Player Matchup

Hera
Hera
GOLDringOfDeath
Hera
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 108L
1,569 Elo+
Party 1
Chiron
Chiron
Lonzo_28
Chiron
Level 99
God Stats
2W - 0L
1,285 SR
Queue Stats
72W - 59L
1,564 Elo+
Party 2
Nemesis
Nemesis
Sploogo
Nemesis
Level 157
God Stats
2W - 0L
1,742 SR
Queue Stats
183W - 169L
1,572 Elo+
Party 1
Ares
Ares
TheOtherLebowski
Ares
Level 120
God Stats
5W - 3L
1,538 SR
Queue Stats
165W - 143L
1,548 Elo+
Solo
Horus
Horus
xGuaba
Horus
Level 141
God Stats
8W - 1L
1,813 SR
Queue Stats
267W - 247L
1,519 Elo+
Party 2
Team Averages
Level 132
1,576 SR
1,554 Elo+

VS

Team Averages
Level 107
1,612 SR
1,572 Elo+
Ymir
Ymir
Danielx00
Ymir
Level 106
God Stats
5W - 1L
1,968 SR
Queue Stats
254W - 231L
1,570 Elo+
Solo
Neith
Neith
FV_Wolfs
Neith
Level 107
God Stats
25W - 11L
1,691 SR
Queue Stats
217W - 187L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
IxPAKxMANxI
Sun Wukong
Level 128
God Stats
10W - 16L
1,383 SR
Queue Stats
789W - 728L
1,545 Elo+
Solo
Freya
Freya
KungFuPandaPoe1
Freya
Level 109
God Stats
0W - 2L
1,270 SR
Queue Stats
138W - 115L
1,580 Elo+
Solo
Thor
Thor
Nycri
Thor
Level 85
God Stats
4W - 3L
1,747 SR
Queue Stats
202W - 203L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 10
12,358
562
20,494
14,009
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Lonzo_28
Chiron
17
6 / 3 / 7
11,456
521
12,813
14,496
5,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Sploogo
Nemesis
20
9 / 3 / 10
12,771
581
14,693
16,393
10,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 2 / 7
11,780
535
15,141
14,911
18,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
xGuaba
Horus
16
4 / 1 / 17
11,372
517
6,585
17,166
13,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 10 / 2
8,790
400
5,585
23,482
22,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
FV_Wolfs
Neith
16
2 / 5 / 1
10,072
458
14,556
15,589
5,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
IxPAKxMANxI
Sun Wukong
16
1 / 3 / 4
10,031
456
8,830
20,500
24,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 7 / 2
9,482
431
6,994
16,996
6,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Nycri
Thor
17
7 / 6 / 3
10,751
489
14,367
17,351
8,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
31
Kills
13
13
Deaths
31
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
10
2
0.2
L
Neith
FV_Wolfs
Neith
2
5
1
0.5
W
8
4
10
3.25
L
Sun Wukong
IxPAKxMANxI
Sun Wukong
1
3
4
1
L
2
7
2
0.43
W
Chiron
Lonzo_28
Chiron
6
3
7
3.17
L
Thor
Nycri
Thor
7
6
3
1.42
W
Nemesis
Sploogo
Nemesis
9
3
10
4.67
W
4
2
7
3.75
W
Horus
xGuaba
Horus
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,726
Damage
50,332
76,975
Taken
93,918
54,053
Mitigated
67,027
30,556
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,585
1,389
0
3,110
23,482
22,242
0
8,652
14,645
38,169
0
L
Neith
FV_Wolfs
Neith
14,556
4,751
0
5,851
15,589
5,627
526
2,310
13,203
0
78,403
W
20,494
5,670
259
2,786
14,009
5,908
2,104
2,384
11,625
88,224
0
L
Sun Wukong
IxPAKxMANxI
Sun Wukong
8,830
1,864
0
5,569
20,500
24,022
119
12,185
8,209
0
65,811
L
6,994
1,938
0
3,987
16,996
6,795
0
7,005
9,703
58,304
6,541
W
Chiron
Lonzo_28
Chiron
12,813
5,516
1,184
4,106
14,496
5,576
1,989
2,129
12,336
0
83,174
L
Thor
Nycri
Thor
14,367
4,145
0
3,469
17,351
8,341
81
5,440
11,733
0
70,463
W
Nemesis
Sploogo
Nemesis
14,693
6,073
0
7,090
16,393
10,641
1,260
1,702
14,691
0
96,171
W
15,141
925
0
3,909
14,911
18,056
475
1,015
13,896
74,888
0
W
Horus
xGuaba
Horus
6,585
3,052
4,319
6,903
17,166
13,872
687
4,731
12,435
0
30,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,737
Gold Earned
49,126
590
Minions Killed
535
0
Camps Cleared
0
2,034,964
Distance Traveled
1,926,893
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,790
400
49
2
0
362,788
4
L
Neith
10,072
458
139
6
0
383,967
6
W
Hera
12,358
562
158
7
0
374,636
5
L
Sun Wukong
10,031
456
128
6
0
418,767
7
L
Freya
9,482
431
104
5
0
371,783
4
W
Chiron
11,456
521
125
6
0
382,672
0
L
Thor
10,751
489
115
5
0
389,588
1
W
Nemesis
12,771
581
131
6
0
463,986
6
W
Ares
11,780
535
131
6
0
433,339
5
W
Horus
11,372
517
45
2
0
380,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role