Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AlmightyNio
Agni
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
38W - 22L
1,659 Elo+
Solo
Ao Kuang
Ao Kuang
Beto2357
Ao Kuang
Level 107
God Stats
4W - 2L
1,819 SR
Queue Stats
122W - 81L
1,648 Elo+
Solo
Danzaburou
Danzaburou
fattestbeast
Danzaburou
Level 91
God Stats
5W - 7L
1,475 SR
Queue Stats
406W - 409L
1,543 Elo+
Solo
Rama
Rama
zMikazuki
Rama
Level 29
God Stats
5W - 3L
1,687 SR
Queue Stats
124W - 72L
1,697 Elo+
Solo
Team Averages
Level 80
1,549 SR
1,610 Elo+

VS

Team Averages
Level 85
1,558 SR
1,570 Elo+
Cerberus
Cerberus
DessySlangel
Cerberus
Level 81
God Stats
1W - 0L
1,430 SR
Queue Stats
5W - 3L
1,495 Elo+
Solo
Medusa
Medusa
DvaReverse
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,506 Elo+
Solo
Heimdallr
Heimdallr
Odiou
Heimdallr
Level 147
God Stats
2W - 0L
1,944 SR
Queue Stats
45W - 45L
1,587 Elo+
Party 1
Sobek
Sobek
ScootinMunkeh
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,796 Elo+
Party 1
Aphrodite
Aphrodite
iisaac2
Aphrodite
Level 154
God Stats
4W - 4L
1,417 SR
Queue Stats
280W - 276L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 5 / 12
8,445
768
3,550
13,854
13,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 12
8,965
815
23,235
10,174
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Beto2357
Ao Kuang
15
2 / 5 / 10
8,627
784
4,801
12,112
6,635
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
fattestbeast
Danzaburou
15
5 / 7 / 6
9,513
865
15,541
12,821
5,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rama
16
4 / 2 / 12
8,964
815
12,037
10,688
4,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DessySlangel
Cerberus
14
3 / 4 / 12
9,540
867
8,768
14,499
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
DvaReverse
Medusa
18
4 / 2 / 11
10,025
911
9,869
11,569
4,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Odiou
Heimdallr
16
7 / 4 / 7
10,101
918
16,633
15,329
6,953
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 4 / 11
10,600
964
7,515
17,840
20,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
iisaac2
Aphrodite
17
1 / 2 / 17
9,659
878
9,487
10,148
9,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
80
16
Kills
22
22
Deaths
16
52
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
5
12
1.4
L
4
3
12
3.33
L
Ao Kuang
Beto2357
Ao Kuang
2
5
10
1.4
W
Cerberus
DessySlangel
Cerberus
3
4
12
2.25
W
Medusa
DvaReverse
Medusa
4
2
11
4.75
W
Heimdallr
Odiou
Heimdallr
7
4
7
2.63
W
7
4
11
3.13
L
Danzaburou
fattestbeast
Danzaburou
5
7
6
1.14
W
Aphrodite
iisaac2
Aphrodite
1
2
17
4.75
L
Rama
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,164
Damage
52,272
59,649
Taken
69,385
34,181
Mitigated
53,741
23,892
Healing
34,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,550
1,539
9,842
2,925
13,854
13,997
696
5,669
8,185
6,989
0
L
23,235
1,510
522
1,904
10,174
3,847
206
5,855
4,319
39,020
0
L
Ao Kuang
Beto2357
Ao Kuang
4,801
954
1,193
2,152
12,112
6,635
149
4,817
7,295
10,288
0
W
Cerberus
DessySlangel
Cerberus
8,768
100
529
3,402
14,499
11,919
254
5,857
8,642
11,798
0
W
Medusa
DvaReverse
Medusa
9,869
4,033
1,559
3,440
11,569
4,873
2,484
5,307
6,262
0
33,766
W
Heimdallr
Odiou
Heimdallr
16,633
10,405
1,297
4,254
15,329
6,953
1,941
8,163
7,166
0
38,702
W
7,515
455
1,314
2,950
17,840
20,008
375
7,420
10,420
12,248
0
L
Danzaburou
fattestbeast
Danzaburou
15,541
6,386
650
925
12,821
5,114
1,161
6,120
6,701
0
31,135
W
Aphrodite
iisaac2
Aphrodite
9,487
584
9,828
6,293
10,148
9,988
521
4,839
5,309
19,887
0
L
Rama
12,037
9,362
1,006
2,773
10,688
4,588
858
3,309
7,379
0
21,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
49,925
115
Minions Killed
150
0
Camps Cleared
0
1,077,592
Distance Traveled
1,100,421
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,445
768
9
1
0
191,576
0
L
Agni
8,965
815
32
3
0
228,656
3
L
Ao Kuang
8,627
784
16
1
0
224,000
4
W
Cerberus
9,540
867
20
2
0
203,380
2
W
Medusa
10,025
911
38
3
0
252,094
0
W
Heimdallr
10,101
918
45
4
0
170,569
0
W
Sobek
10,600
964
2
0
0
238,112
0
L
Danzaburou
9,513
865
31
3
0
188,935
3
W
Aphrodite
9,659
878
45
4
0
236,266
4
L
Rama
8,964
815
27
2
0
244,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role