Player Matchup

Loki
Loki
LPZ-MaXx
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,748 Elo+
Solo
Bakasura
Bakasura
TheHorizonChild
Bakasura
Level 16
God Stats
2W - 1L
1,714 SR
Queue Stats
41W - 43L
1,443 Elo+
Solo
Cernunnos
Cernunnos
cptjeff
Cernunnos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 58L
1,506 Elo+
Solo
Anubis
Anubis
death_gun7421
Anubis
Level 29
God Stats
15W - 5L
1,598 SR
Queue Stats
162W - 168L
1,379 Elo+
Solo
Mulan
Mulan
dragonemperor900
Mulan
Level 27
God Stats
13W - 7L
1,714 SR
Queue Stats
360W - 360L
1,423 Elo+
Solo
Team Averages
Level 21
1,605 SR
1,500 Elo+

VS

Team Averages
Level 20
1,565 SR
1,506 Elo+
Sun Wukong
Sun Wukong
CHATO_MORRIS
Sun Wukong
Level 23
God Stats
28W - 18L
1,568 SR
Queue Stats
74W - 68L
1,439 Elo+
Solo
Chernobog
Chernobog
Counter_Deivid69
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,514 Elo+
Solo
Chang'e
Chang'e
Dv3co-
Chang'e
Level 26
God Stats
0W - 1L
1,748 SR
Queue Stats
123W - 59L
1,784 Elo+
Solo
Persephone
Persephone
WonkySack
Persephone
Level 24
God Stats
18W - 16L
1,426 SR
Queue Stats
100W - 91L
1,486 Elo+
Solo
Horus
Horus
Woolcrane20
Horus
Level 24
God Stats
2W - 2L
1,582 SR
Queue Stats
14W - 13L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 8 / 3
9,894
430
6,294
13,512
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
20
11 / 1 / 1
15,486
673
18,496
19,401
12,558
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
cptjeff
Cernunnos
18
10 / 3 / 6
12,378
538
17,053
11,606
4,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 5 / 11
11,666
507
13,891
14,337
5,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 9
11,361
494
14,431
19,223
21,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHATO_MORRIS
Sun Wukong
18
3 / 5 / 2
11,127
484
11,988
24,859
12,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
14
5 / 7 / 4
10,015
435
5,287
15,070
4,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Dv3co-
Chang'e
20
6 / 4 / 9
12,720
553
19,375
20,769
9,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
WonkySack
Persephone
15
5 / 5 / 2
11,198
487
7,592
10,701
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 0
9,007
392
6,379
20,540
13,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
27
Kills
20
20
Deaths
27
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CHATO_MORRIS
Sun Wukong
3
5
2
0.8
L
Chernobog
5
7
4
1
L
Chang'e
Dv3co-
Chang'e
6
4
9
2.63
W
Loki
2
8
3
0.44
W
Bakasura
11
1
1
11.5
L
Persephone
WonkySack
Persephone
5
5
2
1.2
L
1
6
0
0.17
W
Cernunnos
cptjeff
Cernunnos
10
3
6
4.33
W
3
5
11
1.7
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,165
Damage
50,621
78,079
Taken
91,939
48,582
Mitigated
44,280
25,921
Healing
29,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CHATO_MORRIS
Sun Wukong
11,988
1,686
0
9,673
24,859
12,797
335
1,024
22,238
0
71,082
L
Chernobog
5,287
1,250
0
50
15,070
4,966
0
3,876
10,924
0
34,062
L
Chang'e
Dv3co-
Chang'e
19,375
589
1,515
8,695
20,769
9,468
112
2,380
17,742
110,894
0
W
Loki
6,294
1,137
0
401
13,512
5,084
798
6,197
7,181
0
36,585
W
Bakasura
18,496
12,760
0
10,404
19,401
12,558
1,133
3,917
15,302
0
173,655
L
Persephone
WonkySack
Persephone
7,592
246
0
1,993
10,701
3,212
1,518
1,038
8,824
54,383
0
L
6,379
3,068
2,883
4,199
20,540
13,837
0
5,573
14,921
0
30,719
W
Cernunnos
cptjeff
Cernunnos
17,053
8,546
341
2,660
11,606
4,193
1,597
4,548
6,936
0
62,597
W
13,891
427
0
3,820
14,337
5,446
592
5,260
9,037
63,059
0
W
14,431
448
0
8,295
19,223
21,301
1,188
6,523
12,370
0
63,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,785
Gold Earned
54,067
641
Minions Killed
551
0
Camps Cleared
0
2,215,649
Distance Traveled
2,064,574
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,127
484
146
6
0
408,008
0
L
Chernobog
10,015
435
72
3
0
384,794
5
L
Chang'e
12,720
553
185
8
0
468,662
5
W
Loki
9,894
430
67
3
0
458,363
5
W
Bakasura
15,486
673
265
12
0
570,226
5
L
Persephone
11,198
487
111
5
0
390,863
5
L
Horus
9,007
392
37
2
0
412,247
0
W
Cernunnos
12,378
538
99
4
0
395,787
11
W
Anubis
11,666
507
110
5
0
343,147
0
W
Mulan
11,361
494
100
4
0
448,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role