Player Matchup

Vamana
Vamana
DestroyerOfGod0
Vamana
Level 153
God Stats
7W - 1L
1,557 SR
Queue Stats
154W - 136L
1,565 Elo+
Solo
Loki
Loki
L1QUID_Solid456
Loki
Level 27
God Stats
1W - 0L
1,748 SR
Queue Stats
16W - 12L
1,520 Elo+
Party 1
Hachiman
Hachiman
kvngmamba
Hachiman
Level 51
God Stats
10W - 7L
1,742 SR
Queue Stats
80W - 36L
1,612 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ravensman05
Kumbhakarna
Level 149
God Stats
1W - 0L
1,354 SR
Queue Stats
101W - 59L
1,619 Elo+
Party 1
Scylla
Scylla
xXToxicXansXx
Scylla
Level 125
God Stats
4W - 0L
1,851 SR
Queue Stats
88W - 42L
1,622 Elo+
Party 1
Team Averages
Level 101
1,650 SR
1,588 Elo+

VS

Team Averages
Level 75
1,553 SR
1,531 Elo+
Geb
Geb
Nine_iota_002
Geb
Level 156
God Stats
0W - 3L
1,431 SR
Queue Stats
45W - 64L
1,486 Elo+
Party 2
Kali
Kali
PoorReviews
Kali
Level 29
God Stats
0W - 1L
1,298 SR
Queue Stats
18W - 17L
1,615 Elo+
Party 3
Apollo
Apollo
SlickPerception
Apollo
Level 142
God Stats
3W - 6L
1,348 SR
Queue Stats
123W - 138L
1,530 Elo+
Party 2
Thoth
Thoth
theregoesthatman
Thoth
Level 25
God Stats
1W - 2L
1,790 SR
Queue Stats
4W - 6L
1,536 Elo+
Party 3
Scylla
Scylla
xXDEATHKIRBYxX
Scylla
Level 22
God Stats
2W - 1L
1,896 SR
Queue Stats
2W - 3L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
7,978
725
4,235
8,309
9,186
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 1 / 11
7,907
719
5,129
4,946
2,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
kvngmamba
Hachiman
14
3 / 1 / 6
8,173
743
5,847
8,516
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
ravensman05
Kumbhakarna
14
1 / 0 / 9
8,263
751
3,614
8,152
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 1 / 5
9,253
841
11,347
5,362
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,164
742
4,970
8,101
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 1
6,129
557
2,558
9,575
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 2 / 1
7,722
702
3,893
8,170
3,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 2 / 0
7,249
659
6,610
4,767
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
6,246
568
4,064
6,566
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
15
Kills
4
4
Deaths
15
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
1
1
11
6.5
L
2
0
0
2
L
0
7
1
0.07
L
1
2
1
0.75
W
Hachiman
kvngmamba
Hachiman
3
1
6
6
W
Kumbhakarna
ravensman05
Kumbhakarna
1
0
9
5.5
L
1
2
0
0.5
L
0
4
1
0.13
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
22,095
35,285
Taken
37,179
25,038
Mitigated
19,567
4,600
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,235
1,128
0
1,364
8,309
9,186
1,108
2,865
5,130
0
21,241
W
5,129
732
0
53
4,946
2,653
810
1,836
2,978
0
24,566
L
4,970
66
0
1,342
8,101
8,318
1
1,512
6,589
17,964
0
L
2,558
414
0
387
9,575
3,713
0
5,033
4,542
0
5,779
L
3,893
1,212
0
2,102
8,170
3,540
0
3,748
4,422
0
29,512
W
Hachiman
kvngmamba
Hachiman
5,847
3,836
0
1,035
8,516
3,241
1,918
5,031
3,179
0
21,308
W
Kumbhakarna
ravensman05
Kumbhakarna
3,614
8
0
1,648
8,152
7,837
201
3,185
4,589
14,690
0
L
6,610
32
0
440
4,767
1,818
0
2,384
2,383
23,473
0
L
4,064
212
0
0
6,566
2,178
0
2,798
3,768
12,939
0
W
11,347
916
0
500
5,362
2,121
906
1,537
3,765
31,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,574
Gold Earned
35,510
199
Minions Killed
178
9
Camps Cleared
4
1,158,402
Distance Traveled
919,627
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,978
725
44
4
1
238,160
1
W
Loki
7,907
719
38
3
5
253,248
0
L
Geb
8,164
742
15
1
0
186,407
2
L
Kali
6,129
557
10
1
0
179,932
0
L
Apollo
7,722
702
74
7
4
203,402
2
W
Hachiman
8,173
743
49
4
1
214,592
1
W
Kumbhakarna
8,263
751
15
1
0
246,213
4
L
Thoth
7,249
659
57
5
0
186,624
0
L
Scylla
6,246
568
22
2
0
163,262
0
W
Scylla
9,253
841
53
5
2
206,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role