Player Matchup

Kali
Kali
Amylee250
Kali
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,220 Elo+
Solo
Ganesha
Ganesha
KrimsonKing03
Ganesha
Level 27
God Stats
0W - 2L
1,377 SR
Queue Stats
11W - 21L
1,240 Elo+
Solo
Poseidon
Poseidon
MXpoothre999
Poseidon
Level 25
God Stats
3W - 6L
1,207 SR
Queue Stats
43W - 66L
1,289 Elo+
Party 2
Gilgamesh
Gilgamesh
igar alejandro
Gilgamesh
Level 18
God Stats
1W - 4L
1,283 SR
Queue Stats
22W - 39L
1,230 Elo+
Party 2
Mulan
Mulan
waxedbanana
Mulan
Level 24
God Stats
5W - 8L
1,287 SR
Queue Stats
44W - 47L
1,257 Elo+
Solo
Team Averages
Level 22
1,331 SR
1,247 Elo+

VS

Team Averages
Level 38
1,563 SR
1,245 Elo+
Ganesha
Ganesha
LOBOALFA_LCSS
Ganesha
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 317L
1,206 Elo+
Solo
Hades
Hades
VANLUEX1
Hades
Level 122
God Stats
12W - 2L
1,712 SR
Queue Stats
142W - 139L
1,433 Elo+
Party 1
Zhong Kui
Zhong Kui
Vanloonikbeatz
Zhong Kui
Level 4
God Stats
15W - 13L
1,500 SR
Queue Stats
39W - 37L
1,099 Elo+
Party 1
Olorun
Olorun
landshark3231
Olorun
Level 14
God Stats
7W - 5L
1,433 SR
Queue Stats
19W - 23L
1,261 Elo+
Solo
Tyr
Tyr
linyblock
Tyr
Level 23
God Stats
2W - 0L
1,670 SR
Queue Stats
11W - 18L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
5 / 13 / 3
12,020
388
12,653
28,267
13,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
18
0 / 8 / 9
12,973
418
14,529
33,948
47,251
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
MXpoothre999
Poseidon
20
12 / 5 / 5
16,568
534
24,915
26,345
13,061
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
igar alejandro
Gilgamesh
20
10 / 5 / 5
14,484
467
22,454
23,575
20,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

20
1 / 11 / 4
13,408
433
11,622
30,037
23,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 4 / 8
13,377
432
10,809
20,570
10,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hades
VANLUEX1
Hades
20
18 / 2 / 7
17,775
573
32,623
32,024
18,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Vanloonikbeatz
Zhong Kui
20
14 / 6 / 4
16,416
530
36,897
34,605
27,142
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 9 / 3
11,769
380
11,139
18,186
9,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 7 / 12
12,969
418
8,286
25,099
31,085
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
28
Kills
40
42
Deaths
28
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kali
5
13
3
0.5
L
Ganesha
0
8
9
0.56
W
Ganesha
0
4
8
1
L
Poseidon
MXpoothre999
Poseidon
12
5
5
2.9
W
Hades
VANLUEX1
Hades
18
2
7
10.75
W
Zhong Kui
Vanloonikbeatz
Zhong Kui
14
6
4
2.67
L
Gilgamesh
igar alejandro
Gilgamesh
10
5
5
2.5
W
6
9
3
0.83
W
2
7
12
1.14
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,173
Damage
99,754
142,172
Taken
130,484
118,492
Mitigated
97,626
15,526
Healing
55,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
12,653
5,294
0
3,516
28,267
13,984
2,378
14,199
14,068
0
68,914
L
Ganesha
14,529
919
0
1,669
33,948
47,251
1,138
23,621
10,327
57,382
0
W
Ganesha
10,809
837
240
5,202
20,570
10,830
739
8,567
12,003
57,446
0
L
Poseidon
MXpoothre999
Poseidon
24,915
4,200
0
2,163
26,345
13,061
510
20,650
5,695
112,190
0
W
Hades
VANLUEX1
Hades
32,623
3,542
2,191
22,942
32,024
18,626
358
6,250
25,774
160,080
0
W
Zhong Kui
Vanloonikbeatz
Zhong Kui
36,897
8,978
473
18,559
34,605
27,142
6,591
12,297
22,308
121,934
9,749
L
Gilgamesh
igar alejandro
Gilgamesh
22,454
6,572
0
1,326
23,575
20,252
0
15,419
8,156
0
67,783
W
11,139
6,778
203
4,423
18,186
9,943
1,021
7,795
10,391
28,789
0
W
8,286
3,082
0
1,756
25,099
31,085
509
4,535
20,564
0
45,751
L
11,622
2,907
0
6,852
30,037
23,944
597
15,308
14,729
0
135,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,453
Gold Earned
72,306
585
Minions Killed
569
0
Camps Cleared
0
2,666,892
Distance Traveled
2,459,544
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,020
388
116
4
0
500,220
2
L
Ganesha
12,973
418
40
1
0
547,911
3
W
Ganesha
13,377
432
43
1
0
569,767
0
L
Poseidon
16,568
534
166
5
0
605,212
3
W
Hades
17,775
573
228
7
0
548,033
0
W
Zhong Kui
16,416
530
183
6
0
462,647
0
L
Gilgamesh
14,484
467
92
3
0
599,051
1
W
Olorun
11,769
380
46
1
0
311,078
0
W
Tyr
12,969
418
69
2
0
568,019
4
L
Mulan
13,408
433
171
6
0
414,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role