Player Matchup

Merlin
Merlin
BaceIt
Merlin
Level 20
God Stats
2W - 2L
1,805 SR
Queue Stats
4W - 6L
1,362 Elo+
Party 1
Nemesis
Nemesis
BillzGryllz
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,515 Elo+
Party 1
Charybdis
Charybdis
Mordecai2140
Charybdis
Level 15
God Stats
3W - 2L
1,590 SR
Queue Stats
4W - 6L
1,362 Elo+
Party 1
Odin
Odin
c40t1c0
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,394 Elo+
Party 2
Ares
Ares
hibikiwi
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,394 Elo+
Party 2
Team Averages
Level 11
1,579 SR
1,405 Elo+

VS

Team Averages
Level 29
1,501 SR
1,353 Elo+
Vamana
Vamana
HighGrade2294
Vamana
Level 26
God Stats
20W - 22L
1,513 SR
Queue Stats
50W - 77L
1,338 Elo+
Party 3
Cliodhna
Cliodhna
SnortingSnickers
Cliodhna
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,430 Elo+
Party 3
Kuzenbo
Kuzenbo
ToothPiicc
Kuzenbo
Level 28
God Stats
14W - 19L
1,562 SR
Queue Stats
59W - 115L
1,318 Elo+
Party 3
Danzaburou
Danzaburou
evoL41
Danzaburou
Level 63
God Stats
6W - 4L
1,553 SR
Queue Stats
180W - 275L
1,332 Elo+
Party 3
Kukulkan
Kukulkan
scanty420
Kukulkan
Level 14
God Stats
28W - 29L
1,377 SR
Queue Stats
30W - 34L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaceIt
Merlin
10
1 / 4 / 1
6,094
435
3,125
8,334
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
BillzGryllz
Nemesis
7
3 / 3 / 1
5,821
416
4,079
7,150
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
Mordecai2140
Charybdis
10
1 / 7 / 1
6,129
438
3,779
9,712
2,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
c40t1c0
Odin
9
0 / 4 / 2
5,467
391
982
7,704
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
9
0 / 8 / 2
5,989
428
2,644
13,362
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,585
542
4,283
6,981
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
10 / 2 / 6
8,187
585
11,300
8,372
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
ToothPiicc
Kuzenbo
11
1 / 2 / 12
7,265
519
3,816
7,589
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
evoL41
Danzaburou
13
7 / 1 / 4
8,348
596
6,609
6,170
1,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
scanty420
Kukulkan
13
5 / 0 / 4
8,028
573
6,152
4,122
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
25
26
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
BaceIt
Merlin
1
4
1
0.38
L
Nemesis
BillzGryllz
Nemesis
3
3
1
1.17
W
2
0
5
4.5
L
Charybdis
Mordecai2140
Charybdis
1
7
1
0.21
W
10
2
6
6.5
W
Kuzenbo
ToothPiicc
Kuzenbo
1
2
12
3.5
L
Odin
c40t1c0
Odin
0
4
2
0.25
W
Danzaburou
evoL41
Danzaburou
7
1
4
9
L
Ares
0
8
2
0.13
W
Kukulkan
scanty420
Kukulkan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,609
Damage
32,160
46,262
Taken
33,234
22,660
Mitigated
18,147
4,900
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BaceIt
Merlin
3,125
298
0
831
8,334
1,929
444
1,208
7,126
34,535
0
L
Nemesis
BillzGryllz
Nemesis
4,079
1,676
0
762
7,150
2,706
0
1,664
5,486
0
17,578
W
4,283
1,568
0
4,331
6,981
5,015
720
935
5,876
6,315
26,949
L
Charybdis
Mordecai2140
Charybdis
3,779
1,683
0
1,054
9,712
2,063
0
2,073
7,639
0
35,107
W
11,300
2,074
0
1,502
8,372
3,264
0
2,050
6,155
0
46,992
W
Kuzenbo
ToothPiicc
Kuzenbo
3,816
1,230
0
2,058
7,589
6,456
290
1,459
6,130
15,011
0
L
Odin
c40t1c0
Odin
982
359
0
667
7,704
5,333
314
1,821
5,883
0
12,803
W
Danzaburou
evoL41
Danzaburou
6,609
4,072
0
2,599
6,170
1,991
2,112
1,245
4,925
0
47,751
L
Ares
2,644
426
0
1,586
13,362
10,629
160
4,025
9,337
19,213
0
W
Kukulkan
scanty420
Kukulkan
6,152
456
207
1,000
4,122
1,421
930
80
4,042
42,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
39,413
226
Minions Killed
339
0
Camps Cleared
0
1,210,367
Distance Traveled
1,427,485
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,094
435
63
5
0
238,269
0
L
Nemesis
5,821
416
29
2
0
271,192
0
W
Vamana
7,585
542
66
5
0
280,639
0
L
Charybdis
6,129
438
73
5
0
222,902
2
W
Cliodhna
8,187
585
64
5
0
317,897
0
W
Kuzenbo
7,265
519
22
2
0
292,711
5
L
Odin
5,467
391
26
2
0
233,030
1
W
Danzaburou
8,348
596
107
8
0
264,697
3
L
Ares
5,989
428
35
3
0
244,974
0
W
Kukulkan
8,028
573
80
6
0
271,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role