Player Matchup

Loki
Loki
 
Loki
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Izhumi
Nox
Level 17
God Stats
15W - 1L
1,618 SR
Queue Stats
18W - 2L
1,808 Elo+
Party 1
Nu Wa
Nu Wa
Maltael2112
Nu Wa
Level 28
God Stats
2W - 0L
1,611 SR
Queue Stats
18W - 3L
1,745 Elo+
Party 1
Hachiman
Hachiman
Olak456
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,800 Elo+
Party 1
Achilles
Achilles
Y4HWEH
Achilles
Level 23
God Stats
3W - 0L
1,752 SR
Queue Stats
16W - 6L
1,617 Elo+
Party 1
Team Averages
Level 21
1,596 SR
1,694 Elo+

VS

Team Averages
Level 24
1,591 SR
1,471 Elo+
Thanatos
Thanatos
BrightedOtter
Thanatos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,548 Elo+
Solo
Ra
Ra
LeyRouanet
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,093 Elo+
Solo
Cthulhu
Cthulhu
el_lucas1523
Cthulhu
Level 28
God Stats
13W - 13L
1,556 SR
Queue Stats
159W - 167L
1,520 Elo+
Solo
Thor
Thor
iCerola
Thor
Level 25
God Stats
3W - 4L
1,835 SR
Queue Stats
25W - 18L
1,702 Elo+
Solo
Neith
Neith
reidusnub
Neith
Level 27
God Stats
6W - 5L
1,562 SR
Queue Stats
81W - 66L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 2 / 10
10,553
503
11,741
13,135
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Izhumi
Nox
18
9 / 4 / 12
11,671
556
10,860
10,090
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 11
11,043
526
14,425
13,062
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Olak456
Hachiman
16
5 / 4 / 8
9,911
472
8,860
12,550
3,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Y4HWEH
Achilles
17
8 / 1 / 7
10,847
517
14,575
17,794
16,796
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrightedOtter
Thanatos
16
5 / 7 / 4
10,335
492
12,157
17,586
6,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 4 / 4
10,084
480
6,722
11,286
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
el_lucas1523
Cthulhu
13
0 / 8 / 7
8,800
419
7,774
16,139
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
iCerola
Thor
14
2 / 6 / 2
9,226
439
7,610
15,494
4,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
reidusnub
Neith
15
7 / 8 / 3
10,149
483
11,500
14,222
3,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
33
Kills
18
18
Deaths
33
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
10
5.5
L
Thanatos
BrightedOtter
Thanatos
5
7
4
1
W
Nox
Izhumi
Nox
9
4
12
3.75
L
4
4
4
1.5
W
5
7
11
1.5
W
Hachiman
Olak456
Hachiman
5
4
8
2.25
W
Achilles
Y4HWEH
Achilles
8
1
7
11.5
L
Cthulhu
el_lucas1523
Cthulhu
0
8
7
0.44
L
Thor
iCerola
Thor
2
6
2
0.5
L
Neith
reidusnub
Neith
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,461
Damage
45,763
66,631
Taken
74,727
33,119
Mitigated
31,622
17,119
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,741
2,364
0
2,508
13,135
5,206
0
1,907
11,148
0
61,948
L
Thanatos
BrightedOtter
Thanatos
12,157
4,716
0
11,966
17,586
6,658
0
4,338
12,890
0
68,895
W
Nox
Izhumi
Nox
10,860
880
121
2,836
10,090
4,061
44
1,936
8,104
75,496
0
L
6,722
226
969
2,797
11,286
3,702
935
2,625
8,375
61,204
0
W
14,425
2,182
106
1,811
13,062
3,305
280
1,449
11,465
63,980
0
W
Hachiman
Olak456
Hachiman
8,860
5,810
0
5,135
12,550
3,751
1,282
2,981
9,565
0
48,173
W
Achilles
Y4HWEH
Achilles
14,575
3,658
0
4,602
17,794
16,796
586
5,429
11,853
0
49,292
L
Cthulhu
el_lucas1523
Cthulhu
7,774
284
690
874
16,139
13,357
225
6,494
9,042
22,626
0
L
Thor
iCerola
Thor
7,610
1,012
0
1,930
15,494
4,310
258
3,730
11,619
0
38,595
L
Neith
reidusnub
Neith
11,500
3,587
0
3,035
14,222
3,595
2,258
6,184
7,516
0
66,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
48,594
475
Minions Killed
479
0
Camps Cleared
0
1,903,225
Distance Traveled
1,817,161
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,553
503
75
4
0
412,627
0
L
Thanatos
10,335
492
120
6
0
362,567
1
W
Nox
11,671
556
120
6
0
410,893
2
L
Ra
10,084
480
137
7
0
336,910
0
W
Nu Wa
11,043
526
124
6
0
368,121
6
W
Hachiman
9,911
472
73
3
0
328,178
1
W
Achilles
10,847
517
83
4
0
383,406
4
L
Cthulhu
8,800
419
24
1
0
405,447
5
L
Thor
9,226
439
74
4
0
367,519
2
L
Neith
10,149
483
124
6
0
344,718
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role