Player Matchup

Rama
Rama
DirtyChugKiller
Rama
Level 17
God Stats
2W - 0L
1,302 SR
Queue Stats
17W - 12L
1,479 Elo+
Solo
Terra
Terra
ItsKoruF0x
Terra
Level 25
God Stats
4W - 4L
1,381 SR
Queue Stats
105W - 91L
1,594 Elo+
Solo
Bellona
Bellona
PRUCH
Bellona
Level 133
God Stats
3W - 1L
1,741 SR
Queue Stats
47W - 27L
1,622 Elo+
Party 1
Agni
Agni
tie23he
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,148 Elo+
Party 1
Hou Yi
Hou Yi
ugaluggabugga
Hou Yi
Level 18
God Stats
9W - 3L
1,970 SR
Queue Stats
109W - 91L
1,579 Elo+
Solo
Team Averages
Level 39
1,579 SR
1,484 Elo+

VS

Team Averages
Level 8
1,547 SR
1,570 Elo+
Sol
Sol
CarryOrFeed7792
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,632 Elo+
Party 2
Da Ji
Da Ji
JungleOrFeed102
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,563 Elo+
Party 2
Neith
Neith
Rhaden9750
Neith
Level 4
God Stats
1W - 3L
1,411 SR
Queue Stats
2W - 4L
1,347 Elo+
Solo
Jormungandr
Jormungandr
SuportOrFeed
Jormungandr
Level 10
God Stats
0W - 1L
1,671 SR
Queue Stats
6W - 4L
1,695 Elo+
Party 2
Izanami
Izanami
Zen_deslinde
Izanami
Level 16
God Stats
7W - 5L
1,652 SR
Queue Stats
72W - 88L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,660
511
6,047
7,756
2,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
13
0 / 0 / 5
6,869
458
4,532
7,484
6,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
PRUCH
Bellona
17
14 / 0 / 1
10,384
692
15,064
9,552
10,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
tie23he
Agni
13
4 / 6 / 4
8,136
542
10,902
8,921
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 5
7,800
520
5,317
8,618
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
6,651
443
3,154
9,946
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
6 / 4 / 1
7,872
525
6,776
12,599
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
9
0 / 7 / 0
5,661
377
2,208
10,022
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SuportOrFeed
Jormungandr
10
1 / 2 / 3
6,857
457
7,012
15,016
12,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Zen_deslinde
Izanami
9
0 / 3 / 1
5,785
386
2,391
9,193
1,819
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
22
Kills
8
8
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
1
1
4
3
W
Terra
0
0
5
2.5
L
6
4
1
1.63
W
Bellona
PRUCH
Bellona
14
0
1
14.5
L
Neith
0
7
0
0
L
Jormungandr
SuportOrFeed
Jormungandr
1
2
3
1.25
L
Izanami
Zen_deslinde
Izanami
0
3
1
0.17
W
Agni
tie23he
Agni
4
6
4
1
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,862
Damage
21,541
42,331
Taken
56,776
25,736
Mitigated
24,111
15,583
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,154
636
0
1,339
9,946
2,742
1,003
4,437
5,237
31,176
0
W
6,047
4,135
0
2,499
7,756
2,514
906
1,337
6,419
0
51,863
W
Terra
4,532
805
1,389
3,965
7,484
6,889
66
2,864
4,620
28,571
0
L
6,776
906
0
2,693
12,599
4,775
0
2,937
9,438
0
43,693
W
Bellona
PRUCH
Bellona
15,064
3,711
0
3,745
9,552
10,143
1,978
1,420
8,132
0
68,113
L
Neith
2,208
1,114
0
1,172
10,022
2,383
728
0
10,022
0
20,588
L
Jormungandr
SuportOrFeed
Jormungandr
7,012
1,663
141
4,624
15,016
12,392
0
5,607
9,208
34,538
0
L
Izanami
Zen_deslinde
Izanami
2,391
980
0
2,857
9,193
1,819
48
1,756
7,437
0
27,988
W
Agni
tie23he
Agni
10,902
614
0
500
8,921
2,653
228
3,593
5,328
43,926
0
W
5,317
1,828
0
3,485
8,618
3,537
212
952
7,666
0
48,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,849
Gold Earned
32,826
472
Minions Killed
296
0
Camps Cleared
0
1,416,449
Distance Traveled
1,267,620
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,651
443
71
5
0
217,743
2
W
Rama
7,660
511
106
7
0
262,091
6
W
Terra
6,869
458
54
4
0
306,498
1
L
Da Ji
7,872
525
80
5
0
277,506
3
W
Bellona
10,384
692
145
10
0
331,042
3
L
Neith
5,661
377
40
3
0
228,364
0
L
Jormungandr
6,857
457
50
3
0
272,642
0
L
Izanami
5,785
386
55
4
0
271,365
0
W
Agni
8,136
542
74
5
0
267,956
6
W
Hou Yi
7,800
520
93
6
0
248,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role