Player Matchup

Geb
Geb
BluRayCharlesTV
Geb
Level 29
God Stats
3W - 2L
1,502 SR
Queue Stats
67W - 69L
1,488 Elo+
Solo
Osiris
Osiris
DalyTron
Osiris
Level 29
God Stats
8W - 5L
1,684 SR
Queue Stats
111W - 97L
1,533 Elo+
Solo
Neith
Neith
Slurricain420
Neith
Level 24
God Stats
7W - 4L
1,696 SR
Queue Stats
96W - 87L
1,599 Elo+
Solo
Olorun
Olorun
Truffula
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,793 Elo+
Solo
Thor
Thor
masonkiksbut
Thor
Level 14
God Stats
4W - 3L
1,314 SR
Queue Stats
5W - 6L
1,435 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,569 Elo+

VS

Team Averages
Level 23
1,599 SR
1,534 Elo+
Ravana
Ravana
Chatonade
Ravana
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 117L
1,565 Elo+
Solo
Ganesha
Ganesha
ELCOCHILOCO96
Ganesha
Level 28
God Stats
1W - 1L
1,288 SR
Queue Stats
50W - 73L
1,386 Elo+
Solo
Olorun
Olorun
SenseiVoodoo
Olorun
Level 6
God Stats
2W - 1L
1,639 SR
Queue Stats
5W - 6L
1,481 Elo+
Solo
Danzaburou
Danzaburou
palpapeen
Danzaburou
Level 28
God Stats
9W - 2L
1,899 SR
Queue Stats
127W - 87L
1,676 Elo+
Solo
Zeus
Zeus
xNARCxSaul
Zeus
Level 28
God Stats
29W - 21L
1,671 SR
Queue Stats
130W - 136L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,763
627
1,857
4,849
1,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
DalyTron
Osiris
6
1 / 2 / 0
4,010
668
2,545
4,997
3,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
2 / 3 / 0
3,791
632
3,364
3,968
873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Truffula
Olorun
4
0 / 3 / 0
3,136
523
675
2,651
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 1 / 0
3,321
554
1,013
3,072
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Chatonade
Ravana
7
2 / 0 / 2
4,488
748
3,070
4,106
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
7
0 / 1 / 2
3,823
637
1,368
3,591
1,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
7
1 / 1 / 1
4,462
744
1,762
2,225
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
palpapeen
Danzaburou
7
1 / 1 / 2
4,100
683
4,148
4,632
1,030
8
6 / 0 / 0
5,013
836
3,296
2,055
502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Ravana
Chatonade
Ravana
2
0
2
3
L
Osiris
DalyTron
Osiris
1
2
0
0.5
W
Ganesha
0
1
2
1
W
Olorun
1
1
1
1.5
L
2
3
0
0.67
L
Olorun
Truffula
Olorun
0
3
0
0
L
0
1
0
0
W
Danzaburou
palpapeen
Danzaburou
1
1
2
2
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,454
Damage
13,644
19,537
Taken
16,609
7,550
Mitigated
4,665
4,078
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,857
659
118
767
4,849
1,865
0
1,820
3,029
7,629
0
W
Ravana
Chatonade
Ravana
3,070
1,222
0
1,948
4,106
1,160
0
432
3,476
0
14,683
L
Osiris
DalyTron
Osiris
2,545
972
0
1,104
4,997
3,234
0
2,095
2,902
0
12,185
W
Ganesha
1,368
344
15
45
3,591
1,471
0
1,030
2,561
10,093
0
W
Olorun
1,762
1,359
0
515
2,225
502
1,154
54
1,980
16,904
0
L
3,364
1,555
0
654
3,968
873
0
1,138
2,830
0
17,827
L
Olorun
Truffula
Olorun
675
278
0
357
2,651
646
0
943
1,708
4,605
0
L
1,013
298
0
1,078
3,072
932
0
430
2,642
0
10,995
W
Danzaburou
palpapeen
Danzaburou
4,148
2,458
0
1,813
4,632
1,030
0
827
3,764
0
19,237
W
3,296
532
384
1,440
2,055
502
500
189
1,866
18,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,021
Gold Earned
21,886
115
Minions Killed
155
0
Camps Cleared
0
549,280
Distance Traveled
632,431
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,763
627
11
2
0
121,518
0
W
Ravana
4,488
748
33
6
0
136,203
1
L
Osiris
4,010
668
37
6
0
126,239
1
W
Ganesha
3,823
637
4
1
0
140,338
0
W
Olorun
4,462
744
33
6
0
118,355
1
L
Neith
3,791
632
32
5
0
110,061
1
L
Olorun
3,136
523
11
2
0
66,718
0
L
Thor
3,321
554
24
4
0
124,744
2
W
Danzaburou
4,100
683
46
8
0
129,118
2
W
Zeus
5,013
836
39
7
0
108,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role