Player Matchup

King Arthur
King Arthur
Brasegayli
King Arthur
Level 159
God Stats
2W - 2L
1,640 SR
Queue Stats
111W - 86L
1,608 Elo+
Party 4
Olorun
Olorun
Flouz33
Olorun
Level 153
God Stats
4W - 3L
1,623 SR
Queue Stats
150W - 95L
1,605 Elo+
Party 4
Bastet
Bastet
Insecateub
Bastet
Level 158
God Stats
1W - 2L
1,855 SR
Queue Stats
215W - 138L
1,618 Elo+
Party 4
Apollo
Apollo
Milgas
Apollo
Level 147
God Stats
1W - 6L
1,541 SR
Queue Stats
226W - 192L
1,693 Elo+
Party 1
Hades
Hades
Sataniac
Hades
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 198L
1,685 Elo+
Party 1
Team Averages
Level 152
1,632 SR
1,642 Elo+

VS

Team Averages
Level 122
1,515 SR
1,575 Elo+
Medusa
Medusa
Churchy1993
Medusa
Level 159
God Stats
4W - 0L
1,887 SR
Queue Stats
234W - 217L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
Faysall_Trql
Baron Samedi
Level 44
God Stats
1W - 0L
1,300 SR
Queue Stats
22W - 16L
1,616 Elo+
Solo
Artio
Artio
Penguined
Artio
Level 126
God Stats
2W - 0L
1,619 SR
Queue Stats
289W - 215L
1,575 Elo+
Party 3
Athena
Athena
SpongyAlex
Athena
Level 140
God Stats
2W - 2L
1,486 SR
Queue Stats
267W - 198L
1,575 Elo+
Party 3
Hera
Hera
Triliph
Hera
Level 142
God Stats
4W - 6L
1,283 SR
Queue Stats
317W - 278L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brasegayli
King Arthur
20
5 / 7 / 5
13,788
726
18,322
33,865
50,816
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Flouz33
Olorun
19
2 / 6 / 7
12,332
649
26,356
16,854
9,333
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Insecateub
Bastet
19
3 / 5 / 6
11,635
612
25,295
21,639
21,600
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Milgas
Apollo
20
3 / 6 / 6
12,224
643
29,909
20,579
10,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hades
Sataniac
Hades
17
0 / 10 / 7
11,095
584
12,437
31,417
44,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 5 / 17
13,613
716
41,756
22,055
14,739
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Faysall_Trql
Baron Samedi
20
4 / 1 / 25
12,560
661
13,679
22,985
32,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Penguined
Artio
18
2 / 3 / 23
11,826
622
13,740
33,279
47,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
SpongyAlex
Athena
20
8 / 3 / 26
14,621
770
14,466
39,287
55,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Hera
Triliph
Hera
20
9 / 2 / 21
14,333
754
29,947
15,778
9,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
146
13
Kills
34
34
Deaths
14
31
Assists
112
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Brasegayli
King Arthur
5
7
5
1.07
W
Medusa
11
5
17
3.9
W
Baron Samedi
Faysall_Trql
Baron Samedi
4
1
25
16.5
L
Olorun
Flouz33
Olorun
2
6
7
0.92
L
Bastet
Insecateub
Bastet
3
5
6
1.2
L
Apollo
Milgas
Apollo
3
6
6
1
W
Artio
Penguined
Artio
2
3
23
4.5
L
Hades
Sataniac
Hades
0
10
7
0.35
W
Athena
SpongyAlex
Athena
8
3
26
7
W
Hera
Triliph
Hera
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,319
Damage
113,588
124,354
Taken
133,384
136,768
Mitigated
160,156
44,998
Healing
64,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Brasegayli
King Arthur
18,322
1,430
2,403
6,605
33,865
50,816
107
17,568
15,732
0
35,256
W
Medusa
41,756
23,137
3,488
4,047
22,055
14,739
2,822
5,181
16,542
0
71,672
W
Baron Samedi
Faysall_Trql
Baron Samedi
13,679
1,800
14,705
5,946
22,985
32,657
1,056
7,138
15,568
37,020
0
L
Olorun
Flouz33
Olorun
26,356
9,978
5,116
4,374
16,854
9,333
1,602
11,201
5,506
56,386
3,672
L
Bastet
Insecateub
Bastet
25,295
4,066
2,145
4,244
21,639
21,600
629
12,586
8,809
0
33,263
L
Apollo
Milgas
Apollo
29,909
11,141
4,198
5,601
20,579
10,695
2,588
12,334
8,167
0
56,703
W
Artio
Penguined
Artio
13,740
415
7,799
12,491
33,279
47,685
245
7,719
25,034
21,528
0
L
Hades
Sataniac
Hades
12,437
874
4,036
6,276
31,417
44,324
476
16,616
14,308
37,444
0
W
Athena
SpongyAlex
Athena
14,466
2,508
5,708
6,582
39,287
55,268
290
11,998
26,707
25,353
0
W
Hera
Triliph
Hera
29,947
7,142
903
3,117
15,778
9,807
1,153
4,490
11,151
65,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,074
Gold Earned
66,953
197
Minions Killed
251
0
Camps Cleared
0
1,642,550
Distance Traveled
1,796,976
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,788
726
26
1
0
324,762
3
W
Medusa
13,613
716
69
4
0
332,106
1
W
Baron Samedi
12,560
661
47
2
0
316,482
1
L
Olorun
12,332
649
51
3
0
296,275
2
L
Bastet
11,635
612
15
1
0
388,090
0
L
Apollo
12,224
643
43
2
0
318,044
0
W
Artio
11,826
622
15
1
0
394,545
3
L
Hades
11,095
584
62
3
0
315,379
5
W
Athena
14,621
770
29
2
0
390,175
0
W
Hera
14,333
754
91
5
0
363,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role