
4,132
0
22,703
W
Cabrakan
WhereAccount
Cabrakan
7,062
1,373
0
4,492
9,353
5,706
0
91
9,038
38,133
0
W
Osiris
WillBruh99
Osiris
4,370
1,406
0
835
7,080
7,470
1,380
0
7,080
0
30,349
L
Ymir
vepeI
Ymir
865
558
0
240
6,629
4,561
0
3,478
3,027
8,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
38,235
272
Minions Killed
342
0
Camps Cleared
0
1,211,666
Distance Traveled
1,227,972
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,086
435
20
1
0
218,613
1
W
Ra
10,733
767
153
11
0
299,476
1
L
Izanami
7,768
555
108
8
0
240,196
1
L
Gilgamesh
6,456
461
56
4
0
279,753
0
L
Vamana
5,132
367
33
2
0
256,461
0
W
Rama
6,305
450
44
3
0
185,054
1
L
Arachne
5,431
388
59
4
0
270,308
2
W
Cabrakan
8,036
574
61
4
0
263,165
2
W
Osiris
7,075
505
64
5
0
261,664
0
L
Ymir
5,336
381
16
1
0
164,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role