Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BAGUNCINHA6437
Baron Samedi
Level 12
God Stats
4W - 6L
1,005 SR
Queue Stats
6W - 13L
1,172 Elo+
Party 1
Amaterasu
Amaterasu
Sombriu12
Amaterasu
Level 27
God Stats
2W - 0L
1,733 SR
Queue Stats
42W - 35L
1,482 Elo+
Solo
Neith
Neith
ygaagi
Neith
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 92L
1,296 Elo+
Party 1
Thanatos
Thanatos
zdxrn
Thanatos
Level 16
God Stats
6W - 6L
1,315 SR
Queue Stats
16W - 30L
1,240 Elo+
Party 1
Team Averages
Level 46
1,411 SR
1,338 Elo+

VS

Team Averages
Level 13
1,395 SR
1,365 Elo+
Kukulkan
Kukulkan
Allan3548
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Raviole
Cthulhu
Level 17
God Stats
0W - 5L
1,195 SR
Queue Stats
12W - 17L
1,375 Elo+
Solo
Rama
Rama
SdPereira402
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,135 Elo+
Solo
Fenrir
Fenrir
empanada34
Fenrir
Level 17
God Stats
1W - 5L
1,279 SR
Queue Stats
9W - 19L
1,315 Elo+
Solo
Agni
Agni
kevnneo
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 54L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
5 / 0 / 6
5,958
662
4,800
8,912
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
BAGUNCINHA6437
Baron Samedi
9
3 / 1 / 4
5,748
639
2,525
3,881
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Sombriu12
Amaterasu
10
0 / 0 / 0
5,942
660
2,402
6,108
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
ygaagi
Neith
8
3 / 2 / 3
5,557
617
3,368
4,942
1,456
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
zdxrn
Thanatos
9
10 / 2 / 2
6,346
705
4,047
7,161
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Allan3548
Kukulkan
4
0 / 8 / 0
3,914
435
790
4,985
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Raviole
Cthulhu
8
2 / 5 / 1
5,364
596
3,777
7,634
4,730
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 4 / 0
3,556
395
973
2,674
405
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
empanada34
Fenrir
8
3 / 5 / 0
5,476
608
4,080
5,927
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
kevnneo
Agni
10
0 / 0 / 0
5,581
620
2,990
4,051
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
21
Kills
5
5
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
6
8
L
Kukulkan
Allan3548
Kukulkan
0
8
0
0
W
Baron Samedi
BAGUNCINHA6437
Baron Samedi
3
1
4
5
L
Cthulhu
Raviole
Cthulhu
2
5
1
0.5
L
0
4
0
0
W
Amaterasu
Sombriu12
Amaterasu
0
0
0
0
L
Fenrir
empanada34
Fenrir
3
5
0
0.6
L
Agni
kevnneo
Agni
0
0
0
0
W
Neith
ygaagi
Neith
3
2
3
2.25
W
Thanatos
zdxrn
Thanatos
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,142
Damage
12,610
31,004
Taken
25,271
15,841
Mitigated
9,193
16,858
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,800
1,212
216
3,477
8,912
7,613
310
1,998
6,914
0
18,811
L
Kukulkan
Allan3548
Kukulkan
790
284
0
0
4,985
1,062
0
1,182
3,698
11,305
0
W
Baron Samedi
BAGUNCINHA6437
Baron Samedi
2,525
336
134
1,035
3,881
1,616
1,054
467
3,342
22,414
0
L
Cthulhu
Raviole
Cthulhu
3,777
1,173
0
753
7,634
4,730
0
0
7,215
14,689
0
L
973
898
0
0
2,674
405
0
0
2,593
0
3,030
W
Amaterasu
Sombriu12
Amaterasu
2,402
985
0
4,844
6,108
3,108
840
2,659
3,118
0
30,129
L
Fenrir
empanada34
Fenrir
4,080
1,094
0
710
5,927
2,005
0
1,108
4,604
0
17,703
L
Agni
kevnneo
Agni
2,990
206
0
1,469
4,051
991
0
0
4,051
27,017
0
W
Neith
ygaagi
Neith
3,368
1,485
0
1,848
4,942
1,456
907
1,405
3,497
0
20,181
W
Thanatos
zdxrn
Thanatos
4,047
1,169
0
5,304
7,161
2,048
0
585
6,576
0
25,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
23,891
245
Minions Killed
157
0
Camps Cleared
0
880,739
Distance Traveled
735,574
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,958
662
36
4
0
169,216
0
L
Kukulkan
3,914
435
18
2
0
128,813
1
W
Baron Samedi
5,748
639
38
4
0
164,020
0
L
Cthulhu
5,364
596
25
3
0
193,695
1
L
Rama
3,556
395
2
0
0
93,520
2
W
Amaterasu
5,942
660
85
9
0
182,905
0
L
Fenrir
5,476
608
35
4
0
149,578
0
L
Agni
5,581
620
77
9
0
169,968
1
W
Neith
5,557
617
35
4
0
159,577
0
W
Thanatos
6,346
705
51
6
0
205,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role