Player Matchup

Agni
Agni
JCKerber
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Jptoday321
Ymir
Level 75
God Stats
0W - 1L
1,478 SR
Queue Stats
13W - 31L
1,340 Elo+
Solo
Thor
Thor
abilidibobe
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 28
1,493 SR
1,447 Elo+

VS

Team Averages
Level 33
1,556 SR
1,376 Elo+
Yemoja
Yemoja
AndyRibas25
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,316 Elo+
Solo
Agni
Agni
QUINHO SCAR
Agni
Level 48
God Stats
7W - 9L
1,458 SR
Queue Stats
56W - 101L
1,348 Elo+
Solo
Odin
Odin
SyLyn
Odin
Level 46
God Stats
9W - 6L
1,711 SR
Queue Stats
151W - 350L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 9 / 3
8,764
584
8,816
13,086
4,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 3
8,430
562
3,032
10,246
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 10 / 1
9,686
646
7,714
14,362
4,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 0 / 17
10,557
704
5,675
5,605
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 3 / 8
10,601
707
12,074
9,737
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Odin
SyLyn
Odin
14
11 / 1 / 6
11,056
737
13,125
13,448
8,284
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
19
20
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
17
9.5
L
Agni
1
9
3
0.28
L
0
1
3
1.5
W
7
3
8
3.67
W
Odin
SyLyn
Odin
11
1
6
14
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
30,874
37,694
Taken
28,790
18,458
Mitigated
16,185
4,711
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,675
950
1,899
1,712
5,605
5,081
544
2,111
3,494
19,033
0
L
Agni
8,816
1,043
90
1,512
13,086
4,032
0
4,655
8,431
28,410
0
L
3,032
1,021
0
2,869
10,246
9,443
0
5,613
4,633
15,959
0
W
12,074
1,602
59
2,751
9,737
2,820
802
4,411
5,326
38,744
0
W
Odin
SyLyn
Odin
13,125
6,304
0
2,060
13,448
8,284
1,310
6,027
7,421
0
31,019
L
7,714
1,128
0
240
14,362
4,983
0
8,672
5,690
0
22,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
32,214
98
Minions Killed
106
7
Camps Cleared
3
630,709
Distance Traveled
770,584
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,557
704
15
1
0
230,776
2
L
Agni
8,764
584
41
3
2
215,459
0
L
Ymir
8,430
562
34
2
2
215,600
4
W
Agni
10,601
707
56
4
2
242,960
4
W
Odin
11,056
737
35
2
1
296,848
3
L
Thor
9,686
646
23
2
3
199,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role