Player Matchup

Raijin
Raijin
ENOCESGAY
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,564 Elo+
Party 1
Ymir
Ymir
Enoc04
Ymir
Level 17
God Stats
2W - 4L
1,473 SR
Queue Stats
22W - 24L
1,576 Elo+
Party 1
Athena
Athena
GoodNaight
Athena
Level 28
God Stats
21W - 16L
1,495 SR
Queue Stats
159W - 183L
1,501 Elo+
Solo
Neith
Neith
aShortMan
Neith
Level 22
God Stats
32W - 25L
1,541 SR
Queue Stats
289W - 294L
1,529 Elo+
Solo
Da Ji
Da Ji
lpzlpz
Da Ji
Level 26
God Stats
13W - 7L
1,621 SR
Queue Stats
144W - 109L
1,590 Elo+
Solo
Team Averages
Level 23
1,526 SR
1,552 Elo+

VS

Team Averages
Level 23
1,503 SR
1,530 Elo+
Tsukuyomi
Tsukuyomi
Boatingeel
Tsukuyomi
Level 21
God Stats
2W - 3L
1,497 SR
Queue Stats
67W - 53L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
KaFrizz
Jormungandr
Level 17
God Stats
36W - 22L
1,649 SR
Queue Stats
46W - 31L
1,518 Elo+
Party 2
Chaac
Chaac
Suedeh3ad
Chaac
Level 23
God Stats
13W - 15L
1,648 SR
Queue Stats
420W - 422L
1,601 Elo+
Solo
Hachiman
Hachiman
YourighytDxildo
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,450 Elo+
Party 2
Merlin
Merlin
nesumpavlin
Merlin
Level 29
God Stats
4W - 15L
1,221 SR
Queue Stats
206W - 214L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ENOCESGAY
Raijin
20
4 / 1 / 15
14,127
543
16,236
12,008
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Enoc04
Ymir
19
5 / 3 / 11
13,627
524
15,592
29,940
33,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
GoodNaight
Athena
18
2 / 1 / 17
12,236
471
9,849
19,708
17,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
aShortMan
Neith
20
6 / 2 / 11
13,521
520
16,403
15,080
7,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
lpzlpz
Da Ji
19
7 / 5 / 11
13,372
514
12,473
17,779
8,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Boatingeel
Tsukuyomi
16
6 / 5 / 3
11,284
434
9,941
20,046
7,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
KaFrizz
Jormungandr
14
0 / 6 / 3
9,908
381
7,782
25,748
23,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Suedeh3ad
Chaac
18
4 / 2 / 1
12,224
470
13,756
24,297
27,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
14
0 / 7 / 2
9,249
356
6,861
15,327
4,497
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
19
2 / 4 / 3
12,297
473
11,673
12,300
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
24
Kills
12
12
Deaths
24
65
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Boatingeel
Tsukuyomi
6
5
3
1.5
W
Raijin
ENOCESGAY
Raijin
4
1
15
11.5
W
Ymir
Enoc04
Ymir
5
3
11
3.5
W
Athena
GoodNaight
Athena
2
1
17
10.5
L
Jormungandr
KaFrizz
Jormungandr
0
6
3
0.25
L
Chaac
Suedeh3ad
Chaac
4
2
1
2.25
L
Hachiman
0
7
2
0.14
W
Neith
aShortMan
Neith
6
2
11
5.75
W
Da Ji
lpzlpz
Da Ji
7
5
11
2.5
L
Merlin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,553
Damage
50,013
94,515
Taken
97,718
71,987
Mitigated
68,332
30,050
Healing
24,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Boatingeel
Tsukuyomi
9,941
2,097
0
7,098
20,046
7,837
0
8,292
11,520
0
76,604
W
Raijin
ENOCESGAY
Raijin
16,236
1,364
532
5,473
12,008
5,158
3,186
4,141
7,867
102,417
0
W
Ymir
Enoc04
Ymir
15,592
2,705
0
8,519
29,940
33,645
1,077
4,175
25,765
73,156
0
W
Athena
GoodNaight
Athena
9,849
3,528
345
3,207
19,708
17,039
2,231
6,750
12,958
63,353
0
L
Jormungandr
KaFrizz
Jormungandr
7,782
1,610
0
3,087
25,748
23,436
8
10,168
15,364
37,915
0
L
Chaac
Suedeh3ad
Chaac
13,756
3,761
0
10,568
24,297
27,610
2,742
9,089
14,975
0
72,953
L
Hachiman
6,861
4,695
0
2,049
15,327
4,497
552
7,286
7,967
0
40,679
W
Neith
aShortMan
Neith
16,403
7,567
0
7,371
15,080
7,166
11,304
4,610
10,470
0
94,190
W
Da Ji
lpzlpz
Da Ji
12,473
3,514
0
4,603
17,779
8,979
2,070
2,632
15,147
0
76,499
L
Merlin
11,673
480
0
2,183
12,300
4,952
624
6,145
5,999
96,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,883
Gold Earned
54,962
591
Minions Killed
600
0
Camps Cleared
0
2,483,524
Distance Traveled
2,240,178
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,284
434
111
4
0
496,198
1
W
Raijin
14,127
543
182
7
0
481,833
6
W
Ymir
13,627
524
108
4
0
492,440
2
W
Athena
12,236
471
70
3
0
549,265
8
L
Jormungandr
9,908
381
49
2
0
463,720
6
L
Chaac
12,224
470
160
6
0
397,499
11
L
Hachiman
9,249
356
98
4
0
409,508
5
W
Neith
13,521
520
140
5
0
465,811
6
W
Da Ji
13,372
514
91
4
0
494,175
1
L
Merlin
12,297
473
182
7
0
473,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role