Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Amirov l27l
Vamana
Level 57
God Stats
0W - 2L
1,463 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Janus
Janus
CLN Darkness
Janus
Level 64
God Stats
4W - 11L
1,193 SR
Queue Stats
79W - 99L
1,429 Elo+
Solo
Thoth
Thoth
Natelittle58
Thoth
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,673 Elo+
Solo
Danzaburou
Danzaburou
xHeadshotGames
Danzaburou
Level 103
God Stats
0W - 1L
1,597 SR
Queue Stats
20W - 43L
1,338 Elo+
Solo
Team Averages
Level 87
1,451 SR
1,445 Elo+

VS

Team Averages
Level 103
1,399 SR
1,462 Elo+
Persephone
Persephone
Nunonasty1998
Persephone
Level 87
God Stats
3W - 4L
1,401 SR
Queue Stats
165W - 145L
1,468 Elo+
Solo
Neith
Neith
Rangedkarma6666
Neith
Level 102
God Stats
1W - 2L
1,394 SR
Queue Stats
67W - 78L
1,434 Elo+
Solo
Xbalanque
Xbalanque
Yamiryumaru
Xbalanque
Level 146
God Stats
1W - 4L
1,172 SR
Queue Stats
14W - 11L
1,513 Elo+
Solo
Mercury
Mercury
sebasx30
Mercury
Level 96
God Stats
5W - 1L
1,578 SR
Queue Stats
129W - 135L
1,416 Elo+
Solo
Bacchus
Bacchus
xXPsylockXx
Bacchus
Level 82
God Stats
47W - 51L
1,450 SR
Queue Stats
264W - 255L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
7 / 7 / 6
12,770
1,064
12,932
17,107
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Vamana
17
4 / 2 / 4
11,387
949
11,940
17,429
15,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 3 / 8
10,496
875
15,271
13,583
4,796
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 5 / 6
11,286
941
7,465
11,604
4,428
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xHeadshotGames
Danzaburou
19
4 / 8 / 7
12,700
1,058
13,250
19,833
9,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

93

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Nunonasty1998
Persephone
19
7 / 4 / 14
13,237
1,103
24,444
12,715
4,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 4 / 9
12,301
1,025
12,105
15,362
6,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Yamiryumaru
Xbalanque
19
6 / 3 / 12
12,900
1,075
16,636
14,076
5,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mercury
sebasx30
Mercury
19
2 / 4 / 15
11,667
972
10,445
14,486
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
xXPsylockXx
Bacchus
19
4 / 2 / 12
11,911
993
11,389
11,638
15,049
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
17
Kills
25
25
Deaths
17
31
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
7
6
1.43
L
Vamana
4
2
4
3
L
0
3
8
1.33
L
2
5
6
1
W
Persephone
Nunonasty1998
Persephone
7
4
14
3.5
W
6
4
9
2.63
W
Xbalanque
Yamiryumaru
Xbalanque
6
3
12
4
W
Mercury
sebasx30
Mercury
2
4
15
2.38
L
Danzaburou
xHeadshotGames
Danzaburou
4
8
7
0.94
W
Bacchus
xXPsylockXx
Bacchus
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,858
Damage
75,019
79,556
Taken
68,277
41,506
Mitigated
39,771
7,175
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
12,932
4,723
0
248
17,107
7,057
0
8,393
8,714
0
26,065
L
Vamana
11,940
2,394
0
3,820
17,429
15,792
0
6,735
10,694
6,994
26,963
L
15,271
0
156
632
13,583
4,796
0
6,270
7,313
35,495
0
L
7,465
131
0
294
11,604
4,428
0
5,261
6,343
35,817
0
W
Persephone
Nunonasty1998
Persephone
24,444
1,950
79
2,100
12,715
4,990
0
5,628
7,083
43,721
0
W
12,105
6,960
424
2,425
15,362
6,458
0
7,883
7,479
0
33,833
W
Xbalanque
Yamiryumaru
Xbalanque
16,636
3,308
0
2,401
14,076
5,729
0
5,030
9,046
0
51,169
W
Mercury
sebasx30
Mercury
10,445
5,797
0
862
14,486
7,545
0
2,821
11,665
0
24,335
L
Danzaburou
xHeadshotGames
Danzaburou
13,250
3,114
170
1,855
19,833
9,433
0
9,174
10,659
0
31,541
W
Bacchus
xXPsylockXx
Bacchus
11,389
391
328
351
11,638
15,049
0
3,970
6,354
27,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,639
Gold Earned
62,016
228
Minions Killed
241
9
Camps Cleared
9
1,144,527
Distance Traveled
1,209,141
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,770
1,064
25
2
5
290,134
1
L
Vamana
11,387
949
44
4
0
237,617
0
L
Janus
10,496
875
51
4
0
232,273
0
L
Thoth
11,286
941
66
6
2
194,456
0
W
Persephone
13,237
1,103
43
4
3
236,839
0
W
Neith
12,301
1,025
44
4
1
222,537
0
W
Xbalanque
12,900
1,075
84
7
2
221,198
0
W
Mercury
11,667
972
37
3
3
259,724
0
L
Danzaburou
12,700
1,058
42
4
2
190,047
0
W
Bacchus
11,911
993
33
3
0
268,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role