Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Qc-_-Y0Shi_KRaZy
Vulcan
Level 144
God Stats
2W - 5L
1,568 SR
Queue Stats
424W - 517L
1,462 Elo+
Solo
Vamana
Vamana
oo IceKing
Vamana
Level 112
God Stats
0W - 2L
1,387 SR
Queue Stats
33W - 38L
1,391 Elo+
Party 1
Team Averages
Level 134
1,485 SR
1,451 Elo+

VS

Team Averages
Level 115
1,579 SR
1,779 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Epic Glo
Artemis
Level 159
God Stats
2W - 0L
1,736 SR
Queue Stats
218W - 89L
1,903 Elo+
Party 2
Chaac
Chaac
Remty Mwuah
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 0L
1,934 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 9 / 3
7,225
723
4,203
16,591
17,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
2 / 9 / 3
7,547
755
5,303
10,312
4,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
oo IceKing
Vamana
10
2 / 8 / 1
7,320
732
5,977
15,755
6,484
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 3 / 17
8,529
853
10,624
10,723
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Epic Glo
Artemis
14
16 / 1 / 7
10,267
1,027
13,514
7,456
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 1 / 18
9,360
936
12,985
10,836
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
5
Kills
26
26
Deaths
5
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
9
3
0.28
W
Hades
 
Hades
3
3
17
3.83
W
Artemis
Epic Glo
Artemis
16
1
7
19.5
L
2
9
3
0.39
W
7
1
18
16
L
Vamana
oo IceKing
Vamana
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,483
Damage
37,123
42,658
Taken
29,015
28,378
Mitigated
21,087
5,096
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,203
1,562
462
991
16,591
17,778
0
3,643
12,364
0
12,820
W
Hades
 
Hades
10,624
650
609
3,036
10,723
5,782
120
3,025
7,698
33,262
0
W
Artemis
Epic Glo
Artemis
13,514
6,094
0
893
7,456
3,555
1,773
1,159
6,297
0
38,277
L
5,303
1,934
0
710
10,312
4,116
0
4,845
5,257
21,773
0
W
12,985
1,239
0
4,086
10,836
11,750
61
1,804
9,032
7,617
24,671
L
Vamana
oo IceKing
Vamana
5,977
3,113
126
2,807
15,755
6,484
0
5,028
10,383
0
14,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,092
Gold Earned
28,156
49
Minions Killed
148
0
Camps Cleared
9
503,462
Distance Traveled
596,942
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,225
723
7
1
0
165,692
1
W
Hades
8,529
853
49
5
2
191,725
0
W
Artemis
10,267
1,027
57
6
6
183,493
1
L
Vulcan
7,547
755
23
2
0
175,457
0
W
Chaac
9,360
936
42
4
1
221,724
3
L
Vamana
7,320
732
19
2
0
162,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role