Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Hamster Yones
Bacchus
Level 104
God Stats
60W - 69L
1,577 SR
Queue Stats
308W - 464L
1,598 Elo+
Party 2
Cliodhna
Cliodhna
King Dingbat
Cliodhna
Level 128
God Stats
41W - 32L
1,742 SR
Queue Stats
573W - 689L
1,644 Elo+
Party 2
Vulcan
Vulcan
RealMac11
Vulcan
Level 125
God Stats
24W - 31L
1,544 SR
Queue Stats
339W - 404L
1,592 Elo+
Party 2
Anhur
Anhur
matthew444444444
Anhur
Level 151
God Stats
25W - 19L
1,606 SR
Queue Stats
620W - 453L
1,629 Elo+
Party 3
Team Averages
Level 133
1,594 SR
1,593 Elo+

VS

Team Averages
Level 132
1,639 SR
1,550 Elo+
Fafnir
Fafnir
TransBearPig
Fafnir
Level 152
God Stats
14W - 10L
1,717 SR
Queue Stats
132W - 117L
1,576 Elo+
Solo
Nu Wa
Nu Wa
True3lood
Nu Wa
Level 100
God Stats
61W - 50L
1,577 SR
Queue Stats
186W - 168L
1,579 Elo+
Solo
Cupid
Cupid
xT1M3L0STANG3Lx
Cupid
Level 160
God Stats
5W - 3L
1,669 SR
Queue Stats
511W - 490L
1,459 Elo+
Solo
Sol
Sol
xxGojo
Sol
Level 125
God Stats
2W - 1L
1,719 SR
Queue Stats
410W - 376L
1,579 Elo+
Party 1
Da Ji
Da Ji
xxSenku
Da Ji
Level 122
God Stats
10W - 9L
1,515 SR
Queue Stats
335W - 329L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 0 / 0
7,227
602
6,939
6,118
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
9
1 / 2 / 4
6,051
504
4,788
8,325
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
King Dingbat
Cliodhna
11
3 / 2 / 0
6,413
534
5,300
7,231
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
RealMac11
Vulcan
10
0 / 3 / 2
5,848
487
4,011
6,010
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 6 / 0
6,082
507
4,721
8,256
2,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 2 / 6
6,637
553
4,205
8,594
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
True3lood
Nu Wa
13
0 / 1 / 3
6,958
580
4,307
8,153
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 1
6,628
552
4,135
6,961
1,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
xxGojo
Sol
12
4 / 0 / 3
6,842
570
6,369
6,477
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
xxSenku
Da Ji
11
6 / 2 / 2
6,748
562
5,841
8,372
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
13
13
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
L
Bacchus
1
2
4
1.5
L
Cliodhna
King Dingbat
Cliodhna
3
2
0
1.5
L
Vulcan
RealMac11
Vulcan
0
3
2
0.33
W
Fafnir
1
2
6
2
W
Nu Wa
True3lood
Nu Wa
0
1
3
1.5
L
3
6
0
0.5
W
2
3
1
0.83
W
Sol
xxGojo
Sol
4
0
3
5.5
W
Da Ji
xxSenku
Da Ji
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
24,857
35,940
Taken
38,557
16,363
Mitigated
15,356
11,535
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,939
296
0
3,099
6,118
2,069
0
2,230
3,764
54,416
0
L
Bacchus
4,788
793
0
2,576
8,325
8,642
0
3,923
4,262
9,323
0
L
Cliodhna
King Dingbat
Cliodhna
5,300
564
0
3,058
7,231
2,102
0
3,214
3,837
0
41,061
L
Vulcan
RealMac11
Vulcan
4,011
873
0
1,288
6,010
1,530
0
3,205
2,611
36,024
0
W
Fafnir
4,205
664
0
2,276
8,594
7,215
0
2,473
5,979
16,783
0
W
Nu Wa
True3lood
Nu Wa
4,307
738
0
4,089
8,153
2,440
26
6,409
1,214
46,616
0
L
4,721
2,264
0
1,514
8,256
2,020
0
1,663
6,585
0
28,631
W
4,135
2,600
630
2,958
6,961
1,179
438
1,003
5,958
0
39,836
W
Sol
xxGojo
Sol
6,369
1,083
0
2,849
6,477
1,906
166
2,418
3,889
38,931
0
W
Da Ji
xxSenku
Da Ji
5,841
1,588
0
2,877
8,372
2,616
0
2,439
5,779
0
28,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
33,813
327
Minions Killed
373
0
Camps Cleared
0
1,184,897
Distance Traveled
1,167,602
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,227
602
112
9
0
233,837
4
L
Bacchus
6,051
504
8
1
0
246,716
3
L
Cliodhna
6,413
534
77
6
0
265,558
5
L
Vulcan
5,848
487
65
5
0
238,303
4
W
Fafnir
6,637
553
30
3
0
241,139
4
W
Nu Wa
6,958
580
111
9
0
228,103
2
L
Anhur
6,082
507
65
5
0
200,483
0
W
Cupid
6,628
552
96
8
0
213,948
0
W
Sol
6,842
570
84
7
0
239,647
2
W
Da Ji
6,748
562
52
4
0
244,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role