Player Matchup

Hercules
Hercules
Platinum III
IDxD
Hercules
Platinum III
Level 148
God Stats
2W - 0L
1,730 SR
Queue Stats
124W - 121L
2,071 MMR
Solo
Jing Wei
Jing Wei
Diamond II
LudwinArcs
Jing Wei
Diamond II
Level 98
God Stats
8W - 6L
1,722 SR
Queue Stats
143W - 148L
2,145 MMR
Solo
Odin
Odin
Masters
Martchelinho
Odin
Masters
Level 89
God Stats
2W - 3L
1,424 SR
Queue Stats
208W - 192L
2,559 MMR
Solo
Janus
Janus
Masters
MisterRobott
Janus
Masters
Level 157
God Stats
23W - 42L
1,467 SR
Queue Stats
506W - 480L
2,762 MMR
Solo
Hades
Hades
Masters
paufofinho
Hades
Masters
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 88L
2,805 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,569 SR
2,469 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,645 SR
2,339 MMR
Rama
Rama
Diamond III
 
Rama
Diamond III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
IEndurance
Ares
Masters
Level 86
God Stats
12W - 5L
1,762 SR
Queue Stats
245W - 191L
2,779 MMR
Party 1
Zeus
Zeus
Masters
Roddyes
Zeus
Masters
Level 160
God Stats
10W - 7L
1,612 SR
Queue Stats
410W - 400L
2,846 MMR
Solo
Set
Set
Platinum I
insannityGOD
Set
Platinum I
Level 160
God Stats
13W - 18L
1,598 SR
Queue Stats
257W - 246L
2,014 MMR
Solo
Mulan
Mulan
Masters
zNaiko
Mulan
Masters
Level 153
God Stats
12W - 12L
1,755 SR
Queue Stats
77W - 100L
2,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IDxD
Hercules
5
2 / 0 / 1
3,407
681
1,611
2,727
1,037
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jing Wei
LudwinArcs
Jing Wei
5
1 / 1 / 0
3,422
684
1,059
1,884
382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 0 / 1
3,985
797
550
1,840
476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 3
3,835
767
1,492
1,174
310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
5
1 / 2 / 1
3,608
722
2,455
4,138
1,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
PersephoneAthenaArtio

VS

Bans
GebTsukuyomiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 1 / 1
3,685
737
1,732
3,096
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
912
182
0
0
0
Zeus
Roddyes
Zeus
7
0 / 1 / 0
3,496
699
1,073
2,082
508
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 1
3,577
715
1,452
3,736
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
zNaiko
Mulan
6
2 / 2 / 0
3,473
695
2,940
3,942
1,705
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
1
0.5
W
Hercules
IDxD
Hercules
2
0
1
2.5
L
0
0
0
0
W
Jing Wei
LudwinArcs
Jing Wei
1
1
0
1
W
1
0
1
1.5
W
1
0
3
2.5
L
Zeus
Roddyes
Zeus
0
1
0
0
L
1
2
1
0.75
W
Hades
1
2
1
0.75
L
Mulan
zNaiko
Mulan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,167
Damage
7,197
11,763
Taken
12,856
3,665
Mitigated
3,665
5,900
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,732
1,295
0
1,442
3,096
544
0
0
3,096
0
15,545
W
Hercules
IDxD
Hercules
1,611
884
15
1,454
2,727
1,037
0
0
2,727
0
5,157
L
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
LudwinArcs
Jing Wei
1,059
690
0
500
1,884
382
156
0
1,884
0
11,159
W
550
16
0
1,362
1,840
476
0
408
1,432
0
15,833
W
1,492
192
0
451
1,174
310
0
665
509
14,425
0
L
Zeus
Roddyes
Zeus
1,073
392
0
455
2,082
508
0
698
1,256
15,763
0
L
1,452
877
0
1,220
3,736
908
0
983
2,693
0
13,757
W
Hades
2,455
1,001
0
2,118
4,138
1,460
0
0
4,138
15,553
0
L
Mulan
zNaiko
Mulan
2,940
830
0
1,376
3,942
1,705
0
2,078
1,864
0
12,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,257
Gold Earned
15,143
154
Minions Killed
133
0
Camps Cleared
0
494,051
Distance Traveled
360,865
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,685
737
43
9
0
81,570
2
W
Hercules
3,407
681
8
2
0
106,181
2
L
Ares
912
182
0
0
0
0
0
W
Jing Wei
3,422
684
28
6
0
89,600
1
W
Odin
3,985
797
48
10
0
99,800
0
W
Janus
3,835
767
31
6
0
114,555
0
L
Zeus
3,496
699
33
7
0
88,973
2
L
Set
3,577
715
33
7
0
101,394
1
W
Hades
3,608
722
39
8
0
83,915
0
L
Mulan
3,473
695
24
5
0
88,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role