Player Matchup

Anubis
Anubis
Beo-Wulftr
Anubis
Level 7
God Stats
1W - 2L
1,399 SR
Queue Stats
2W - 6L
1,270 Elo+
Solo
Medusa
Medusa
KyrxoX
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,388 Elo+
Solo
Hun Batz
Hun Batz
Ltouns_
Hun Batz
Level 29
God Stats
6W - 8L
1,482 SR
Queue Stats
75W - 83L
1,354 Elo+
Party 2
Hou Yi
Hou Yi
MohamedB_Eu3
Hou Yi
Level 29
God Stats
4W - 4L
1,471 SR
Queue Stats
72W - 75L
1,396 Elo+
Party 2
Ra
Ra
Picsese2861
Ra
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 6L
1,166 Elo+
Party 2
Team Averages
Level 20
1,471 SR
1,315 Elo+

VS

Team Averages
Level 14
1,491 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
Steviefreez1368
Cu Chulainn
Level 27
God Stats
19W - 14L
1,500 SR
Queue Stats
192W - 185L
1,396 Elo+
Solo
Arachne
Arachne
TIN FOIL 67
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Xar0oss
Anubis
Level 28
God Stats
14W - 15L
1,455 SR
Queue Stats
131W - 169L
1,322 Elo+
Solo
Artemis
Artemis
matse6n
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
oh-jam
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beo-Wulftr
Anubis
9
2 / 3 / 2
5,720
440
3,878
5,509
1,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
KyrxoX
Medusa
10
3 / 1 / 1
5,816
447
3,877
5,933
1,848
Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Ltouns_
Hun Batz
11
2 / 7 / 0
6,616
509
3,171
13,268
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
9
2 / 2 / 0
5,864
451
4,221
7,090
2,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 2
5,081
391
3,446
6,489
1,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Steviefreez1368
Cu Chulainn
13
8 / 3 / 2
7,858
604
8,950
8,155
3,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
TIN FOIL 67
Arachne
14
8 / 0 / 0
8,261
635
5,280
7,546
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Xar0oss
Anubis
13
4 / 1 / 4
7,825
602
5,650
5,805
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
matse6n
Artemis
9
0 / 4 / 0
5,318
409
2,138
5,307
1,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
oh-jam
Yemoja
9
0 / 1 / 3
6,398
492
2,981
6,260
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
20
20
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Beo-Wulftr
Anubis
2
3
2
1
L
Medusa
KyrxoX
Medusa
3
1
1
3.5
L
Hun Batz
Ltouns_
Hun Batz
2
7
0
0.29
L
Hou Yi
2
2
0
1
L
0
7
2
0.14
W
Cu Chulainn
Steviefreez1368
Cu Chulainn
8
3
2
3
W
Arachne
TIN FOIL 67
Arachne
8
0
0
8
W
Anubis
Xar0oss
Anubis
4
1
4
6
W
Artemis
matse6n
Artemis
0
4
0
0
W
Yemoja
oh-jam
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,593
Damage
24,999
38,289
Taken
33,073
10,532
Mitigated
13,394
10,424
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Beo-Wulftr
Anubis
3,878
221
0
1,063
5,509
1,560
246
962
4,472
20,418
0
L
Medusa
KyrxoX
Medusa
3,877
1,385
0
1,257
5,933
1,848
462
1,456
4,477
0
23,849
L
Hun Batz
Ltouns_
Hun Batz
3,171
1,745
0
4,555
13,268
3,454
543
4,783
8,332
0
35,540
L
Hou Yi
4,221
1,429
285
2,676
7,090
2,024
42
951
5,832
0
24,707
L
3,446
717
135
453
6,489
1,646
325
479
5,446
20,904
0
W
Cu Chulainn
Steviefreez1368
Cu Chulainn
8,950
805
0
2,473
8,155
3,770
757
3,205
4,950
0
39,538
W
Arachne
TIN FOIL 67
Arachne
5,280
3,033
0
4,298
7,546
3,367
143
330
7,216
0
59,741
W
Anubis
Xar0oss
Anubis
5,650
391
0
992
5,805
2,365
613
599
5,206
38,806
0
W
Artemis
matse6n
Artemis
2,138
662
0
803
5,307
1,135
302
828
4,479
0
21,154
W
Yemoja
oh-jam
Yemoja
2,981
390
363
929
6,260
2,757
536
2,362
3,898
15,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
35,660
254
Minions Killed
320
0
Camps Cleared
0
1,101,589
Distance Traveled
1,084,765
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,720
440
57
4
0
204,604
1
L
Medusa
5,816
447
36
3
0
237,706
2
L
Hun Batz
6,616
509
80
6
0
240,425
2
L
Hou Yi
5,864
451
52
4
0
223,387
1
L
Ra
5,081
391
29
2
0
195,467
1
W
Cu Chulainn
7,858
604
70
5
0
218,324
0
W
Arachne
8,261
635
104
8
0
271,403
1
W
Anubis
7,825
602
80
6
0
218,558
2
W
Artemis
5,318
409
43
3
0
172,687
1
W
Yemoja
6,398
492
23
2
0
203,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role