Player Matchup

Chiron
Chiron
SamBeArPiG94
Chiron
Level 147
God Stats
3W - 5L
1,651 SR
Queue Stats
83W - 73L
1,604 Elo+
Party 1
Olorun
Olorun
paradigmshift671
Olorun
Level 7
God Stats
0W - 3L
1,499 SR
Queue Stats
1W - 5L
1,239 Elo+
Solo
Osiris
Osiris
xJanusxx
Osiris
Level 25
God Stats
0W - 1L
1,727 SR
Queue Stats
31W - 7L
1,877 Elo+
Party 1
Team Averages
Level 60
1,626 SR
1,573 Elo+

VS

Team Averages
Level 53
1,607 SR
1,564 Elo+
Hun Batz
Hun Batz
LokiOpPlzNoNref
Hun Batz
Level 25
God Stats
6W - 3L
1,695 SR
Queue Stats
38W - 12L
1,757 Elo+
Party 2
Merlin
Merlin
Lumpo-_-2F
Merlin
Level 105
God Stats
1W - 0L
1,661 SR
Queue Stats
35W - 35L
1,529 Elo+
Party 2
Ares
Ares
Unawarebear3010
Ares
Level 28
God Stats
12W - 13L
1,465 SR
Queue Stats
100W - 123L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 5 / 4
10,249
683
14,644
12,908
4,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 13 / 4
7,839
523
1,578
11,874
3,024
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
xJanusxx
Osiris
14
5 / 5 / 3
10,663
711
10,323
16,983
16,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
13 / 4 / 8
12,154
810
17,484
11,249
6,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Lumpo-_-2F
Merlin
15
5 / 2 / 13
11,021
735
11,409
11,083
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 3 / 12
11,561
771
7,951
16,287
20,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
23
23
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
13
4
8
4.25
W
Merlin
Lumpo-_-2F
Merlin
5
2
13
5.75
L
Chiron
4
5
4
1.2
W
5
3
12
3.67
L
0
13
4
0.15
L
Osiris
xJanusxx
Osiris
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,545
Damage
36,844
41,765
Taken
38,619
23,699
Mitigated
30,459
6,226
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
17,484
6,457
209
1,264
11,249
6,082
1,727
994
10,255
0
61,222
W
Merlin
Lumpo-_-2F
Merlin
11,409
1,113
343
1,813
11,083
4,346
836
705
10,378
53,448
0
L
Chiron
14,644
8,313
358
4,069
12,908
4,377
0
5,675
7,233
0
41,453
W
7,951
478
0
2,367
16,287
20,031
161
707
15,580
16,800
0
L
1,578
1,193
592
516
11,874
3,024
0
4,162
7,712
6,520
0
L
Osiris
xJanusxx
Osiris
10,323
3,300
0
691
16,983
16,298
0
9,571
7,412
0
27,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
34,736
123
Minions Killed
175
2
Camps Cleared
11
636,032
Distance Traveled
823,326
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,154
810
74
5
7
281,595
2
W
Merlin
11,021
735
90
6
3
255,540
0
L
Chiron
10,249
683
74
5
2
249,613
3
W
Ares
11,561
771
11
1
1
286,191
2
L
Olorun
7,839
523
14
1
0
128,754
0
L
Osiris
10,663
711
35
2
0
257,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role