Player Matchup

Zeus
Zeus
ARCHY VILE
Zeus
Level 105
God Stats
9W - 1L
1,668 SR
Queue Stats
71W - 70L
1,492 Elo+
Party 3
Ra
Ra
GreeyZ
Ra
Level 104
God Stats
1W - 0L
1,266 SR
Queue Stats
344W - 300L
1,487 Elo+
Party 3
Sylvanus
Sylvanus
Mephisto669
Sylvanus
Level 123
God Stats
14W - 7L
1,450 SR
Queue Stats
187W - 167L
1,509 Elo+
Party 3
Cliodhna
Cliodhna
PsychoShooter7
Cliodhna
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 83L
1,526 Elo+
Party 2
Vamana
Vamana
towfish
Vamana
Level 44
God Stats
6W - 6L
1,544 SR
Queue Stats
177W - 148L
1,513 Elo+
Party 2
Team Averages
Level 81
1,485 SR
1,506 Elo+

VS

Team Averages
Level 53
1,514 SR
1,428 Elo+
Artemis
Artemis
Arjalainen
Artemis
Level 18
God Stats
11W - 12L
1,590 SR
Queue Stats
54W - 73L
1,475 Elo+
Party 1
Geb
Geb
MGPFS
Geb
Level 36
God Stats
19W - 12L
1,609 SR
Queue Stats
97W - 129L
1,418 Elo+
Party 1
Janus
Janus
Mafi14
Janus
Level 39
God Stats
0W - 2L
1,300 SR
Queue Stats
114W - 124L
1,399 Elo+
Party 1
Pele
Pele
SpaceMudkip
Pele
Level 49
God Stats
51W - 37L
1,559 SR
Queue Stats
124W - 157L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
TheNovahnite
Gilgamesh
Level 125
God Stats
43W - 32L
1,511 SR
Queue Stats
144W - 134L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,667
482
9,227
9,275
2,970
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
15
2 / 4 / 4
9,511
528
10,569
14,415
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Mephisto669
Sylvanus
14
5 / 1 / 11
9,429
524
13,047
15,888
17,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
15
5 / 3 / 8
9,750
542
6,679
16,393
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
towfish
Vamana
17
11 / 1 / 2
11,216
623
19,228
16,078
13,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arjalainen
Artemis
11
2 / 5 / 3
7,377
410
5,307
9,951
3,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
MGPFS
Geb
11
1 / 3 / 2
7,600
422
4,613
15,665
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
Mafi14
Janus
13
2 / 4 / 6
8,755
486
12,560
13,345
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 7 / 4
9,282
516
10,195
15,868
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
TheNovahnite
Gilgamesh
13
4 / 6 / 2
8,212
456
11,778
17,684
9,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
25
Kills
13
13
Deaths
25
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Artemis
Arjalainen
Artemis
2
5
3
0.7
W
Ra
2
4
4
1
L
Geb
MGPFS
Geb
1
3
2
0.67
L
Janus
Mafi14
Janus
2
4
6
1.25
W
Sylvanus
Mephisto669
Sylvanus
5
1
11
10.5
W
Cliodhna
5
3
8
3
L
4
7
4
0.86
L
Gilgamesh
TheNovahnite
Gilgamesh
4
6
2
0.83
W
Vamana
towfish
Vamana
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,750
Damage
44,453
72,049
Taken
72,513
46,070
Mitigated
33,454
33,719
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,227
607
956
641
9,275
2,970
244
2,831
6,236
44,599
0
L
Artemis
Arjalainen
Artemis
5,307
2,595
0
1,420
9,951
3,009
802
4,242
5,709
0
30,037
W
Ra
10,569
1,506
2,775
4,710
14,415
5,323
1,437
5,784
8,187
71,392
0
L
Geb
MGPFS
Geb
4,613
825
0
4,119
15,665
10,713
297
10,037
5,628
20,256
0
L
Janus
Mafi14
Janus
12,560
916
0
1,920
13,345
4,278
0
7,689
5,604
48,901
0
W
Sylvanus
Mephisto669
Sylvanus
13,047
2,629
3,372
6,795
15,888
17,619
304
6,046
9,538
31,522
6,518
W
Cliodhna
6,679
1,464
0
7,282
16,393
6,263
158
1,028
15,285
0
65,504
L
10,195
2,188
0
3,012
15,868
6,160
1,076
5,589
9,964
0
49,259
L
Gilgamesh
TheNovahnite
Gilgamesh
11,778
4,057
0
4,788
17,684
9,294
0
4,437
12,261
519
35,255
W
Vamana
towfish
Vamana
19,228
12,319
0
7,188
16,078
13,895
2,675
917
15,111
0
68,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,573
Gold Earned
41,226
453
Minions Killed
344
0
Camps Cleared
0
1,768,765
Distance Traveled
1,695,315
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,667
482
60
3
0
325,075
6
L
Artemis
7,377
410
71
4
0
324,061
3
W
Ra
9,511
528
117
7
0
364,700
2
L
Geb
7,600
422
21
1
0
358,079
5
L
Janus
8,755
486
105
6
0
346,811
2
W
Sylvanus
9,429
524
57
3
0
361,558
4
W
Cliodhna
9,750
542
94
5
0
351,854
1
L
Pele
9,282
516
83
5
0
325,099
3
L
Gilgamesh
8,212
456
64
4
0
341,265
1
W
Vamana
11,216
623
125
7
0
365,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role