Player Matchup

Cerberus
Cerberus
Haribosos12
Cerberus
Level 153
God Stats
15W - 7L
1,769 SR
Queue Stats
368W - 379L
1,557 Elo+
Party 1
Persephone
Persephone
Kyoshi_Cat
Persephone
Level 127
God Stats
16W - 24L
1,412 SR
Queue Stats
544W - 558L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
LocalNative
Cernunnos
Level 26
God Stats
1W - 0L
1,317 SR
Queue Stats
7W - 9L
1,324 Elo+
Solo
Osiris
Osiris
Ramzes119966
Osiris
Level 27
God Stats
6W - 5L
1,554 SR
Queue Stats
212W - 246L
1,438 Elo+
Solo
Khepri
Khepri
weishalu
Khepri
Level 129
God Stats
2W - 1L
1,561 SR
Queue Stats
122W - 124L
1,551 Elo+
Party 1
Team Averages
Level 92
1,523 SR
1,488 Elo+

VS

Team Averages
Level 48
1,534 SR
1,424 Elo+
Osiris
Osiris
HellLucifer666
Osiris
Level 133
God Stats
7W - 5L
1,671 SR
Queue Stats
324W - 329L
1,427 Elo+
Solo
Thanatos
Thanatos
Kostanyet
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Zeus
Zeus
SinfulGreySun
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Solo
Da Ji
Da Ji
tacoman8622
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,560 Elo+
Solo
Discordia
Discordia
Оззи
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Haribosos12
Cerberus
18
8 / 3 / 15
11,384
876
9,637
19,165
27,230
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Kyoshi_Cat
Persephone
19
8 / 1 / 15
11,522
886
18,131
10,741
7,810
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
LocalNative
Cernunnos
17
5 / 5 / 18
10,487
807
12,555
14,847
8,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
16
2 / 2 / 14
9,683
745
8,600
13,749
19,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
weishalu
Khepri
17
4 / 2 / 18
10,720
825
6,324
13,117
17,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
8,223
633
7,838
16,798
18,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Kostanyet
Thanatos
17
7 / 7 / 4
10,497
807
12,052
16,736
8,036
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 6 / 6
8,773
675
10,293
9,318
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 5 / 6
8,994
692
12,301
11,343
7,305
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Оззи
Discordia
17
1 / 3 / 7
9,267
713
12,025
7,006
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
27
Kills
13
13
Deaths
27
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Haribosos12
Cerberus
8
3
15
5.17
L
1
6
5
0.58
L
Thanatos
Kostanyet
Thanatos
7
7
4
1.29
W
Persephone
Kyoshi_Cat
Persephone
8
1
15
15.5
W
Cernunnos
LocalNative
Cernunnos
5
5
18
2.8
W
Osiris
2
2
14
4.5
L
0
6
6
0.5
L
4
5
6
1.4
W
Khepri
weishalu
Khepri
4
2
18
6.5
L
Discordia
Оззи
Discordia
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,247
Damage
54,509
71,619
Taken
61,201
80,399
Mitigated
39,419
27,997
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Haribosos12
Cerberus
9,637
233
3,363
4,808
19,165
27,230
444
5,040
14,125
19,064
0
L
7,838
1,664
1,971
2,906
16,798
18,221
0
7,345
9,351
0
18,246
L
Thanatos
Kostanyet
Thanatos
12,052
3,301
213
8,718
16,736
8,036
0
10,163
6,573
166
19,059
W
Persephone
Kyoshi_Cat
Persephone
18,131
731
3,899
3,201
10,741
7,810
2,307
4,255
6,485
47,845
0
W
Cernunnos
LocalNative
Cernunnos
12,555
8,881
1,834
2,617
14,847
8,216
2,913
3,829
11,018
0
23,551
W
Osiris
8,600
2,345
2,295
1,986
13,749
19,417
241
5,575
8,174
0
16,874
L
10,293
1,893
0
398
9,318
2,991
0
7,220
2,098
30,324
0
L
12,301
2,555
3,451
2,148
11,343
7,305
0
5,009
6,334
0
15,130
W
Khepri
weishalu
Khepri
6,324
284
1,335
2,659
13,117
17,726
137
3,784
9,333
15,521
0
L
Discordia
Оззи
Discordia
12,025
459
222
695
7,006
2,866
0
4,162
2,753
27,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,796
Gold Earned
45,754
147
Minions Killed
114
0
Camps Cleared
0
1,283,500
Distance Traveled
1,104,515
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,384
876
29
2
0
246,923
0
L
Osiris
8,223
633
20
2
0
232,178
0
L
Thanatos
10,497
807
12
1
0
230,989
0
W
Persephone
11,522
886
69
5
0
272,471
5
W
Cernunnos
10,487
807
19
1
0
240,987
2
W
Osiris
9,683
745
11
1
0
268,465
2
L
Zeus
8,773
675
44
3
0
181,293
1
L
Da Ji
8,994
692
7
1
0
202,328
2
W
Khepri
10,720
825
19
1
0
254,654
1
L
Discordia
9,267
713
31
2
0
257,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role