Player Matchup

Ao Kuang
Ao Kuang
Deadstroker7887
Ao Kuang
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
103W - 145L
1,314 Elo+
Party 2
Rama
Rama
Ohma tokita4676
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,277 Elo+
Solo
Hades
Hades
Ramon 5 one br
Hades
Level 30
God Stats
16W - 8L
1,687 SR
Queue Stats
224W - 236L
1,488 Elo+
Party 2
Zeus
Zeus
microbio-previo4
Zeus
Level 10
God Stats
1W - 1L
1,726 SR
Queue Stats
11W - 12L
1,310 Elo+
Solo
Chaac
Chaac
xXD4rkSad6Xx
Chaac
Level 18
God Stats
11W - 6L
1,694 SR
Queue Stats
19W - 14L
1,512 Elo+
Party 2
Team Averages
Level 18
1,621 SR
1,380 Elo+

VS

Team Averages
Level 15
1,468 SR
1,216 Elo+
Ares
Ares
Beleche10
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MrDwaynest777
Danzaburou
Level 29
God Stats
9W - 11L
1,381 SR
Queue Stats
86W - 112L
1,293 Elo+
Party 1
Khepri
Khepri
Sl1mChedy
Khepri
Level 26
God Stats
6W - 7L
1,459 SR
Queue Stats
51W - 63L
1,308 Elo+
Party 1
Fenrir
Fenrir
el_tipito-tomi
Fenrir
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 24L
983 Elo+
Party 3
Kukulkan
Kukulkan
liga_robusto
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
997 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
4 / 3 / 12
9,182
437
5,260
13,288
9,908
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 6 / 9
9,881
471
14,277
16,243
5,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
22 / 1 / 5
12,980
618
26,306
20,643
13,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 10
8,960
427
9,066
11,458
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
17 / 1 / 10
11,042
526
13,681
14,822
13,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 13 / 4
7,686
366
4,785
18,245
6,768
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MrDwaynest777
Danzaburou
17
10 / 6 / 0
12,068
575
19,122
17,747
7,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Sl1mChedy
Khepri
14
2 / 4 / 8
9,835
468
7,029
20,806
20,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 14 / 1
7,835
373
7,108
15,837
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
liga_robusto
Kukulkan
10
1 / 15 / 4
7,659
365
2,652
12,079
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
51
Kills
14
15
Deaths
52
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
0
13
4
0.15
L
Ao Kuang
4
3
12
3.33
W
Danzaburou
MrDwaynest777
Danzaburou
10
6
0
1.67
L
6
6
9
1.75
L
22
1
5
24.5
W
Khepri
Sl1mChedy
Khepri
2
4
8
1.5
W
1
14
1
0.11
W
Kukulkan
liga_robusto
Kukulkan
1
15
4
0.2
L
2
4
10
1.75
L
17
1
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,590
Damage
40,696
76,454
Taken
84,714
46,220
Mitigated
45,937
28,666
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,785
1,280
0
0
18,245
6,768
726
8,543
9,702
21,210
0
L
Ao Kuang
5,260
1,985
0
1,118
13,288
9,908
3,045
1,963
11,325
27,017
0
W
Danzaburou
MrDwaynest777
Danzaburou
19,122
12,859
0
779
17,747
7,797
2,833
10,655
7,092
0
81,151
L
14,277
8,674
0
5,181
16,243
5,715
2,974
4,292
11,911
0
59,793
L
26,306
3,698
292
14,136
20,643
13,695
723
3,498
17,133
95,928
0
W
Khepri
Sl1mChedy
Khepri
7,029
89
1,996
2,332
20,806
20,533
521
11,878
8,928
26,968
0
W
7,108
2,312
0
768
15,837
7,220
0
4,411
11,426
0
24,097
W
Kukulkan
liga_robusto
Kukulkan
2,652
1,177
0
76
12,079
3,619
16
5,386
6,693
12,819
0
L
9,066
1,084
0
2,367
11,458
3,583
450
1,859
9,599
36,870
0
L
13,681
3,550
0
5,572
14,822
13,319
532
2,620
10,634
329
32,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
45,083
400
Minions Killed
235
0
Camps Cleared
0
1,851,940
Distance Traveled
1,562,432
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,686
366
31
1
0
262,392
0
L
Ao Kuang
9,182
437
45
2
0
399,749
0
W
Danzaburou
12,068
575
112
5
0
299,435
0
L
Rama
9,881
471
102
5
0
321,842
1
L
Hades
12,980
618
157
7
0
406,381
0
W
Khepri
9,835
468
41
2
0
373,976
0
W
Fenrir
7,835
373
33
2
0
336,489
0
W
Kukulkan
7,659
365
18
1
0
290,140
0
L
Zeus
8,960
427
42
2
0
324,385
1
L
Chaac
11,042
526
54
3
0
399,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role