Player Matchup

Artemis
Artemis
Shock7472
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,768 Elo+
Party 1
Achilles
Achilles
Sindivision
Achilles
Level 160
God Stats
6W - 9L
1,536 SR
Queue Stats
327W - 331L
1,553 Elo+
Solo
Sobek
Sobek
Somewhat Classy
Sobek
Level 137
God Stats
0W - 1L
1,891 SR
Queue Stats
113W - 100L
1,536 Elo+
Party 1
Cerberus
Cerberus
Unseenend
Cerberus
Level 126
God Stats
0W - 1L
1,733 SR
Queue Stats
77W - 71L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
privatemehoff
Cu Chulainn
Level 108
God Stats
1W - 2L
1,597 SR
Queue Stats
45W - 50L
1,485 Elo+
Party 1
Team Averages
Level 131
1,651 SR
1,587 Elo+

VS

Team Averages
Level 117
1,587 SR
1,522 Elo+
Hou Yi
Hou Yi
April Soul
Hou Yi
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 162L
1,536 Elo+
Solo
Jormungandr
Jormungandr
BotSlayer215787
Jormungandr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,414 Elo+
Solo
Sol
Sol
Heftysum
Sol
Level 128
God Stats
6W - 4L
1,715 SR
Queue Stats
223W - 217L
1,514 Elo+
Solo
Geb
Geb
K1LL3BANE
Geb
Level 139
God Stats
3W - 1L
1,735 SR
Queue Stats
81W - 66L
1,606 Elo+
Solo
Vulcan
Vulcan
Sagacious1
Vulcan
Level 156
God Stats
26W - 25L
1,486 SR
Queue Stats
992W - 996L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Shock7472
Artemis
18
3 / 6 / 6
10,791
719
12,650
13,044
5,624
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Sindivision
Achilles
18
9 / 6 / 4
11,284
752
15,117
18,672
24,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 5 / 14
11,205
747
20,567
32,998
32,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Unseenend
Cerberus
16
2 / 8 / 7
10,181
679
9,859
23,394
19,348
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
privatemehoff
Cu Chulainn
17
2 / 6 / 10
10,176
678
8,826
26,499
24,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
April Soul
Hou Yi
17
10 / 6 / 16
11,991
799
25,139
12,839
5,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
BotSlayer215787
Jormungandr
19
6 / 6 / 16
11,940
796
15,654
17,653
23,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 4 / 17
12,386
826
22,738
17,392
7,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 2 / 21
11,385
759
9,266
28,189
25,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Sagacious1
Vulcan
19
4 / 1 / 15
12,018
801
26,733
9,319
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
19
Kills
31
31
Deaths
19
41
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
April Soul
Hou Yi
10
6
16
3
W
Jormungandr
BotSlayer215787
Jormungandr
6
6
16
2.33
W
8
4
17
4.13
W
3
2
21
6.75
W
Vulcan
Sagacious1
Vulcan
4
1
15
11.5
L
Artemis
Shock7472
Artemis
3
6
6
1
L
Achilles
Sindivision
Achilles
9
6
4
1.83
L
3
5
14
2
L
Cerberus
Unseenend
Cerberus
2
8
7
0.69
L
Cu Chulainn
privatemehoff
Cu Chulainn
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,019
Damage
99,530
114,607
Taken
85,392
105,723
Mitigated
66,108
39,914
Healing
34,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
April Soul
Hou Yi
25,139
13,091
3,018
1,081
12,839
5,737
1,767
5,301
7,297
0
40,178
W
Jormungandr
BotSlayer215787
Jormungandr
15,654
2,530
1,830
1,342
17,653
23,496
40
3,831
13,475
26,398
0
W
22,738
13,190
0
6,542
17,392
7,108
3,187
6,866
10,045
43,579
0
W
9,266
828
2,242
11,578
28,189
25,633
493
7,325
19,750
19,642
0
W
Vulcan
Sagacious1
Vulcan
26,733
12,967
3,252
3,167
9,319
4,134
258
5,175
3,820
52,602
0
L
Artemis
Shock7472
Artemis
12,650
5,387
2,189
2,933
13,044
5,624
74
9,969
3,075
0
37,625
L
Achilles
Sindivision
Achilles
15,117
2,645
844
2,893
18,672
24,683
30
9,673
8,999
0
28,733
L
20,567
413
538
14,017
32,998
32,040
0
20,620
12,378
40,772
0
L
Cerberus
Unseenend
Cerberus
9,859
542
2,020
5,650
23,394
19,348
0
16,898
6,496
23,226
0
L
Cu Chulainn
privatemehoff
Cu Chulainn
8,826
1,298
1,930
6,900
26,499
24,028
0
17,231
9,268
0
18,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,637
Gold Earned
59,720
175
Minions Killed
160
0
Camps Cleared
0
1,331,074
Distance Traveled
1,451,452
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,991
799
24
2
0
242,224
1
W
Jormungandr
11,940
796
12
1
0
268,180
0
W
Sol
12,386
826
45
3
0
291,671
3
W
Geb
11,385
759
11
1
0
298,188
2
W
Vulcan
12,018
801
68
5
0
351,189
1
L
Artemis
10,791
719
49
3
0
256,756
0
L
Achilles
11,284
752
31
2
0
275,705
0
L
Sobek
11,205
747
34
2
0
289,601
1
L
Cerberus
10,181
679
37
2
0
249,624
0
L
Cu Chulainn
10,176
678
24
2
0
259,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role