Player Matchup

Heimdallr
Heimdallr
DEIVFS
Heimdallr
Level 149
God Stats
2W - 1L
1,802 SR
Queue Stats
57W - 55L
1,527 Elo+
Party 1
Fenrir
Fenrir
dArcorppp
Fenrir
Level 128
God Stats
0W - 1L
1,346 SR
Queue Stats
80W - 87L
1,547 Elo+
Party 1
Agni
Agni
kevinra
Agni
Level 160
God Stats
11W - 7L
1,776 SR
Queue Stats
111W - 98L
1,679 Elo+
Party 1
Team Averages
Level 146
1,641 SR
1,584 Elo+

VS

Team Averages
Level 37
1,767 SR
1,618 Elo+
Cliodhna
Cliodhna
BBCGLISTENING
Cliodhna
Level 29
God Stats
27W - 12L
1,786 SR
Queue Stats
54W - 34L
1,586 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DukeofDiddly
Morgan Le Fay
Level 7
God Stats
9W - 6L
1,673 SR
Queue Stats
22W - 11L
1,623 Elo+
Party 2
Mulan
Mulan
Pušsyclapper
Mulan
Level 76
God Stats
3W - 0L
1,841 SR
Queue Stats
36W - 16L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DEIVFS
Heimdallr
16
3 / 8 / 10
12,578
662
12,830
17,451
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
dArcorppp
Fenrir
15
7 / 7 / 5
12,672
667
5,842
15,272
7,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
kevinra
Agni
17
5 / 5 / 9
12,521
659
19,575
14,464
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BBCGLISTENING
Cliodhna
18
12 / 4 / 4
14,035
739
13,165
16,864
10,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
DukeofDiddly
Morgan Le Fay
18
6 / 4 / 12
13,530
712
11,944
11,619
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 14
12,040
634
13,668
23,228
21,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
15
Kills
20
20
Deaths
15
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BBCGLISTENING
Cliodhna
12
4
4
3.5
L
Heimdallr
DEIVFS
Heimdallr
3
8
10
1
W
Morgan Le Fay
DukeofDiddly
Morgan Le Fay
6
4
12
3
W
2
7
14
1.29
L
Fenrir
dArcorppp
Fenrir
7
7
5
1.36
L
Agni
kevinra
Agni
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,247
Damage
38,777
47,187
Taken
51,711
18,437
Mitigated
35,619
5,669
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BBCGLISTENING
Cliodhna
13,165
372
0
2,229
16,864
10,446
2,055
8,533
8,331
0
53,334
L
Heimdallr
DEIVFS
Heimdallr
12,830
4,755
0
601
17,451
6,617
2,129
5,619
10,558
0
36,717
W
Morgan Le Fay
DukeofDiddly
Morgan Le Fay
11,944
826
138
1,845
11,619
3,963
1,209
5,282
6,337
50,917
0
W
13,668
1,337
0
4,928
23,228
21,210
313
6,717
16,511
5,515
28,346
L
Fenrir
dArcorppp
Fenrir
5,842
1,265
0
444
15,272
7,304
128
4,458
10,003
0
18,511
L
Agni
kevinra
Agni
19,575
547
198
4,426
14,464
4,516
217
2,981
10,797
66,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,771
Gold Earned
39,605
196
Minions Killed
206
7
Camps Cleared
9
994,262
Distance Traveled
1,163,798
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,035
739
72
4
7
445,018
2
L
Heimdallr
12,578
662
50
3
3
320,198
6
W
Morgan Le Fay
13,530
712
87
5
1
320,907
2
W
Mulan
12,040
634
47
2
1
397,873
2
L
Fenrir
12,672
667
25
1
2
342,909
10
L
Agni
12,521
659
121
6
2
331,155
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role