Player Matchup

Yemoja
Yemoja
MAIC0H
Yemoja
Level 102
God Stats
0W - 4L
1,140 SR
Queue Stats
99W - 124L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
beast123445
Baron Samedi
Level 67
God Stats
42W - 35L
1,553 SR
Queue Stats
278W - 304L
1,435 Elo+
Party 2
Cliodhna
Cliodhna
micaelcrack
Cliodhna
Level 98
God Stats
35W - 29L
1,505 SR
Queue Stats
478W - 507L
1,486 Elo+
Party 2
Team Averages
Level 89
1,399 SR
1,416 Elo+

VS

Team Averages
Level 58
1,558 SR
1,315 Elo+
Sol
Sol
CHE4PSHOT
Sol
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
73W - 105L
1,395 Elo+
Solo
Ne Zha
Ne Zha
ExcselXL
Ne Zha
Level 49
God Stats
3W - 2L
1,431 SR
Queue Stats
8W - 7L
1,402 Elo+
Party 1
Ymir
Ymir
Smurfeeey
Ymir
Level 3
God Stats
1W - 2L
1,743 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MAIC0H
Yemoja
18
0 / 1 / 14
14,071
586
5,320
12,907
17,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
beast123445
Baron Samedi
19
9 / 5 / 8
15,636
652
22,689
22,606
15,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
micaelcrack
Cliodhna
19
12 / 3 / 9
16,672
695
22,498
28,114
20,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 3
15,992
666
21,067
17,966
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
ExcselXL
Ne Zha
18
3 / 9 / 4
14,055
586
20,987
20,277
12,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
0 / 6 / 6
12,716
530
4,512
20,404
26,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
21
Kills
9
9
Deaths
21
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
6
3
1.25
W
Ne Zha
ExcselXL
Ne Zha
3
9
4
0.56
L
Yemoja
MAIC0H
Yemoja
0
1
14
7
W
Ymir
0
6
6
0.5
L
Baron Samedi
beast123445
Baron Samedi
9
5
8
2.6
L
Cliodhna
micaelcrack
Cliodhna
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,507
Damage
46,566
63,627
Taken
58,647
54,378
Mitigated
45,412
29,436
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,067
4,692
0
4,971
17,966
6,620
0
7,793
9,803
75,762
4,298
W
Ne Zha
ExcselXL
Ne Zha
20,987
4,423
0
3,923
20,277
12,583
1,287
10,128
9,753
0
68,268
L
Yemoja
MAIC0H
Yemoja
5,320
1,657
8,123
4,102
12,907
17,781
739
5,452
7,455
25,431
0
W
Ymir
4,512
261
0
0
20,404
26,209
116
10,461
9,454
13,531
0
L
Baron Samedi
beast123445
Baron Samedi
22,689
1,329
2,476
7,262
22,606
15,754
921
8,933
13,673
81,570
0
L
Cliodhna
micaelcrack
Cliodhna
22,498
2,249
0
7,473
28,114
20,843
1,127
11,058
17,056
0
69,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,379
Gold Earned
42,763
248
Minions Killed
229
8
Camps Cleared
9
1,257,414
Distance Traveled
1,243,359
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,992
666
145
6
7
400,435
0
W
Ne Zha
14,055
586
70
3
1
438,413
1
L
Yemoja
14,071
586
39
2
3
421,653
4
W
Ymir
12,716
530
14
1
1
404,511
0
L
Baron Samedi
15,636
652
133
6
0
391,845
2
L
Cliodhna
16,672
695
76
3
5
443,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role