Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
JuiceBoxLime
Cliodhna
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SpringTremor
Cthulhu
Level 141
God Stats
0W - 1L
1,473 SR
Queue Stats
2W - 7L
1,333 Elo+
Party 2
Freya
Freya
ninjaollie
Freya
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 102
1,493 SR
1,458 Elo+

VS

Team Averages
Level 118
1,712 SR
1,651 Elo+
Pele
Pele
PDOG9
Pele
Level 101
God Stats
2W - 0L
1,930 SR
Queue Stats
24W - 19L
1,633 Elo+
Solo
Xing Tian
Xing Tian
RanD0
Xing Tian
Level 124
God Stats
17W - 3L
1,766 SR
Queue Stats
157W - 109L
1,659 Elo+
Party 1
Vulcan
Vulcan
Sanders909
Vulcan
Level 126
God Stats
11W - 7L
1,654 SR
Queue Stats
160W - 103L
1,656 Elo+
Party 1
Apollo
Apollo
Smizles
Apollo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 79L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 4 / 0
6,909
691
3,628
6,925
2,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
JuiceBoxLime
Cliodhna
11
0 / 6 / 0
6,508
651
2,740
6,195
2,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SpringTremor
Cthulhu
12
1 / 5 / 0
7,511
751
4,786
12,357
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
12
0 / 4 / 2
7,035
704
4,969
10,093
3,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
PDOG9
Pele
15
6 / 1 / 6
9,196
920
4,884
5,979
2,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
RanD0
Xing Tian
14
6 / 1 / 8
8,984
898
8,995
8,458
9,734
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Sanders909
Vulcan
13
2 / 0 / 12
8,292
829
8,618
4,336
1,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Smizles
Apollo
15
5 / 0 / 11
9,357
936
8,342
6,489
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
19
19
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
0
0.25
L
Cliodhna
JuiceBoxLime
Cliodhna
0
6
0
0
W
Pele
PDOG9
Pele
6
1
6
9
W
Xing Tian
RanD0
Xing Tian
6
1
8
10
W
Vulcan
Sanders909
Vulcan
2
0
12
8
W
Apollo
Smizles
Apollo
5
0
11
10.5
L
Cthulhu
SpringTremor
Cthulhu
1
5
0
0.2
L
Freya
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,123
Damage
30,839
35,570
Taken
25,262
18,583
Mitigated
15,841
5,176
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,628
862
0
110
6,925
2,212
733
3,549
3,191
0
23,172
L
Cliodhna
JuiceBoxLime
Cliodhna
2,740
317
0
770
6,195
2,308
0
2,847
3,305
0
15,014
W
Pele
PDOG9
Pele
4,884
920
0
2,775
5,979
2,108
1,098
1,151
4,783
0
25,225
W
Xing Tian
RanD0
Xing Tian
8,995
967
0
2,124
8,458
9,734
158
2,587
5,614
24,437
0
W
Vulcan
Sanders909
Vulcan
8,618
5,353
51
875
4,336
1,526
1,544
1,459
2,789
22,414
0
W
Apollo
Smizles
Apollo
8,342
4,739
235
2,041
6,489
2,473
2,259
4,210
2,025
0
29,335
L
Cthulhu
SpringTremor
Cthulhu
4,786
75
112
604
12,357
10,582
0
6,045
6,011
19,300
0
L
Freya
4,969
1,282
0
3,580
10,093
3,481
0
4,787
5,122
21,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,963
Gold Earned
35,829
155
Minions Killed
179
6
Camps Cleared
10
669,422
Distance Traveled
877,211
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,909
691
46
5
0
162,007
1
L
Cliodhna
6,508
651
28
3
2
163,639
0
W
Pele
9,196
920
53
5
3
226,674
3
W
Xing Tian
8,984
898
23
2
4
213,936
1
W
Vulcan
8,292
829
33
3
2
210,015
2
W
Apollo
9,357
936
70
7
1
226,586
1
L
Cthulhu
7,511
751
38
4
1
176,665
1
L
Freya
7,035
704
43
4
3
167,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role