Player Matchup

Odin
Odin
Allexkot13
Odin
Level 18
God Stats
6W - 5L
1,461 SR
Queue Stats
39W - 50L
1,391 Elo+
Party 3
Artemis
Artemis
Fusanaxl
Artemis
Level 18
God Stats
2W - 2L
1,261 SR
Queue Stats
28W - 47L
1,360 Elo+
Party 3
Neith
Neith
Semmulmak
Neith
Level 21
God Stats
2W - 3L
1,343 SR
Queue Stats
159W - 134L
1,411 Elo+
Party 4
Fenrir
Fenrir
Taiguk
Fenrir
Level 28
God Stats
25W - 17L
1,585 SR
Queue Stats
134W - 148L
1,343 Elo+
Party 4
Yemoja
Yemoja
bakedu972
Yemoja
Level 16
God Stats
2W - 1L
1,553 SR
Queue Stats
32W - 26L
1,333 Elo+
Solo
Team Averages
Level 20
1,441 SR
1,367 Elo+

VS

Team Averages
Level 8
1,524 SR
1,398 Elo+
Ravana
Ravana
BillashyNEDOROGO
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 2
Scylla
Scylla
Impliedxo
Scylla
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,473 Elo+
Party 1
Ymir
Ymir
Noztyx
Ymir
Level 7
God Stats
1W - 2L
1,733 SR
Queue Stats
49W - 51L
1,443 Elo+
Party 1
Neith
Neith
lYNALOCA
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,256 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
башкиртостан
Morgan Le Fay
Level 12
God Stats
7W - 9L
1,388 SR
Queue Stats
18W - 19L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 20
12,408
954
12,972
14,126
5,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Fusanaxl
Artemis
20
8 / 4 / 25
13,665
1,051
19,668
14,802
5,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Semmulmak
Neith
20
17 / 1 / 16
15,863
1,220
34,620
15,702
5,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Taiguk
Fenrir
20
13 / 5 / 9
13,789
1,061
15,867
23,097
18,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
bakedu972
Yemoja
20
2 / 3 / 25
12,923
994
9,803
18,276
17,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 10
10,543
811
10,870
22,169
9,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Impliedxo
Scylla
19
4 / 6 / 9
12,759
981
15,042
14,367
4,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Noztyx
Ymir
20
2 / 6 / 15
12,572
967
13,676
23,483
28,325
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
lYNALOCA
Neith
18
2 / 15 / 10
11,695
900
6,749
22,108
9,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 6 / 6
14,189
1,091
32,595
18,501
8,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
67
45
Kills
17
17
Deaths
45
95
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
4
20
3.75
L
0
12
10
0.42
W
Artemis
Fusanaxl
Artemis
8
4
25
5.13
L
Scylla
Impliedxo
Scylla
4
6
9
1.42
L
Ymir
Noztyx
Ymir
2
6
15
1.58
W
Neith
Semmulmak
Neith
17
1
16
25
W
Fenrir
Taiguk
Fenrir
13
5
9
3.5
W
Yemoja
bakedu972
Yemoja
2
3
25
4.83
L
Neith
lYNALOCA
Neith
2
15
10
0.47
L
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,930
Damage
78,932
86,003
Taken
100,628
51,613
Mitigated
60,759
12,009
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,972
5,701
0
549
14,126
5,338
0
7,699
6,427
0
27,348
L
10,870
2,316
0
850
22,169
9,904
0
1,953
20,216
0
22,783
W
Artemis
Fusanaxl
Artemis
19,668
10,780
0
2,964
14,802
5,381
0
11,491
3,311
0
36,593
L
Scylla
Impliedxo
Scylla
15,042
2,090
0
0
14,367
4,996
0
2,327
12,040
45,273
0
L
Ymir
Noztyx
Ymir
13,676
1,877
0
0
23,483
28,325
0
1,721
21,762
32,072
0
W
Neith
Semmulmak
Neith
34,620
20,562
0
3,153
15,702
5,431
0
12,367
3,335
0
75,805
W
Fenrir
Taiguk
Fenrir
15,867
3,524
0
502
23,097
18,291
0
15,068
7,539
0
22,003
W
Yemoja
bakedu972
Yemoja
9,803
1,368
3,266
1,575
18,276
17,172
0
14,688
3,588
25,490
0
L
Neith
lYNALOCA
Neith
6,749
5,029
0
162
22,108
9,138
0
2,153
19,356
0
20,923
L
32,595
2,654
399
2,603
18,501
8,396
0
1,649
16,852
58,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,648
Gold Earned
61,758
215
Minions Killed
217
8
Camps Cleared
6
1,146,498
Distance Traveled
1,041,088
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,408
954
19
1
2
249,424
0
L
Ravana
10,543
811
18
1
2
198,730
0
W
Artemis
13,665
1,051
46
4
2
195,019
0
L
Scylla
12,759
981
80
6
1
214,257
0
L
Ymir
12,572
967
47
4
0
224,888
0
W
Neith
15,863
1,220
103
8
3
246,427
0
W
Fenrir
13,789
1,061
14
1
0
251,281
0
W
Yemoja
12,923
994
33
3
1
204,347
1
L
Neith
11,695
900
22
2
1
146,169
0
L
Morgan Le Fay
14,189
1,091
50
4
2
257,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role