Player Matchup

Artemis
Artemis
Johnnymicro420
Artemis
Level 120
God Stats
34W - 20L
1,566 SR
Queue Stats
232W - 218L
1,629 Elo+
Party 2
Merlin
Merlin
KingReyReyXI
Merlin
Level 106
God Stats
6W - 3L
1,534 SR
Queue Stats
85W - 68L
1,451 Elo+
Solo
Cthulhu
Cthulhu
OminusDominus
Cthulhu
Level 32
God Stats
20W - 9L
1,701 SR
Queue Stats
93W - 66L
1,607 Elo+
Party 2
Team Averages
Level 86
1,600 SR
1,562 Elo+

VS

Team Averages
Level 86
1,396 SR
1,404 Elo+
The Morrigan
The Morrigan
BAWUSSS
The Morrigan
Level 106
God Stats
0W - 2L
1,122 SR
Queue Stats
34W - 41L
1,421 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gupup
Cu Chulainn
Level 64
God Stats
9W - 12L
1,484 SR
Queue Stats
16W - 24L
1,387 Elo+
Party 1
Cliodhna
Cliodhna
MaydayCaptainn
Cliodhna
Level 87
God Stats
0W - 1L
1,582 SR
Queue Stats
111W - 121L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
8,470
770
8,211
8,248
2,929
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
3 / 1 / 7
8,015
729
6,606
5,165
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
12
3 / 1 / 8
8,348
759
6,500
11,439
9,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BAWUSSS
The Morrigan
10
1 / 3 / 1
6,881
626
2,851
5,579
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Gupup
Cu Chulainn
11
1 / 1 / 0
6,746
613
5,828
10,496
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
10
1 / 7 / 0
6,681
607
6,390
10,109
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
3
4
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BAWUSSS
The Morrigan
1
3
1
0.5
L
Cu Chulainn
Gupup
Cu Chulainn
1
1
0
1
W
5
2
6
4
W
Merlin
3
1
7
6.5
L
Cliodhna
1
7
0
0.14
W
Cthulhu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,317
Damage
15,069
24,852
Taken
26,184
14,335
Mitigated
12,805
4,714
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BAWUSSS
The Morrigan
2,851
836
0
728
5,579
1,818
0
3,278
2,149
14,045
2,741
L
Cu Chulainn
Gupup
Cu Chulainn
5,828
463
0
2,486
10,496
7,297
0
5,334
4,850
2,887
13,461
W
8,211
5,362
520
1,466
8,248
2,929
1,656
875
7,203
0
25,019
W
Merlin
6,606
499
979
403
5,165
1,710
947
482
4,556
25,168
0
L
Cliodhna
6,390
492
79
1,322
10,109
3,690
0
4,280
5,481
0
24,580
W
Cthulhu
6,500
260
683
663
11,439
9,696
102
1,819
9,126
20,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
20,308
132
Minions Killed
107
5
Camps Cleared
4
672,695
Distance Traveled
574,592
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,881
626
36
3
1
180,287
0
L
Cu Chulainn
6,746
613
33
3
0
212,990
1
W
Artemis
8,470
770
53
5
1
208,260
0
W
Merlin
8,015
729
46
4
2
208,134
1
L
Cliodhna
6,681
607
38
3
3
181,315
4
W
Cthulhu
8,348
759
33
3
2
256,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role