Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Die4theSilence
Thoth
Level 28
God Stats
2W - 1L
1,731 SR
Queue Stats
27W - 11L
1,740 Elo+
Solo
Mulan
Mulan
Starlordwar
Mulan
Level 28
God Stats
2W - 2L
1,445 SR
Queue Stats
65W - 68L
1,627 Elo+
Solo
Skadi
Skadi
difam0
Skadi
Level 25
God Stats
5W - 9L
1,820 SR
Queue Stats
157W - 183L
1,490 Elo+
Solo
Fenrir
Fenrir
doulapa
Fenrir
Level 7
God Stats
2W - 1L
1,333 SR
Queue Stats
5W - 4L
1,530 Elo+
Solo
Team Averages
Level 23
1,566 SR
1,578 Elo+

VS

Team Averages
Level 31
1,589 SR
1,722 Elo+
Medusa
Medusa
LegendaryJan
Medusa
Level 26
God Stats
0W - 2L
1,227 SR
Queue Stats
10W - 7L
1,622 Elo+
Party 1
Yemoja
Yemoja
MrBuzzKiller
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,583 Elo+
Party 1
Ullr
Ullr
MrТуман
Ullr
Level 2
God Stats
5W - 1L
1,843 SR
Queue Stats
6W - 3L
1,855 Elo+
Party 2
Achilles
Achilles
bijemkurve
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,609 Elo+
Solo
Mercury
Mercury
octacxnt
Mercury
Level 98
God Stats
34W - 9L
1,874 SR
Queue Stats
161W - 29L
1,943 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
5 / 2 / 11
8,625
539
8,519
13,381
17,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 5 / 2
9,894
618
10,367
10,431
7,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 1
8,959
560
7,387
12,075
7,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
difam0
Skadi
16
8 / 3 / 6
9,956
622
15,405
11,877
4,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
doulapa
Fenrir
15
6 / 2 / 8
9,707
607
7,093
12,076
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 9 / 1
6,877
430
4,166
12,049
2,886
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
12
2 / 6 / 0
7,721
483
5,579
12,345
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 6 / 5
8,442
528
10,860
12,492
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
bijemkurve
Achilles
14
3 / 4 / 1
8,173
511
9,643
15,395
11,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
octacxnt
Mercury
16
6 / 3 / 5
9,655
603
7,656
11,935
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
28
Kills
14
14
Deaths
28
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
2
11
5.25
W
7
5
2
1.6
L
Medusa
0
9
1
0.06
L
Yemoja
2
6
0
0.33
L
3
6
5
0.92
W
2
2
1
1.25
L
Achilles
bijemkurve
Achilles
3
4
1
0.88
W
Skadi
difam0
Skadi
8
3
6
3.67
W
Fenrir
doulapa
Fenrir
6
2
8
5
L
Mercury
octacxnt
Mercury
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,771
Damage
37,904
59,840
Taken
64,216
42,962
Mitigated
32,140
22,474
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,519
2,651
2,168
4,460
13,381
17,675
54
2,320
11,061
24,758
9,173
W
10,367
501
0
1,548
10,431
7,240
0
518
9,913
62,410
0
L
Medusa
4,166
1,835
0
1,152
12,049
2,886
0
1,336
10,713
0
46,208
L
Yemoja
5,579
1,796
167
982
12,345
8,697
117
2,372
9,973
23,613
0
L
10,860
5,021
0
1,262
12,492
3,952
0
7,900
4,592
0
38,381
W
7,387
1,565
0
5,018
12,075
7,415
483
763
11,312
2,794
47,517
L
Achilles
bijemkurve
Achilles
9,643
2,455
0
3,663
15,395
11,984
215
3,024
12,371
5,831
44,168
W
Skadi
difam0
Skadi
15,405
8,557
0
3,498
11,877
4,495
2,072
3,343
8,534
0
73,276
W
Fenrir
doulapa
Fenrir
7,093
2,347
0
5,782
12,076
6,137
0
753
11,323
0
53,319
L
Mercury
octacxnt
Mercury
7,656
4,609
0
1,584
11,935
4,621
0
3,675
8,260
0
60,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
40,868
483
Minions Killed
380
0
Camps Cleared
0
1,465,546
Distance Traveled
1,485,798
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,625
539
49
3
0
287,703
5
W
Thoth
9,894
618
111
7
0
280,510
3
L
Medusa
6,877
430
82
5
0
258,148
2
L
Yemoja
7,721
483
32
2
0
285,657
0
L
Ullr
8,442
528
87
5
0
307,112
1
W
Mulan
8,959
560
116
7
0
283,347
5
L
Achilles
8,173
511
83
5
0
273,343
6
W
Skadi
9,956
622
121
8
0
281,086
0
W
Fenrir
9,707
607
86
5
0
332,900
3
L
Mercury
9,655
603
96
6
0
361,538
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role