Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Dome168
Hera
Level 147
God Stats
10W - 10L
1,163 SR
Queue Stats
288W - 314L
1,410 Elo+
Party 2
Ares
Ares
GeG x Venom
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Arachne
Arachne
Zockerbro1995
Arachne
Level 141
God Stats
7W - 9L
1,377 SR
Queue Stats
137W - 149L
1,417 Elo+
Party 2
Team Averages
Level 109
1,408 SR
1,466 Elo+

VS

Team Averages
Level 51
1,445 SR
1,327 Elo+
Kukulkan
Kukulkan
FutureChip56211
Kukulkan
Level 40
God Stats
19W - 32L
1,346 SR
Queue Stats
43W - 57L
1,256 Elo+
Solo
Chaac
Chaac
TexScrew02
Chaac
Level 46
God Stats
3W - 3L
1,394 SR
Queue Stats
8W - 15L
1,271 Elo+
Party 1
Thanatos
Thanatos
Xynon__
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
godzillaman946
Cthulhu
Level 26
God Stats
9W - 5L
1,568 SR
Queue Stats
11W - 11L
1,405 Elo+
Party 1
Zhong Kui
Zhong Kui
soryane57
Zhong Kui
Level 63
God Stats
2W - 4L
1,415 SR
Queue Stats
39W - 46L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 3
8,815
630
8,328
8,933
4,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
11
2 / 1 / 1
6,736
481
3,093
7,338
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Dome168
Hera
12
3 / 3 / 2
7,473
534
8,334
6,024
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 3
6,569
469
1,508
5,859
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
13
10 / 3 / 4
8,550
611
12,103
11,699
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 4 / 0
6,244
446
3,233
8,139
2,539
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
11
1 / 7 / 1
6,767
483
5,951
14,511
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Xynon__
Thanatos
11
5 / 7 / 0
7,073
505
5,421
11,855
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,550
182
0
0
0
Zhong Kui
soryane57
Zhong Kui
10
1 / 3 / 1
6,109
436
6,573
12,728
8,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
21
Kills
8
8
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
3
6.5
W
Medusa
 
Medusa
2
1
1
2.5
W
Hera
Dome168
Hera
3
3
2
1.33
L
Kukulkan
1
4
0
0.25
W
1
0
3
2.5
L
Chaac
1
7
1
0.21
L
Thanatos
Xynon__
Thanatos
5
7
0
0.71
W
Arachne
10
3
4
4
L
0
0
0
0
L
Zhong Kui
soryane57
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,366
Damage
21,178
39,853
Taken
47,233
16,984
Mitigated
23,061
17,087
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,328
987
0
5,856
8,933
4,159
364
504
7,754
59,051
0
W
Medusa
 
Medusa
3,093
1,016
226
3,270
7,338
2,134
1,084
1,458
5,880
0
44,344
W
Hera
Dome168
Hera
8,334
2,359
0
1,287
6,024
1,604
281
2,628
3,396
41,550
0
L
Kukulkan
3,233
115
0
2,732
8,139
2,539
224
1,790
6,325
33,464
0
W
1,508
80
0
912
5,859
4,387
284
2,044
3,815
12,850
0
L
Chaac
5,951
1,338
0
3,110
14,511
7,224
48
8,289
6,222
3,290
30,869
L
Thanatos
Xynon__
Thanatos
5,421
1,383
441
7,013
11,855
5,048
0
2,250
9,491
0
30,876
W
Arachne
12,103
8,177
264
5,272
11,699
4,700
58
3,907
7,712
0
46,897
L
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
soryane57
Zhong Kui
6,573
594
220
6,387
12,728
8,250
46
5,255
7,025
33,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,143
Gold Earned
28,743
360
Minions Killed
236
0
Camps Cleared
0
1,225,106
Distance Traveled
1,014,635
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,815
630
119
9
0
206,285
4
W
Medusa
6,736
481
81
6
0
234,610
2
W
Hera
7,473
534
67
5
0
260,272
4
L
Kukulkan
6,244
446
50
4
0
231,233
0
W
Ares
6,569
469
24
2
0
230,275
0
L
Chaac
6,767
483
62
4
0
263,360
0
L
Thanatos
7,073
505
61
4
0
267,967
1
W
Arachne
8,550
611
69
5
0
293,664
0
L
Cthulhu
2,550
182
0
0
0
0
0
L
Zhong Kui
6,109
436
63
5
0
252,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role