Player Matchup

Hades
Hades
ElfridElfrid
Hades
Level 26
God Stats
31W - 23L
1,608 SR
Queue Stats
48W - 44L
1,449 Elo+
Party 3
Horus
Horus
EvanTheSimp
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 92L
1,420 Elo+
Party 3
Yemoja
Yemoja
Gr8xOdinsRaven
Yemoja
Level 24
God Stats
52W - 46L
1,512 SR
Queue Stats
58W - 59L
1,367 Elo+
Party 1
Izanami
Izanami
JunichiTazawa3
Izanami
Level 27
God Stats
69W - 55L
1,526 SR
Queue Stats
89W - 95L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
KaptinKrueger
Cthulhu
Level 19
God Stats
15W - 10L
1,498 SR
Queue Stats
17W - 13L
1,424 Elo+
Party 3
Team Averages
Level 25
1,529 SR
1,406 Elo+

VS

Team Averages
Level 21
1,437 SR
1,371 Elo+
Sylvanus
Sylvanus
BigWiggie
Sylvanus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 190L
1,364 Elo+
Party 2
Arachne
Arachne
Infravermeio
Arachne
Level 20
God Stats
1W - 4L
1,261 SR
Queue Stats
169W - 189L
1,359 Elo+
Party 2
Hachiman
Hachiman
XoDZLoX
Hachiman
Level 28
God Stats
1W - 3L
1,353 SR
Queue Stats
79W - 91L
1,363 Elo+
Party 2
Ra
Ra
jose_kakaroto
Ra
Level 28
God Stats
2W - 2L
1,569 SR
Queue Stats
116W - 144L
1,341 Elo+
Solo
Osiris
Osiris
sikefool913
Osiris
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 43L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
11,971
479
14,166
14,996
12,665
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 1 / 2
13,001
520
8,453
13,457
13,171
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 1 / 6
11,608
464
7,191
10,949
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 0 / 1
14,271
571
17,119
14,142
6,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
18
2 / 2 / 4
12,155
486
16,897
28,851
21,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigWiggie
Sylvanus
14
0 / 3 / 2
9,756
390
5,452
20,934
23,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Infravermeio
Arachne
18
4 / 4 / 2
11,072
443
13,167
23,459
8,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
XoDZLoX
Hachiman
15
1 / 5 / 3
8,998
360
8,855
14,987
5,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 4
10,303
412
14,201
14,033
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
20
2 / 5 / 2
12,295
492
10,131
18,821
18,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
18
Kills
7
7
Deaths
18
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigWiggie
Sylvanus
0
3
2
0.33
W
2
3
3
1.17
W
6
1
2
7
W
0
1
6
3
L
Arachne
Infravermeio
Arachne
4
4
2
1.25
W
8
0
1
8.5
W
Cthulhu
2
2
4
2
L
Hachiman
XoDZLoX
Hachiman
1
5
3
0.5
L
0
1
4
2
L
Osiris
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,826
Damage
51,806
82,395
Taken
92,234
64,975
Mitigated
61,357
40,174
Healing
31,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigWiggie
Sylvanus
5,452
1,372
3,348
5,884
20,934
23,181
292
7,068
13,776
41,203
0
W
14,166
1,922
797
6,505
14,996
12,665
1,945
2,063
12,778
76,048
0
W
8,453
3,369
1,785
6,273
13,457
13,171
1,474
2,607
10,712
2,364
49,937
W
7,191
477
1,924
2,979
10,949
11,542
774
2,453
8,344
31,019
0
L
Arachne
Infravermeio
Arachne
13,167
9,412
0
10,323
23,459
8,413
0
8,452
14,651
0
75,870
W
17,119
11,357
0
7,739
14,142
6,123
9,886
1,671
12,465
0
162,529
W
Cthulhu
16,897
1,135
899
11,273
28,851
21,474
1,077
9,660
18,443
71,996
0
L
Hachiman
XoDZLoX
Hachiman
8,855
3,799
0
836
14,987
5,728
325
5,620
9,321
0
47,975
L
14,201
395
773
6,501
14,033
5,418
0
9,226
3,944
63,972
0
L
Osiris
10,131
2,753
0
3,814
18,821
18,617
2,570
7,265
11,556
0
83,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,006
Gold Earned
52,424
631
Minions Killed
523
0
Camps Cleared
0
2,284,437
Distance Traveled
2,162,843
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,756
390
52
2
0
409,038
3
W
Hades
11,971
479
134
5
0
388,473
3
W
Horus
13,001
520
97
4
0
482,588
1
W
Yemoja
11,608
464
35
1
0
447,154
3
L
Arachne
11,072
443
106
4
0
486,188
4
W
Izanami
14,271
571
255
10
0
499,284
6
W
Cthulhu
12,155
486
110
4
0
466,938
1
L
Hachiman
8,998
360
81
3
0
435,300
4
L
Ra
10,303
412
116
5
0
445,387
7
L
Osiris
12,295
492
168
7
0
386,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role