Player Matchup

Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Calgabro
Anubis
Level 150
God Stats
79W - 64L
1,607 SR
Queue Stats
606W - 635L
1,484 Elo+
Party 2
Sobek
Sobek
SmoothViking640
Sobek
Level 58
God Stats
0W - 2L
1,245 SR
Queue Stats
2W - 4L
1,300 Elo+
Solo
Zeus
Zeus
TheMayorCB
Zeus
Level 29
God Stats
32W - 28L
1,535 SR
Queue Stats
172W - 170L
1,474 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zephiroth1253
Cu Chulainn
Level 38
God Stats
9W - 8L
1,524 SR
Queue Stats
128W - 138L
1,503 Elo+
Solo
Team Averages
Level 64
1,482 SR
1,452 Elo+

VS

Team Averages
Level 84
1,549 SR
1,519 Elo+
Neith
Neith
Ahtabara
Neith
Level 107
God Stats
58W - 38L
1,575 SR
Queue Stats
136W - 112L
1,547 Elo+
Party 1
Cliodhna
Cliodhna
Chwnk
Cliodhna
Level 115
God Stats
63W - 39L
1,681 SR
Queue Stats
112W - 93L
1,579 Elo+
Party 1
Ganesha
Ganesha
G4N Yaktown
Ganesha
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 59L
1,556 Elo+
Party 1
Olorun
Olorun
Hydro Throton
Olorun
Level 48
God Stats
5W - 4L
1,723 SR
Queue Stats
89W - 89L
1,555 Elo+
Party 1
Hera
Hera
MacacoAng
Hera
Level 64
God Stats
1W - 4L
1,264 SR
Queue Stats
215W - 270L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
3 / 7 / 3
11,667
486
10,613
21,271
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Calgabro
Anubis
19
4 / 10 / 2
12,177
507
10,305
17,333
7,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 8 / 2
9,685
404
1,759
19,153
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 8 / 0
9,234
385
7,439
13,590
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Zephiroth1253
Cu Chulainn
18
2 / 4 / 1
10,616
442
8,255
16,868
10,109
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahtabara
Neith
20
12 / 1 / 5
12,958
540
16,516
8,985
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Chwnk
Cliodhna
20
18 / 1 / 2
15,544
648
25,118
15,004
5,478
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
G4N Yaktown
Ganesha
17
0 / 2 / 13
11,478
478
8,636
13,563
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 4 / 11
13,887
579
15,302
22,050
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
7
0 / 2 / 0
7,527
314
649
2,792
664
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
10
Kills
37
37
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
7
3
0.64
W
Neith
Ahtabara
Neith
12
1
5
14.5
L
Anubis
Calgabro
Anubis
4
10
2
0.5
W
Cliodhna
Chwnk
Cliodhna
18
1
2
19
W
Ganesha
G4N Yaktown
Ganesha
0
2
13
3.25
W
7
4
11
3.13
W
Hera
0
2
0
0
L
0
8
2
0.13
L
1
8
0
0.13
L
Cu Chulainn
Zephiroth1253
Cu Chulainn
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,371
Damage
66,221
88,215
Taken
62,394
45,831
Mitigated
29,249
19,330
Healing
26,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,613
2,654
0
6,628
21,271
6,286
0
4,743
16,528
0
79,398
W
Neith
Ahtabara
Neith
16,516
6,959
0
1,215
8,985
3,654
1,031
2,189
6,796
0
89,767
L
Anubis
Calgabro
Anubis
10,305
355
0
4,118
17,333
7,259
705
4,946
12,387
87,119
0
W
Cliodhna
Chwnk
Cliodhna
25,118
4,206
0
8,892
15,004
5,478
688
4,028
10,976
0
138,662
W
Ganesha
G4N Yaktown
Ganesha
8,636
654
0
2,118
13,563
12,757
1,265
3,472
10,091
64,887
0
W
15,302
8,284
611
12,790
22,050
6,696
516
9,694
12,356
105,993
0
W
Hera
649
183
0
1,185
2,792
664
0
0
2,792
10,842
0
L
1,759
148
0
4,062
19,153
18,576
203
6,317
12,836
20,101
0
L
7,439
1,147
0
2,695
13,590
3,601
713
3,465
10,125
68,079
5,806
L
Cu Chulainn
Zephiroth1253
Cu Chulainn
8,255
785
0
1,827
16,868
10,109
202
5,293
11,575
0
53,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,379
Gold Earned
61,394
563
Minions Killed
637
0
Camps Cleared
0
1,984,115
Distance Traveled
1,961,685
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,667
486
132
6
0
441,980
7
W
Neith
12,958
540
156
7
0
417,034
12
L
Anubis
12,177
507
151
6
0
368,771
14
W
Cliodhna
15,544
648
218
9
0
575,850
1
W
Ganesha
11,478
478
60
3
0
399,515
7
W
Olorun
13,887
579
179
7
0
467,225
2
W
Hera
7,527
314
24
1
0
102,061
0
L
Sobek
9,685
404
42
2
0
376,559
0
L
Zeus
9,234
385
132
6
0
340,938
5
L
Cu Chulainn
10,616
442
106
4
0
455,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role