Player Matchup

Da Ji
Da Ji
GHETT0-TRON
Da Ji
Level 21
God Stats
3W - 3L
1,651 SR
Queue Stats
18W - 14L
1,394 Elo+
Solo
Neith
Neith
Joaomiguel3110
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
alonsome18
Cthulhu
Level 25
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Thor
Thor
cadaver vivient
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
militar2019feliz
Persephone
Level 29
God Stats
0W - 6L
1,247 SR
Queue Stats
95W - 95L
1,330 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,401 Elo+

VS

Team Averages
Level 40
1,447 SR
1,396 Elo+
Xbalanque
Xbalanque
Dumpcakes
Xbalanque
Level 3
God Stats
7W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Gallax-__
Baron Samedi
Level 25
God Stats
30W - 36L
1,293 SR
Queue Stats
33W - 43L
1,201 Elo+
Solo
Medusa
Medusa
Joshypooh123
Medusa
Level 16
God Stats
1W - 2L
1,325 SR
Queue Stats
45W - 31L
1,385 Elo+
Party 1
Fenrir
Fenrir
Mylo Xylo
Fenrir
Level 148
God Stats
2W - 0L
1,619 SR
Queue Stats
172W - 148L
1,652 Elo+
Party 1
Ymir
Ymir
RacewayMoody
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 42L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,226
475
2,868
8,176
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 9 / 1
4,740
431
1,377
7,490
1,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
alonsome18
Cthulhu
10
3 / 3 / 0
5,653
514
3,509
8,327
4,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 10 / 1
4,619
420
1,329
8,432
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
militar2019feliz
Persephone
11
2 / 5 / 0
6,735
612
3,818
6,135
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dumpcakes
Xbalanque
9
0 / 3 / 7
5,333
485
2,165
3,222
976
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Gallax-__
Baron Samedi
12
2 / 0 / 2
6,609
601
2,658
2,803
1,054
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
10
5 / 4 / 3
6,205
564
4,644
5,775
1,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Mylo Xylo
Fenrir
14
20 / 0 / 3
8,532
776
13,560
7,729
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
5 / 0 / 7
6,435
585
2,914
4,223
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
6
Kills
32
32
Deaths
7
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dumpcakes
Xbalanque
0
3
7
1.17
L
0
5
0
0
W
Baron Samedi
Gallax-__
Baron Samedi
2
0
2
3
L
1
9
1
0.17
W
Medusa
5
4
3
1.63
W
Fenrir
Mylo Xylo
Fenrir
20
0
3
21.5
W
5
0
7
8.5
L
Cthulhu
alonsome18
Cthulhu
3
3
0
1
L
0
10
1
0.05
L
Persephone
militar2019feliz
Persephone
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,901
Damage
25,941
38,560
Taken
23,752
12,330
Mitigated
10,744
4,453
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dumpcakes
Xbalanque
2,165
1,693
0
0
3,222
976
632
1,787
1,435
0
13,917
L
2,868
1,129
0
1,844
8,176
2,415
0
1,497
6,619
0
23,400
W
Baron Samedi
Gallax-__
Baron Samedi
2,658
349
0
1,903
2,803
1,054
1,015
470
2,333
26,395
0
L
1,377
1,056
0
306
7,490
1,713
0
458
7,032
0
10,945
W
Medusa
4,644
2,253
0
945
5,775
1,782
912
1,466
4,309
0
22,885
W
Fenrir
Mylo Xylo
Fenrir
13,560
4,654
0
2,779
7,729
3,394
0
2,209
5,520
0
49,284
W
2,914
981
0
552
4,223
3,538
96
1,395
2,828
14,031
0
L
Cthulhu
alonsome18
Cthulhu
3,509
190
30
1,680
8,327
4,138
0
1,257
7,070
21,961
0
L
1,329
572
0
87
8,432
2,677
29
1,114
7,318
0
10,410
L
Persephone
militar2019feliz
Persephone
3,818
393
0
506
6,135
1,387
805
1,143
4,945
39,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
33,114
208
Minions Killed
203
0
Camps Cleared
0
953,163
Distance Traveled
1,053,948
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,333
485
18
2
0
183,921
1
L
Da Ji
5,226
475
54
5
0
178,567
0
W
Baron Samedi
6,609
601
50
5
0
178,436
0
L
Neith
4,740
431
15
1
0
134,038
0
W
Medusa
6,205
564
33
3
0
216,440
1
W
Fenrir
8,532
776
82
7
0
261,043
1
W
Ymir
6,435
585
20
2
0
214,108
1
L
Cthulhu
5,653
514
33
3
0
211,845
0
L
Thor
4,619
420
21
2
0
201,330
0
L
Persephone
6,735
612
85
8
0
227,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role