Player Matchup

Susano
Susano
keyblade_corps
Susano
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 268L
1,407 Elo+
Solo
Horus
Horus
slenderman43443
Horus
Level 87
God Stats
2W - 0L
1,533 SR
Queue Stats
145W - 136L
1,531 Elo+
Party 1
Merlin
Merlin
xenoking1999
Merlin
Level 133
God Stats
2W - 2L
1,461 SR
Queue Stats
504W - 468L
1,503 Elo+
Party 1
Team Averages
Level 99
1,498 SR
1,480 Elo+

VS

Team Averages
Level 131
1,448 SR
1,454 Elo+
Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
JARADxx
Olorun
Level 135
God Stats
71W - 84L
1,416 SR
Queue Stats
547W - 680L
1,460 Elo+
Solo
Vamana
Vamana
oo IceKing
Vamana
Level 112
God Stats
0W - 2L
1,427 SR
Queue Stats
33W - 38L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 9
8,057
732
10,015
10,558
6,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 0 / 9
8,236
749
9,562
10,485
7,094
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
13
6 / 2 / 6
8,447
768
12,397
6,385
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 4 / 0
7,642
695
6,910
15,945
17,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
JARADxx
Olorun
10
0 / 4 / 3
7,046
641
6,816
7,477
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
oo IceKing
Vamana
11
2 / 5 / 1
7,188
653
6,025
15,352
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
5
5
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
4
0
0.75
L
Olorun
JARADxx
Olorun
0
4
3
0.38
W
3
3
9
2.5
L
Vamana
oo IceKing
Vamana
2
5
1
0.5
W
4
0
9
8.5
W
Merlin
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,974
Damage
19,751
27,428
Taken
38,774
15,957
Mitigated
27,584
6,811
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,910
1,523
337
1,570
15,945
17,697
0
5,536
10,409
0
19,205
L
Olorun
JARADxx
Olorun
6,816
3,177
746
1,284
7,477
2,661
57
1,899
5,578
24,159
2,507
W
10,015
1,246
250
774
10,558
6,485
0
2,704
7,475
0
32,191
L
Vamana
oo IceKing
Vamana
6,025
1,567
454
3,090
15,352
7,226
0
5,540
9,812
0
15,557
W
9,562
4,561
1,557
2,693
10,485
7,094
75
2,573
7,543
0
14,663
W
Merlin
12,397
588
91
1,446
6,385
2,378
0
944
5,313
28,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
21,876
105
Minions Killed
99
4
Camps Cleared
5
644,231
Distance Traveled
562,973
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,642
695
19
2
2
215,233
1
L
Olorun
7,046
641
51
5
2
147,123
0
W
Susano
8,057
732
48
4
2
218,657
0
L
Vamana
7,188
653
29
3
1
200,617
0
W
Horus
8,236
749
12
1
0
222,256
0
W
Merlin
8,447
768
45
4
2
203,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role