Player Matchup

Horus
Horus
Danniz92
Horus
Level 108
God Stats
20W - 15L
1,412 SR
Queue Stats
292W - 326L
1,366 Elo+
Solo
Hun Batz
Hun Batz
LittleMorrie
Hun Batz
Level 143
God Stats
2W - 3L
1,594 SR
Queue Stats
58W - 55L
1,470 Elo+
Party 2
Ra
Ra
P0zziii
Ra
Level 61
God Stats
46W - 59L
1,435 SR
Queue Stats
105W - 155L
1,396 Elo+
Solo
Ullr
Ullr
stojkovlc
Ullr
Level 64
God Stats
11W - 14L
1,417 SR
Queue Stats
81W - 82L
1,437 Elo+
Solo
Achilles
Achilles
xKUZENBOCHAN69x
Achilles
Level 80
God Stats
9W - 3L
1,503 SR
Queue Stats
128W - 108L
1,535 Elo+
Party 2
Team Averages
Level 91
1,472 SR
1,441 Elo+

VS

Team Averages
Level 127
1,535 SR
1,420 Elo+
Cthulhu
Cthulhu
BriP0D
Cthulhu
Level 156
God Stats
10W - 6L
1,759 SR
Queue Stats
600W - 659L
1,389 Elo+
Party 1
Mulan
Mulan
NexOrgasma
Mulan
Level 105
God Stats
10W - 11L
1,465 SR
Queue Stats
239W - 259L
1,403 Elo+
Solo
Artemis
Artemis
TwistedKarma1234
Artemis
Level 143
God Stats
5W - 5L
1,455 SR
Queue Stats
243W - 296L
1,391 Elo+
Party 1
Baron Samedi
Baron Samedi
bbanan
Baron Samedi
Level 143
God Stats
12W - 15L
1,414 SR
Queue Stats
617W - 672L
1,438 Elo+
Solo
Anubis
Anubis
ıReVeNGeI
Anubis
Level 87
God Stats
126W - 85L
1,580 SR
Queue Stats
155W - 143L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Danniz92
Horus
8
1 / 4 / 1
5,372
488
2,898
8,976
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
LittleMorrie
Hun Batz
12
2 / 1 / 3
6,743
613
2,840
6,122
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 2
6,855
623
1,979
2,539
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
10
1 / 1 / 1
5,698
518
3,154
5,931
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
11
3 / 1 / 1
7,004
637
5,304
9,478
5,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BriP0D
Cthulhu
9
2 / 3 / 3
6,189
563
2,960
8,978
6,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
3
0 / 0 / 0
4,131
376
0
991
249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 1
5,808
528
5,388
6,673
1,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
bbanan
Baron Samedi
10
0 / 1 / 0
5,745
522
511
4,394
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ıReVeNGeI
Anubis
11
2 / 3 / 0
6,611
601
4,500
7,461
3,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
7
7
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BriP0D
Cthulhu
2
3
3
1.17
W
Horus
Danniz92
Horus
1
4
1
0.38
W
Hun Batz
LittleMorrie
Hun Batz
2
1
3
3.5
L
Mulan
0
0
0
0
W
1
0
2
2
L
3
1
1
3.5
L
Baron Samedi
bbanan
Baron Samedi
0
1
0
0
W
Ullr
1
1
1
1.5
W
Achilles
3
1
1
3.5
L
Anubis
ıReVeNGeI
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,175
Damage
13,359
33,046
Taken
28,497
15,013
Mitigated
12,910
12,890
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BriP0D
Cthulhu
2,960
290
877
3,793
8,978
6,342
0
738
8,200
21,068
0
W
Horus
Danniz92
Horus
2,898
1,516
650
2,294
8,976
5,103
476
1,116
7,860
0
12,996
W
Hun Batz
LittleMorrie
Hun Batz
2,840
830
0
2,453
6,122
1,874
37
592
5,530
0
38,759
L
Mulan
0
0
0
495
991
249
0
127
834
0
3,983
W
1,979
56
382
1,328
2,539
838
432
399
2,140
38,860
0
L
5,388
3,239
0
3,194
6,673
1,645
408
105
6,528
0
30,068
L
Baron Samedi
bbanan
Baron Samedi
511
0
0
1,255
4,394
1,573
0
901
3,429
33,655
0
W
Ullr
3,154
1,289
0
1,760
5,931
1,717
0
1,387
4,544
0
29,699
W
Achilles
5,304
1,661
0
4,023
9,478
5,481
21
4,477
5,001
0
30,166
L
Anubis
ıReVeNGeI
Anubis
4,500
717
0
3,775
7,461
3,101
0
0
7,461
35,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
28,484
341
Minions Killed
256
0
Camps Cleared
0
1,176,492
Distance Traveled
886,572
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,189
563
30
3
0
238,819
3
W
Horus
5,372
488
27
2
0
220,788
3
W
Hun Batz
6,743
613
79
7
0
253,297
2
L
Mulan
4,131
376
15
1
0
43,010
1
W
Ra
6,855
623
98
9
0
246,888
4
L
Artemis
5,808
528
52
5
0
218,639
1
L
Baron Samedi
5,745
522
67
6
0
202,204
3
W
Ullr
5,698
518
61
6
0
218,134
2
W
Achilles
7,004
637
76
7
0
237,385
3
L
Anubis
6,611
601
92
8
0
183,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role