Player Matchup

Cthulhu
Cthulhu
Ancientgamer246
Cthulhu
Level 17
God Stats
24W - 19L
1,523 SR
Queue Stats
104W - 122L
1,346 Elo+
Party 1
Hou Yi
Hou Yi
JuanD542
Hou Yi
Level 14
God Stats
1W - 2L
1,265 SR
Queue Stats
13W - 10L
1,416 Elo+
Solo
Kukulkan
Kukulkan
gisus19
Kukulkan
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,374 Elo+
Solo
Ra
Ra
scybnana
Ra
Level 10
God Stats
4W - 2L
1,787 SR
Queue Stats
17W - 8L
1,461 Elo+
Party 1
Izanami
Izanami
shawnls
Izanami
Level 18
God Stats
14W - 17L
1,384 SR
Queue Stats
113W - 130L
1,373 Elo+
Party 1
Team Averages
Level 14
1,492 SR
1,394 Elo+

VS

Team Averages
Level 11
1,415 SR
1,343 Elo+
Pele
Pele
 
Pele
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Madmardiganzz
Thor
Level 7
God Stats
0W - 10L
977 SR
Queue Stats
0W - 13L
929 Elo+
Solo
Zeus
Zeus
Maximenta1
Zeus
Level 7
God Stats
5W - 7L
1,596 SR
Queue Stats
12W - 22L
1,372 Elo+
Solo
Ra
Ra
vhannshee
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 30
13,466
1,224
14,384
17,720
28,497
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
JuanD542
Hou Yi
15
0 / 1 / 1
8,789
799
772
1,004
240
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
gisus19
Kukulkan
20
13 / 2 / 16
13,186
1,199
17,318
9,207
4,885
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 2 / 23
14,637
1,331
30,123
12,509
5,912
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
shawnls
Izanami
20
14 / 5 / 20
13,428
1,221
31,229
14,771
6,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
9 / 10 / 3
13,218
1,202
19,555
19,491
6,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
 
Nemesis
17
0 / 8 / 6
9,990
908
8,298
21,937
8,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 8 / 3
10,101
918
4,221
21,779
8,124
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 10 / 5
10,881
989
6,562
17,187
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 9 / 5
10,435
949
10,986
18,630
6,884
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
34
45
Kills
12
12
Deaths
45
90
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
9
10
3
1.05
L
Nemesis
 
Nemesis
0
8
6
0.38
W
4
2
30
9.5
W
Hou Yi
JuanD542
Hou Yi
0
1
1
0.5
L
1
8
3
0.31
L
1
10
5
0.35
W
Kukulkan
gisus19
Kukulkan
13
2
16
10.5
W
14
2
23
12.75
W
Izanami
shawnls
Izanami
14
5
20
4.8
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,826
Damage
49,622
55,211
Taken
99,024
46,070
Mitigated
35,420
11,773
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
19,555
5,879
0
1,266
19,491
6,872
0
9,700
9,619
0
34,062
L
Nemesis
 
Nemesis
8,298
2,780
0
2,687
21,937
8,189
0
12,803
8,922
0
25,540
W
14,384
1,620
212
1,861
17,720
28,497
0
7,620
10,100
25,181
0
W
Hou Yi
JuanD542
Hou Yi
772
387
0
24
1,004
240
0
245
759
0
4,168
L
4,221
1,229
0
0
21,779
8,124
0
13,617
7,962
0
14,737
L
6,562
1,398
0
920
17,187
5,351
0
11,284
5,700
39,729
0
W
Kukulkan
gisus19
Kukulkan
17,318
1,300
0
976
9,207
4,885
0
2,267
6,940
32,384
0
W
30,123
2,987
3,267
4,392
12,509
5,912
0
4,876
7,633
63,465
0
W
Izanami
shawnls
Izanami
31,229
25,668
0
1,041
14,771
6,536
0
2,540
12,231
0
49,861
L
10,986
554
845
2,043
18,630
6,884
0
13,518
4,906
29,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,506
Gold Earned
54,625
204
Minions Killed
201
5
Camps Cleared
5
907,290
Distance Traveled
845,236
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,218
1,202
37
3
1
166,716
2
L
Nemesis
9,990
908
32
3
1
207,019
0
W
Cthulhu
13,466
1,224
21
2
0
240,734
0
W
Hou Yi
8,789
799
3
0
0
28,475
0
L
Thor
10,101
918
17
2
1
129,834
1
L
Zeus
10,881
989
73
7
2
152,518
1
W
Kukulkan
13,186
1,199
36
3
1
218,170
0
W
Ra
14,637
1,331
99
9
2
231,971
3
W
Izanami
13,428
1,221
45
4
2
187,940
0
L
Ra
10,435
949
42
4
0
189,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role